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	<title>Art &#38; Story</title>
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	<description>The Art &#38; Story podcast</description>
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	<itunes:summary>Art &amp; Story is a weekly podcast where two comics creators share their experiences making comics and try to wrap their brains around the larger ideas behind their chosen art form. We are published creators, we also self-publish, we make webcomics, and we lead comics workshops. You can email us at artandstory-AT-gmail-DOT-com.</itunes:summary>
	<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:image href="http://www.cvcomics.com/artandstory/images/logo_600.jpg" />
	<itunes:owner>
		<itunes:name>Mark Rudolph &amp; Jerzy Drozd</itunes:name>
		<itunes:email>artandstory@gmail.com</itunes:email>
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	<managingEditor>artandstory@gmail.com (Mark Rudolph &amp; Jerzy Drozd)</managingEditor>
	<copyright>Mark Rudolph &amp; Jerzy Drozd</copyright>
	<itunes:subtitle>The Show That Digs Deep Into the Craft of Cartooning</itunes:subtitle>
	<itunes:keywords>comics, webcomics, writing, art, storytelling, writing, graphic novels, comic books</itunes:keywords>
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	<itunes:category text="Arts">
		<itunes:category text="Visual Arts" />
		<itunes:category text="Literature" />
		<itunes:category text="Design" />
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		<item>
		<title>Art &amp; Story 147 &#8211; The Big Zine</title>
		<link>http://www.cvcomics.com/artandstory/?p=1211</link>
		<comments>http://www.cvcomics.com/artandstory/?p=1211#comments</comments>
		<pubDate>Wed, 01 Sep 2010 14:00:50 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Mini comics]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[publishing models]]></category>
		<category><![CDATA[self promotion]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=1211</guid>
		<description><![CDATA[We often talk about the web, apps, and print-on-demand as means for the independent publisher to bring their work to a widening and enthusiastic audience. However, all of these methods require some level of technical skill, some degree of research and study in order to avail one’s self of the technologies of the day. To [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.amazon.com/gp/product/0618563156?ie=UTF8&amp;tag=arst09-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=0618563156"><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/08/whatcha-mean-whats-a-zine-248x300.jpg" alt="" title="Whatcha Mean, What&#039;s A Zine?" width="248" height="300" class="alignleft size-medium wp-image-1212" /></a>We often talk about the web, apps, and print-on-demand as means for the independent publisher to bring their work to a widening and enthusiastic audience. However, all of these methods require some level of technical skill, some degree of research and study in order to avail one’s self of the technologies of the day. To that last point, these technologies are always changing. There is always a new challenge in clearly incorporating one’s art and ideas into an enjoyable form for their readers.</p>
<p>What if I were to tell you that there’s a tried-and-true technological standard that’s been in existence for decades, where all you truly need is a pencil, paper, and access to a photocopy shop in order to turn your ideas into a hand-held object for others to enjoy? What if this method was even more immediate and intimate than a blog, where your readers truly felt that they were engaged with what you had to say?</p>
<p>Welcome to the world of zines. We take an hour and change to talk about the philosophy and ethic behind zine making, how they relate to comics and comics publishing, and the role librarians are playing in keeping the medium alive. We even share a few resources on how to get your zine into public and private libraries!</p>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li><a href="http://www.youtube.com/watch?v=_uyE3Npg_jM">What is a Zine? video</a> from the <a href="http://www.bcpl.info/zines">Baltimore County Public Library</a></li>
<li><a href="http://www.amazon.com/gp/product/0618563156?ie=UTF8&#038;tag=arst09-20&#038;linkCode=as2&#038;camp=1789&#038;creative=9325&#038;creativeASIN=0618563156">Whatcha Mean, What&#8217;s a Zine?</a><img src="http://www.assoc-amazon.com/e/ir?t=arst09-20&#038;l=as2&#038;o=1&#038;a=0618563156" width="1" height="1" border="0" alt="" style="border:none !important; margin:0px !important;" /></li>
<li><a href="http://www.barnard.edu/library/zines/zinelibraries.htm">Library collections of zines (University, Public, and Private)</a></li>
<li><a href="http://www.youtube.com/watch?v=s16T_qcYZ3o">Jono&#8217;s zine how-to video</a></li>
<li><a href="http://www.wired.com/magazine/2010/08/ff_webrip/">Wired article on the future of media distribution through apps</a> (thanks, <a href="http://pixelgun.com">Dave Anderson</a>!)</li>
<li><a href="http://issuu.com">Issuu</a></li>
<li>Jerzy&#8217;s 1995 mini-comic, <a href="http://www.webcomicsnation.com/jerzy/tbhe/series.php">The Black Hole Equation</a></li>
<li><a href="http://brandondayton.com">Brandon Dayton</a></li>
<li>Mark and Jerzy will be at the <a href="http://spxpo.com">Small Press Expo</a> this September 11-12!</li>
<li><a href="http://cvcomics.com/MARKRUDOLPHILLIO/?page_id=184">RADIO: Truly Crucial Rock N Roll, a new zine by Mark and Kevin, is on sale now!</a></li>
</ul>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p>Audio hosting for Art &amp; Story is provided by <a href="http://ka-blam.com">Ka-Blam Digital Printing</a></p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a>, &amp; <a href="http://twitter.com/kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=1211</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/comicsaregreat.com/audio/a_s_147.mp3" length="38813396" type="audio/mpeg" />
			<itunes:keywords>Mini comics,publishing,publishing models,self promotion</itunes:keywords>
		<itunes:subtitle>We often talk about the web, apps, and print-on-demand as means for the independent publisher to bring their work to a widening and enthusiastic audience. However, all of these methods require some level of technical skill,</itunes:subtitle>
		<itunes:summary>We often talk about the web, apps, and print-on-demand as means for the independent publisher to bring their work to a widening and enthusiastic audience. However, all of these methods require some level of technical skill, some degree of research and study in order to avail one’s self of the technologies of the day. To that last point, these technologies are always changing. There is always a new challenge in clearly incorporating one’s art and ideas into an enjoyable form for their readers.

What if I were to tell you that there’s a tried-and-true technological standard that’s been in existence for decades, where all you truly need is a pencil, paper, and access to a photocopy shop in order to turn your ideas into a hand-held object for others to enjoy? What if this method was even more immediate and intimate than a blog, where your readers truly felt that they were engaged with what you had to say?

Welcome to the world of zines. We take an hour and change to talk about the philosophy and ethic behind zine making, how they relate to comics and comics publishing, and the role librarians are playing in keeping the medium alive. We even share a few resources on how to get your zine into public and private libraries!

Links mentioned in this episode:

	What is a Zine? video from the Baltimore County Public Library
	Whatcha Mean, What&#039;s a Zine?
	Library collections of zines (University, Public, and Private)
	Jono&#039;s zine how-to video
	Wired article on the future of media distribution through apps (thanks, Dave Anderson!)
	Issuu
	Jerzy&#039;s 1995 mini-comic, The Black Hole Equation
	Brandon Dayton
	Mark and Jerzy will be at the Small Press Expo this September 11-12!
	RADIO: Truly Crucial Rock N Roll, a new zine by Mark and Kevin, is on sale now!


The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Audio hosting for Art &amp; Story is provided by Ka-Blam Digital Printing

Follow Mark, Jerzy, &amp; Kevin on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729


</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>40:22</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 146 &#8211; The Big Funk Breaker II</title>
		<link>http://www.cvcomics.com/artandstory/?p=1163</link>
		<comments>http://www.cvcomics.com/artandstory/?p=1163#comments</comments>
		<pubDate>Wed, 25 Aug 2010 14:00:53 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[artistic developmet]]></category>
		<category><![CDATA[Artistic Process]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=1163</guid>
		<description><![CDATA[It&#8217;s our third anniversary, and to celebrate we take a step back to revisit a topic we haven&#8217;t broached since our first and sixty-fourth episodes; namely, how to break an artistic funk and increase your visual vocabulary.
We share a bunch of exercises and strategies for conquering new territories in your art, including:

Examining other artist&#8217;s styles [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/lammy/2183986390/"><img class="alignright size-medium wp-image-1164" title="Happy birthday birthday birthday birthday" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/08/candles-300x231.jpg" alt="" width="300" height="231" /></a>It&#8217;s our third anniversary, and to celebrate we take a step back to revisit a topic we haven&#8217;t broached since our first and sixty-fourth episodes; namely, how to break an artistic funk and increase your visual vocabulary.</p>
<p>We share a bunch of exercises and strategies for conquering new territories in your art, including:</p>
<ul>
<li>Examining other artist&#8217;s styles and experimenting with them</li>
<li>Creating small projects and adding only one new element you&#8217;re not used to drawing</li>
<li>The 12/12 Experiment (See A&amp;S <a href="http://www.cvcomics.com/artandstory/?p=80">31</a> &amp; <a href="http://www.cvcomics.com/artandstory/?p=91">36</a>)</li>
<li>Setting strict time limits when sketching things you&#8217;re not used to drawing</li>
<li>Collecting and examining art books of all kinds</li>
</ul>
<p><strong>Books mentioned in this episode:</strong></p>
<table border="0" cellspacing="4" cellpadding="0">
<tr>
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<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=B000IOF0IA&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></td>
<td>
					<iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=0823030806&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
				</td>
</tr>
<tr>
<td></td>
<td>
</td>
<td></td>
</tr>
</table>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li><a href="http://cvcomics.com/?p=616">Mark and Kevin&#8217;s new Radio &#8216;zine is now for sale</a></li>
<li><a href="http://www.pdxzines.com/">Kevin will be at the Portland Zine Symposium August 28 &#038; 29</a></li>
<li><a href="http://wintersinlavelle.com">Kasey Van Hise&#8217;s <em>Winters in Lavelle</em> audio commentary featuring co-host Jerzy<</a>/li>
<li>Jerzy and Mark will be at <a href="http://spxpo.com">SPX</a> this September</li>
<li><a href="http://cartoonarchy.blogspot.com">Kim Holm&#8217;s Cartoonarchy</a></li>
<li><a href="http://krishnadraws.com">Krishna Sadasivam&#8217;s new portfolio site</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?page_id=507">Art &#038; Story Supreme, where you can get access to the A&#038;S forums!</a></li>
</ul>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p>Audio hosting for Art &amp; Story is provided by <a href="http://ka-blam.com">Ka-Blam Digital Printing</a></p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a>, &amp; <a href="http://twitter.com/kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=1163</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/comicsaregreat.com/audio/a_s_146.mp3" length="62020643" type="audio/mpeg" />
			<itunes:keywords>artistic developmet,Artistic Process</itunes:keywords>
		<itunes:subtitle>It&#039;s our third anniversary, and to celebrate we take a step back to revisit a topic we haven&#039;t broached since our first and sixty-fourth episodes; namely, how to break an artistic funk and increase your visual vocabulary.</itunes:subtitle>
		<itunes:summary>It&#039;s our third anniversary, and to celebrate we take a step back to revisit a topic we haven&#039;t broached since our first and sixty-fourth episodes; namely, how to break an artistic funk and increase your visual vocabulary.

We share a bunch of exercises and strategies for conquering new territories in your art, including:

	Examining other artist&#039;s styles and experimenting with them
	Creating small projects and adding only one new element you&#039;re not used to drawing
	The 12/12 Experiment (See A&amp;S 31 &amp; 36)
	Setting strict time limits when sketching things you&#039;re not used to drawing
	Collecting and examining art books of all kinds


Books mentioned in this episode:

			
				
				
				
					
				
			
			
				
				

				
			
		
Links mentioned in this episode:

	Mark and Kevin&#039;s new Radio &#039;zine is now for sale
	Kevin will be at the Portland Zine Symposium August 28 &amp; 29
	Kasey Van Hise&#039;s Winters in Lavelle audio commentary featuring co-host Jerzy
	Jerzy and Mark will be at SPX this September
	Kim Holm&#039;s Cartoonarchy
	Krishna Sadasivam&#039;s new portfolio site
	Art &amp; Story Supreme, where you can get access to the A&amp;S forums!
 

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Audio hosting for Art &amp; Story is provided by Ka-Blam Digital Printing

Follow Mark, Jerzy, &amp; Kevin on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:04:32</itunes:duration>
	</item>
		<item>
		<title>Visual Cues Pt 2 &#8211; Line</title>
		<link>http://www.cvcomics.com/artandstory/?p=1155</link>
		<comments>http://www.cvcomics.com/artandstory/?p=1155#comments</comments>
		<pubDate>Sat, 21 Aug 2010 00:48:13 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[line value]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[visual cues]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=1155</guid>
		<description><![CDATA[ We&#8217;re back with a new episode of our Visual Cues series,  where we’ll be exploring the various aspects of visual storytelling that add up to what some of us call “style”. This time we wonder aloud about the role of line in visual storytelling, citing our own works as well as the works [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" style="margin-left: 0px; margin-right: 20px;" title="Art &amp; Story: Visual Cues" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/04/vc_01_thumb1.jpg" alt="" width="305" height="305" /> We&#8217;re back with a new episode of our <a href="http://www.cvcomics.com/artandstory/?tag=visual-cues">Visual Cues series</a>,  where we’ll be exploring the various aspects of visual storytelling that add up to what some of us call “style”. This time we wonder aloud about the role of line in visual storytelling, citing our own works as well as the works of others as a basis of meditation.</p>
<p>We set forth to answer the following questions:</p>
<p><strong>What do lines indicate or suggest?</strong></p>
<ul>
<li>Emotion</li>
<li>Energy</li>
<li>Tone</li>
<li>Texture</li>
</ul>
<p><strong>What qualities differ in lines between artists&#8217; styles?</strong></p>
<ul>
<li>Value</li>
<li>Roughness</li>
<li>Smoothness</li>
<li>Density (highly rendered images vs countour)</li>
</ul>
<p><strong><a href="http://chodrawings.blogspot.com/"><img class="alignright size-medium wp-image-1160" title="Michael Cho" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/08/ed_lisa_cho-300x166.jpg" alt="" width="300" height="166" /></a>We talk about the following cartoonists throughout our discussion:</strong></p>
<ul>
<li>Michael Cho</li>
<li>Walt Simonson</li>
<li>Walt Kelly</li>
<li>Charles Burns</li>
<li>R. Crumb</li>
<li>Ernie Colon</li>
<li>Bernie Wrightson</li>
<li>Jack Davis</li>
<li><img class="alignright size-large wp-image-1161" title="Masatsuki Yamakami" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/08/yamakami-697x1024.jpg" alt="" width="293" height="430" />Harvey Kurtzman</li>
<li>Barry Windsor-Smith</li>
<li>Masatsuki Yamakami</li>
<li>Cyril Pedrosa</li>
<li>Craig Thompson</li>
</ul>
<p><strong><a href="http://docs.google.com/View?id=dfgvt9fb_124cmw4ngdm">See ALL of the examples we talked about during our discussion here</a>!</strong></p>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p>Audio hosting for Art &amp; Story is provided by <a href="http://ka-blam.com">Ka-Blam Digital Printing</a></p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a>, &amp; <a href="http://twitter.com/kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=1155</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/comicsaregreat.com/audio/vc_02.mp3" length="23811576" type="audio/mpeg" />
			<itunes:keywords>drawing,line value,storytelling,visual cues</itunes:keywords>
		<itunes:subtitle> We&#039;re back with a new episode of our Visual Cues series,  where we’ll be exploring the various aspects of visual storytelling that add up to what some of us call “style”. This time we wonder aloud about the role of line in visual storytelling,</itunes:subtitle>
		<itunes:summary> We&#039;re back with a new episode of our Visual Cues series,  where we’ll be exploring the various aspects of visual storytelling that add up to what some of us call “style”. This time we wonder aloud about the role of line in visual storytelling, citing our own works as well as the works of others as a basis of meditation.

We set forth to answer the following questions:

What do lines indicate or suggest?

	Emotion
	Energy
	Tone
	Texture

What qualities differ in lines between artists&#039; styles?

	Value
	Roughness
	Smoothness
	Density (highly rendered images vs countour)

We talk about the following cartoonists throughout our discussion:

	Michael Cho
	Walt Simonson
	Walt Kelly
	Charles Burns
	R. Crumb
	Ernie Colon
	Bernie Wrightson
	Jack Davis
	Harvey Kurtzman
	Barry Windsor-Smith
	Masatsuki Yamakami
	Cyril Pedrosa
	Craig Thompson

See ALL of the examples we talked about during our discussion here!

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Audio hosting for Art &amp; Story is provided by Ka-Blam Digital Printing

Follow Mark, Jerzy, &amp; Kevin on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>24:40</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 145 &#8211; The Big Intervention</title>
		<link>http://www.cvcomics.com/artandstory/?p=1136</link>
		<comments>http://www.cvcomics.com/artandstory/?p=1136#comments</comments>
		<pubDate>Wed, 11 Aug 2010 17:22:20 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Conventions]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[teaching]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=1136</guid>
		<description><![CDATA[This week we spend an hour and a half talking about the sea change that&#8217;s been happening in the world of conventions. With new shows popping up like Intervention, the Up! Fair, and Kids Read Comics, all featuring a heavy a focus on interactive workshops and a spotlight on the independent creators, some questions arise: Why [...]]]></description>
			<content:encoded><![CDATA[<p>This week we spend an hour and a half talking about the sea change that&#8217;s been happening in the world of conventions. With new shows popping up like <a href="http://interventioncon.com/">Intervention</a>, the <a href="http://upfair.org">Up! Fair</a>, and <a href="http://kidsreadcomics.org">Kids Read Comics</a>, all featuring a heavy a focus on interactive workshops and a spotlight on the independent creators, some questions arise: Why is the open sharing of information and expertise so important with these new shows? If we accept the notion that access to learning materials has never been easier thanks to the internet, why attend these physical shows at all? What makes these shows different than the traditional North American comics convention?</p>
<p><a href="http://interventioncon.com"><img class="aligncenter size-full wp-image-1138" title="Intervention" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/08/intervention.gif" alt="" width="468" height="60" /></a></p>
<p>We tackle these questions and more with the organizers of the Intervention, <a href="http://www.Onezumi.com/">Onezumi Hartstein</a> and <a href="http://www.awsom.org/">James Harknell</a>, as well as Intervention guest and Art &amp; Story Alive! co-host <a href="http://pcweenies.com">Krishna Sadasivam</a>. Throughout our discussion we attempt to get to the heart of our philosophies behind our upcoming conventions/conferences/fairs.</p>
<div align="center"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="450" height="338" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=13814099&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=ffbb1e&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="450" height="338" src="http://vimeo.com/moogaloop.swf?clip_id=13814099&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=ffbb1e&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></div>
<p>You can help raise funds for the Up! Fair and get cool stuff! Check out our <a href="http://www.kickstarter.com/projects/jerzy/up-fair-2010">Kickstarter page</a> for more info.</p>
<p><strong>Other links mentioned in this episode:</strong></p>
<ul>
<li><a href="http://mlatcomics.com/upfair/?page_id=58">Only a few days left to apply for a table at the Up! Fair</a></li>
<li>Onezumi &amp; Harknell&#8217;s recent appearance on the <a href="http://tgtwebcomics.com/podcast/ep115-interventioncon/">TGT Webcomics podcast</a></li>
<li><a href="http://frumph.net/">Frumph.net</a></li>
<li><a href="http://brandondayton.com">Brandon Dayton</a> and <a href="http://laserbeamsgo.com">Kevin Cross</a> will be appearing at the <a href="http://www.pdxzines.com/">Portland Zine Symposium</a> at the end of this month</li>
<li>Mark and Jerzy will be at <a href="http://www.spxpo.com/">SPX</a> this September 11-12</li>
</ul>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p>Audio hosting for Art &amp; Story is provided by <a href="http://ka-blam.com">Ka-Blam Digital Printing</a></p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a>, &amp; <a href="http://twitter.com/kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=1136</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/comicsaregreat.com/audio/a_s_145.mp3" length="89865500" type="audio/mpeg" />
			<itunes:keywords>Conventions,marketing,teaching</itunes:keywords>
		<itunes:subtitle>This week we spend an hour and a half talking about the sea change that&#039;s been happening in the world of conventions. With new shows popping up like Intervention, the Up! Fair, and Kids Read Comics, all featuring a heavy a focus on interactive workshop...</itunes:subtitle>
		<itunes:summary>This week we spend an hour and a half talking about the sea change that&#039;s been happening in the world of conventions. With new shows popping up like Intervention, the Up! Fair, and Kids Read Comics, all featuring a heavy a focus on interactive workshops and a spotlight on the independent creators, some questions arise: Why is the open sharing of information and expertise so important with these new shows? If we accept the notion that access to learning materials has never been easier thanks to the internet, why attend these physical shows at all? What makes these shows different than the traditional North American comics convention?



We tackle these questions and more with the organizers of the Intervention, Onezumi Hartstein and James Harknell, as well as Intervention guest and Art &amp; Story Alive! co-host Krishna Sadasivam. Throughout our discussion we attempt to get to the heart of our philosophies behind our upcoming conventions/conferences/fairs.

You can help raise funds for the Up! Fair and get cool stuff! Check out our Kickstarter page for more info.

Other links mentioned in this episode:

	Only a few days left to apply for a table at the Up! Fair
	Onezumi &amp; Harknell&#039;s recent appearance on the TGT Webcomics podcast
	Frumph.net
	Brandon Dayton and Kevin Cross will be appearing at the Portland Zine Symposium at the end of this month
	Mark and Jerzy will be at SPX this September 11-12

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Audio hosting for Art &amp; Story is provided by Ka-Blam Digital Printing

Follow Mark, Jerzy, &amp; Kevin on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:33:33</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 144 &#8211; The Big Re-Evaluation</title>
		<link>http://www.cvcomics.com/artandstory/?p=1114</link>
		<comments>http://www.cvcomics.com/artandstory/?p=1114#comments</comments>
		<pubDate>Thu, 05 Aug 2010 04:35:06 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Artistic Development]]></category>
		<category><![CDATA[artistic growth]]></category>
		<category><![CDATA[Personal projects]]></category>
		<category><![CDATA[time management]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=1114</guid>
		<description><![CDATA[Today we get a little candid with the listeners and share some of our frustrations and disappointments in our workflow over the last few years. We take this as an opportunity to re-evaluate our personal project productivity as well as re-evaluate our growth as cartoonists by revisiting some of our old notes and projects. Will [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://curseofthepharaohs.sugaryserials.com/2007/10/22/2007-10-22_curseofthepharaohs-5p/"><img class="alignright size-full wp-image-1116" title="Curse of the Pharaohs" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/08/cotp.jpg" alt="" width="300" height="452" /></a>Today we get a little candid with the listeners and share some of our frustrations and disappointments in our workflow over the last few years. We take this as an opportunity to re-evaluate our personal project productivity as well as re-evaluate our growth as cartoonists by revisiting some of our old notes and projects. Will we ever learn to bite off more than we can chew? What are the warning signs that you&#8217;re taking on too many things at once?</p>
<p>Throughout our discussion we highlight the following areas of concern:</p>
<ul>
<li>Time management</li>
<li>Identifying projects we are invested in vs ones we can table for another time</li>
<li>Prioritizing our projects</li>
<li>Note taking strategies</li>
</ul>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li><a href="http://www.kickstarter.com/projects/jerzy/up-fair-2010">The Up! Fair Kickstarter fundraiser</a></li>
<li><a href="http://mlatcomics.com/upfair/?page_id=58">Less than 2 weeks left to apply for a table at the Up! Fair!</a></li>
<li><a href="http://paperengine.blogspot.com/2010/07/idiot-engine-ep-31compromise-or-conquer.html">Mark&#8217;s recent appearance on The Idiot Engine</a></li>
<li><a href="http://curseofthepharaohs.sugaryserials.com/2007/10/22/2007-10-22_curseofthepharaohs-5p/">Mark&#8217;s <em>Curse of the Pharaohs</em></a></li>
</ul>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p>Audio hosting for Art &amp; Story is provided by <a href="http://ka-blam.com">Ka-Blam Digital Printing</a></p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a>, &amp; <a href="http://twitter.com/kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=1114</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/comicsaregreat.com/audio/a_s_144.mp3" length="52586560" type="audio/mpeg" />
			<itunes:keywords>Artistic Development,artistic growth,Personal projects,time management</itunes:keywords>
		<itunes:subtitle>Today we get a little candid with the listeners and share some of our frustrations and disappointments in our workflow over the last few years. We take this as an opportunity to re-evaluate our personal project productivity as well as re-evaluate our g...</itunes:subtitle>
		<itunes:summary>Today we get a little candid with the listeners and share some of our frustrations and disappointments in our workflow over the last few years. We take this as an opportunity to re-evaluate our personal project productivity as well as re-evaluate our growth as cartoonists by revisiting some of our old notes and projects. Will we ever learn to bite off more than we can chew? What are the warning signs that you&#039;re taking on too many things at once?

Throughout our discussion we highlight the following areas of concern:

	Time management
	Identifying projects we are invested in vs ones we can table for another time
	Prioritizing our projects
	Note taking strategies

Links mentioned in this episode:

	The Up! Fair Kickstarter fundraiser
	Less than 2 weeks left to apply for a table at the Up! Fair!
	Mark&#039;s recent appearance on The Idiot Engine
	Mark&#039;s Curse of the Pharaohs

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Audio hosting for Art &amp; Story is provided by Ka-Blam Digital Printing

Follow Mark, Jerzy, &amp; Kevin on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>54:43</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 143 &#8211; The Big Potpourri IX</title>
		<link>http://www.cvcomics.com/artandstory/?p=1089</link>
		<comments>http://www.cvcomics.com/artandstory/?p=1089#comments</comments>
		<pubDate>Thu, 29 Jul 2010 16:43:12 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Conventions]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[promotion]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=1089</guid>
		<description><![CDATA[It&#8217;s another multi-topic episode this week as we answer some questions from you, the Storriors!
We start with some talk on continuity in comics storytelling as we respond to a voicemail from Gerimi Burleigh, who was himself responding to something Kim Holm said in a recent episode of Art &#38; Story Extreme!!. Does continuity automatically take [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/07/mlat_desktop01_800.jpg"><img class="alignleft size-medium wp-image-1090" title="MLAT desktop image" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/07/mlat_desktop01_800-300x225.jpg" alt="" width="300" height="225" /></a>It&#8217;s another multi-topic episode this week as we answer some questions from you, the Storriors!</p>
<p>We start with some talk on continuity in comics storytelling as we respond to a voicemail from <a href="http://optichouse.com">Gerimi Burleigh</a>, who was himself responding to something <a href="http://spacemonkey.no">Kim Holm</a> said in a <a href="http://cvcomics.com/extreme/?p=1257">recent episode of Art &amp; Story Extreme!!</a>. Does continuity automatically take the fun out of a story? Does it always make things more serious?</p>
<p>We then respond to a wondering pitched at us by <a href="http://jonathanrector.com">Jonathan Rector</a>: What strategies are available to pare down a story in order to fit a certain page size? How do we tame the flood of creativity that comes with making art on a regular basis?</p>
<p>After that we take on some questions emailed to us by <a href="www.facebook.com/ArchibaldPenn">Robert May</a>:</p>
<blockquote><p>With regards to conventions I was wondering how you guys come up with prints and other merch that aren&#8217;t comic books or mini-comics. By that I mean how do you come up with subject matter for prints or shirts or buttons? Is it all related to your personal creations or do you have a few references to more &#8220;mainstream&#8221; things like GI Joe, Batman, Transformers, etc. at your tables? And as a sub-question to that, does your process for prints follow the same process as your comic pages or do you spend a lot more time in inking and clean-up to create the highest quality for sale?</p></blockquote>
<p>And</p>
<blockquote><p>I currently work as a freelance graphic designer, and it makes me enough to pay the bills, but not a whole lot more than that. I want to expand to more potential clients and shift my focus more on to illustration and less on design. Could you share some tips on getting more gigs that have worked for you?</p></blockquote>
<p><strong><a href="http://upfair.org"><img class="aligncenter size-full wp-image-1091" title="Up! Fair" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/07/468x60_rocket.jpg" alt="" width="468" height="60" /></a><a href="http://mlatcomics.com/upfair/?page_id=58">Don&#8217;t forget&#8211;applications to table at the Up! Fair will only be accepted until August 15, 2010! Sign up now!</a></strong></p>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p>Audio hosting for Art &amp; Story is provided by <a href="http://ka-blam.com">Ka-Blam Digital Printing</a></p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a>, &amp; <a href="http://twitter.com/kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=1089</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/comicsaregreat.com/audio/a_s_143.mp3" length="22866688" type="audio/mpeg" />
			<itunes:keywords>Conventions,marketing,promotion,storytelling,Writing</itunes:keywords>
		<itunes:subtitle>It&#039;s another multi-topic episode this week as we answer some questions from you, the Storriors! - We start with some talk on continuity in comics storytelling as we respond to a voicemail from Gerimi Burleigh,</itunes:subtitle>
		<itunes:summary>It&#039;s another multi-topic episode this week as we answer some questions from you, the Storriors!

We start with some talk on continuity in comics storytelling as we respond to a voicemail from Gerimi Burleigh, who was himself responding to something Kim Holm said in a recent episode of Art &amp; Story Extreme!!. Does continuity automatically take the fun out of a story? Does it always make things more serious?

We then respond to a wondering pitched at us by Jonathan Rector: What strategies are available to pare down a story in order to fit a certain page size? How do we tame the flood of creativity that comes with making art on a regular basis?

After that we take on some questions emailed to us by Robert May:
With regards to conventions I was wondering how you guys come up with prints and other merch that aren&#039;t comic books or mini-comics. By that I mean how do you come up with subject matter for prints or shirts or buttons? Is it all related to your personal creations or do you have a few references to more &quot;mainstream&quot; things like GI Joe, Batman, Transformers, etc. at your tables? And as a sub-question to that, does your process for prints follow the same process as your comic pages or do you spend a lot more time in inking and clean-up to create the highest quality for sale?
And
I currently work as a freelance graphic designer, and it makes me enough to pay the bills, but not a whole lot more than that. I want to expand to more potential clients and shift my focus more on to illustration and less on design. Could you share some tips on getting more gigs that have worked for you?
Don&#039;t forget--applications to table at the Up! Fair will only be accepted until August 15, 2010! Sign up now!

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Audio hosting for Art &amp; Story is provided by Ka-Blam Digital Printing

Follow Mark, Jerzy, &amp; Kevin on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>23:45</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 142 &#8211; The Big Logo</title>
		<link>http://www.cvcomics.com/artandstory/?p=1075</link>
		<comments>http://www.cvcomics.com/artandstory/?p=1075#comments</comments>
		<pubDate>Thu, 22 Jul 2010 04:43:01 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[fonts]]></category>
		<category><![CDATA[Lettering]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=1075</guid>
		<description><![CDATA[This week we take on a topic put to us by Michael Cruz: What is our creative process on designing comics project logos? In a bit of a freeform discussion (with a few technical glitches) we break the topic down into the following realms of concern:

Whether to title your story with a specific audience in [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" style="margin-left: 0px; margin-right: 20px;" title="Logos we've used" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/07/names.jpg" alt="Logos we've used" width="300" height="469" />This week we take on a topic put to us by Michael Cruz: What is our creative process on designing comics project logos? In a bit of a freeform discussion (with a few technical glitches) we break the topic down into the following realms of concern:</p>
<ul>
<li>Whether to title your story with a specific audience in mind</li>
<li>Aesthetic integration</li>
<li>Modifying an out-of-the-box font</li>
<li>Color balance</li>
</ul>
<p><strong><a href="http://mlatcomics.com/upfair/?page_id=58">Don&#8217;t forget&#8211;applications to table at the Up! Fair will only be accepted until August 15, 2010! Sign up now!</a></strong></p>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p>Audio hosting for Art &amp; Story is provided by <a href="http://ka-blam.com">Ka-Blam Digital Printing</a></p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a>, &amp; <a href="http://twitter.com/kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=1075</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/comicsaregreat.com/audio/a_s_142.mp3" length="72334283" type="audio/mpeg" />
			<itunes:keywords>design,fonts,Lettering</itunes:keywords>
		<itunes:subtitle>This week we take on a topic put to us by Michael Cruz: What is our creative process on designing comics project logos? In a bit of a freeform discussion (with a few technical glitches) we break the topic down into the following realms of concern: -   ...</itunes:subtitle>
		<itunes:summary>This week we take on a topic put to us by Michael Cruz: What is our creative process on designing comics project logos? In a bit of a freeform discussion (with a few technical glitches) we break the topic down into the following realms of concern:

	Whether to title your story with a specific audience in mind
	Aesthetic integration
	Modifying an out-of-the-box font
	Color balance

Don&#039;t forget--applications to table at the Up! Fair will only be accepted until August 15, 2010! Sign up now!

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Audio hosting for Art &amp; Story is provided by Ka-Blam Digital Printing

Follow Mark, Jerzy, &amp; Kevin on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:15:17</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 141 &#8211; The Big Online Presence</title>
		<link>http://www.cvcomics.com/artandstory/?p=1041</link>
		<comments>http://www.cvcomics.com/artandstory/?p=1041#comments</comments>
		<pubDate>Wed, 14 Jul 2010 11:00:11 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[branding]]></category>
		<category><![CDATA[business model]]></category>
		<category><![CDATA[hosting]]></category>
		<category><![CDATA[marketing]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=1041</guid>
		<description><![CDATA[It&#8217;s a bit of a business-y discussion this week as we talk with special guest panelist Dan Nowak about building an online presence. Dan helps us walk through the basics of purchasing a URL, exploring hosting options, and good use of design and social media to promote your project. Is your content more important than [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-1042" style="margin-left: 0px; margin-right: 30px;" title="wireframe" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/07/wireframe.jpg" alt="" width="275" height="250" />It&#8217;s a bit of a business-y discussion this week as we talk with special guest panelist <a href="http://kellanstudio.com/">Dan Nowak</a> about building an online presence. Dan helps us walk through the basics of purchasing a URL, exploring hosting options, and good use of design and social media to promote your project. Is your content more important than your site&#8217;s &#8220;message&#8221;? Or is the &#8220;message&#8221; what drives people to enjoy your content? What are the pros and cons of &#8220;free&#8221; hosting services vs. paid hosting? We kick around a few thoughts to get to the bottom of these questions and more.</p>
<p><strong>Links mentioned this episode:</strong></p>
<ul>
<li><a href="http://www.domain.com/">Domain.com</a></li>
<li><a href="http://www.dreamhost.com/">Dreamhost</a></li>
<li><a href="http://www.hostgator.com/">Host Gator</a></li>
<li><a href="http://mediatemple.net/">Media Temple</a></li>
<li><a href="http://laughingsquid.net/">Laughing Squid</a></li>
<li><a href="http://www.bluehost.com/">Bluehost</a></li>
<li><a href="http://www.webcomicsnation.com/">Webcomics Nation</a></li>
<li><a href="http://drunkduck.com/">Drunk Duck</a></li>
<li><a href="http://blogger.com">Blogger</a></li>
<li><a href="http://order.1and1.com/xml/order/Home;jsessionid=2768FA2846A432A496C04B5FB336F771.TCpfix141b">1 &amp; 1 Hosting</a></li>
<li><a href="http://squarespace.com">Squarespace</a></li>
<li><a href="http://www.blubrry.com/powerpress/">Blubrry Powerpress</a></li>
<li><a href="http://www.blogtrafficexchange.com/wordpress-backup">Wordpress Backup</a></li>
<li><a href="http://www.picnik.com/">Piknik</a></li>
</ul>
<p><strong>Books mentioned in this episode:</strong></p>
<table border="0" cellspacing="4" cellpadding="0">
<tr>
<td><iframe src="http://rcm.amazon.com/e/cm?lt1=_blank&#038;bc1=000000&#038;IS2=1&#038;bg1=FFFFFF&#038;fc1=000000&#038;lc1=0000FF&#038;t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;m=amazon&#038;f=ifr&#038;md=10FE9736YVPPT7A0FBG2&#038;asins=0596527349" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
</td>
<td><iframe src="http://rcm.amazon.com/e/cm?lt1=_blank&#038;bc1=000000&#038;IS2=1&#038;bg1=FFFFFF&#038;fc1=000000&#038;lc1=0000FF&#038;t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;m=amazon&#038;f=ifr&#038;md=10FE9736YVPPT7A0FBG2&#038;asins=1566091594" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></td>
<td>
					<iframe src="http://rcm.amazon.com/e/cm?lt1=_blank&#038;bc1=000000&#038;IS2=1&#038;bg1=FFFFFF&#038;fc1=000000&#038;lc1=0000FF&#038;t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;m=amazon&#038;f=ifr&#038;md=10FE9736YVPPT7A0FBG2&#038;asins=0321344758" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
				</td>
<td>
					<iframe src="http://rcm.amazon.com/e/cm?lt1=_blank&#038;bc1=000000&#038;IS2=1&#038;bg1=FFFFFF&#038;fc1=000000&#038;lc1=0000FF&#038;t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;m=amazon&#038;f=ifr&#038;md=10FE9736YVPPT7A0FBG2&#038;asins=0385512058" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
				</td>
</tr>
<tr>
<td>
</td>
<td></td>
<td></td>
<td></td>
</tr>
</table>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p>Audio hosting for Art &amp; Story is provided by <a href="http://ka-blam.com">Ka-Blam Digital Printing</a></p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a>,  <a href="http://twitter.com/kevincross">Kevin</a>, &amp; <a href="http://twitter.com/kellankade">Dan</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=1041</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/comicsaregreat.com/audio/a_s_141.mp3" length="87972356" type="audio/mpeg" />
			<itunes:keywords>branding,business model,hosting,marketing</itunes:keywords>
		<itunes:subtitle>It&#039;s a bit of a business-y discussion this week as we talk with special guest panelist Dan Nowak about building an online presence. Dan helps us walk through the basics of purchasing a URL, exploring hosting options,</itunes:subtitle>
		<itunes:summary>It&#039;s a bit of a business-y discussion this week as we talk with special guest panelist Dan Nowak about building an online presence. Dan helps us walk through the basics of purchasing a URL, exploring hosting options, and good use of design and social media to promote your project. Is your content more important than your site&#039;s &quot;message&quot;? Or is the &quot;message&quot; what drives people to enjoy your content? What are the pros and cons of &quot;free&quot; hosting services vs. paid hosting? We kick around a few thoughts to get to the bottom of these questions and more.

Links mentioned this episode:

	Domain.com
	Dreamhost
	Host Gator
	Media Temple
	Laughing Squid
	Bluehost
	Webcomics Nation
	Drunk Duck
	Blogger
	1 &amp; 1 Hosting
	Squarespace
	Blubrry Powerpress
	Wordpress Backup
	Piknik

Books mentioned in this episode:

			
				

				
				
					
				
				
					
				
			
			
				
					
				
				
				
				
			
		
The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Audio hosting for Art &amp; Story is provided by Ka-Blam Digital Printing

Follow Mark, Jerzy,  Kevin, &amp; Dan on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:31:34</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 140 &#8211; The Big Memoir</title>
		<link>http://www.cvcomics.com/artandstory/?p=1020</link>
		<comments>http://www.cvcomics.com/artandstory/?p=1020#comments</comments>
		<pubDate>Thu, 08 Jul 2010 05:16:21 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Artistic Process]]></category>
		<category><![CDATA[autobio]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[Inking]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=1020</guid>
		<description><![CDATA[This week we’re happy to have special guest panelist Raina Telgemeier aboard to discuss making a memoir comic, using her new book Smile as our basis for meditation on the topic.
We approach the discussion under the following realms of concern:
 
Sincerity

How important is it to you to put yourself back in the mindset of the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://goraina.com/books_smile.html"><img class="alignleft size-full wp-image-1021" style="margin-left: 0px; margin-right: 20px;" title="Smile" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/07/smile039_web.jpg" alt="" width="285" height="425" /></a>This week we’re happy to have special guest panelist <a href="http://goraina.com">Raina Telgemeier</a> aboard to discuss making a memoir comic, using her new book <a href="http://goraina.com/books_smile.html"><em>Smile</em></a> as our basis for meditation on the topic.</p>
<p>We approach the discussion under the following realms of concern:<br />
<strong> </strong></p>
<h1>Sincerity</h1>
<ul>
<li>How important is it to you to put yourself back in the mindset of the time in which you are writing about? If it is important, how do you achieve that?</li>
</ul>
<p><strong> </strong></p>
<h1><strong>Writing Process</strong></h1>
<ul>
<li>Writing at the thumbs, or start with notes/script? How is this different than fiction?</li>
<li>Paneling. Was the traditional layouts of the pages a deliberate choice? Would a non-traditional panel layout be inappropriate for this kind of story?</li>
</ul>
<h1><strong>Construction/Art<br />
</strong></h1>
<ul>
<li>Brush inks. How does this change your process of rendering non-organic elements?</li>
<li>First person POV in some shots. How does this change our relationship with the main character?</li>
<li>Color vs. Black and White. How did this decision change the way the book was marketed?</li>
</ul>
<blockquote><p>And for those interested in getting a <strong>free</strong> hardcover copy of <em>Smile</em>, you can enter to win it by posting a link to <a href="http://goraina.com/books_smile.html">Raina&#8217;s Website</a> on Twitter or Facebook <strong>between now and midnight EDT, July 14!</strong> Just email the link to your post to artandstory-AT-gmail-DOT-com to enter. The winner will be randomly selected to receive a hardcover edition absolutely free!</p></blockquote>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p>Audio hosting for Art &amp; Story is provided by <a href="http://ka-blam.com">Ka-Blam Digital Printing</a></p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a>,  <a href="http://twitter.com/kevincross">Kevin</a>, &amp; <a href="http://twitter.com/goraina">Raina</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=1020</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/comicsaregreat.com/audio/a_s_140.mp3" length="22683620" type="audio/mpeg" />
			<itunes:keywords>Artistic Process,autobio,drawing,Inking,Writing</itunes:keywords>
		<itunes:subtitle>This week we’re happy to have special guest panelist Raina Telgemeier aboard to discuss making a memoir comic, using her new book Smile as our basis for meditation on the topic. - We approach the discussion under the following realms of concern:   Sinc...</itunes:subtitle>
		<itunes:summary>This week we’re happy to have special guest panelist Raina Telgemeier aboard to discuss making a memoir comic, using her new book Smile as our basis for meditation on the topic.

We approach the discussion under the following realms of concern:
 
Sincerity

	How important is it to you to put yourself back in the mindset of the time in which you are writing about? If it is important, how do you achieve that?

 
Writing Process

	Writing at the thumbs, or start with notes/script? How is this different than fiction?
	Paneling. Was the traditional layouts of the pages a deliberate choice? Would a non-traditional panel layout be inappropriate for this kind of story?

Construction/Art


	Brush inks. How does this change your process of rendering non-organic elements?
	First person POV in some shots. How does this change our relationship with the main character?
	Color vs. Black and White. How did this decision change the way the book was marketed?

And for those interested in getting a free hardcover copy of Smile, you can enter to win it by posting a link to Raina&#039;s Website on Twitter or Facebook between now and midnight EDT, July 14! Just email the link to your post to artandstory-AT-gmail-DOT-com to enter. The winner will be randomly selected to receive a hardcover edition absolutely free!
The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Audio hosting for Art &amp; Story is provided by Ka-Blam Digital Printing

Follow Mark, Jerzy,  Kevin, &amp; Raina on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>23:34</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 139 &#8211; The Big Publishing Debate</title>
		<link>http://www.cvcomics.com/artandstory/?p=971</link>
		<comments>http://www.cvcomics.com/artandstory/?p=971#comments</comments>
		<pubDate>Wed, 30 Jun 2010 14:00:33 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[publishing models]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=971</guid>
		<description><![CDATA[To self-publish or to seek a publisher? It&#8217;s a tough question, and the short answer is &#8220;It depends on the project.&#8221; Still, we take time this week to explore some of the pros and cons of each side, citing our own experiences to back up our points.
Pros:
Self-Publishing

More control to express the artist&#8217;s ideas
Wider range of [...]]]></description>
			<content:encoded><![CDATA[<p>To self-publish or to seek a publisher? It&#8217;s a tough question, and the short answer is &#8220;It depends on the project.&#8221; Still, we take time this week to explore some of the pros and cons of each side, citing our own experiences to back up our points.</p>
<h1>Pros:<img class="alignright size-medium wp-image-972" title="DC Comics" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/06/dc-logo-300x260.jpg" alt="" width="300" height="260" /></h1>
<p><strong>Self-Publishing</strong></p>
<ul>
<li>More control to express the artist&#8217;s ideas</li>
<li>Wider range of formats available to the artist</li>
<li>Variety of marketing strategies available</li>
</ul>
<p><strong>Traditional Publishing</strong></p>
<ul>
<li>Editorial input</li>
<li>Deeper understanding of marketing</li>
<li>Larger pool of marketing resources</li>
<li>Perceived respectability</li>
</ul>
<h1>Cons:</h1>
<p><strong>Self-Publishing</strong></p>
<ul>
<li>Lack of resources for marketing/promotion</li>
<li>Artist must also be a businessperson</li>
</ul>
<p><strong>Traditional Publishing<img class="alignright size-medium wp-image-973" title="scholastic_logo" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/06/scholastic_logo-300x150.jpg" alt="" width="300" height="150" /><br />
</strong></p>
<ul>
<li>Editorial input may compromise artist&#8217;s vision</li>
<li>Difficult to get published by some publishing houses</li>
</ul>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p>Audio hosting for Art &amp; Story is provided by <a href="http://ka-blam.com">Ka-Blam Digital Printing</a></p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a> &amp; <a href="http://twitter.com/kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=971</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/comicsaregreat.com/audio/a_s_139.mp3" length="68001278" type="audio/mpeg" />
			<itunes:keywords>marketing,publishing,publishing models</itunes:keywords>
		<itunes:subtitle>To self-publish or to seek a publisher? It&#039;s a tough question, and the short answer is &quot;It depends on the project.&quot; Still, we take time this week to explore some of the pros and cons of each side, citing our own experiences to back up our points.</itunes:subtitle>
		<itunes:summary>To self-publish or to seek a publisher? It&#039;s a tough question, and the short answer is &quot;It depends on the project.&quot; Still, we take time this week to explore some of the pros and cons of each side, citing our own experiences to back up our points.
Pros:
Self-Publishing

	More control to express the artist&#039;s ideas
	Wider range of formats available to the artist
	Variety of marketing strategies available

Traditional Publishing

	Editorial input
	Deeper understanding of marketing
	Larger pool of marketing resources
	Perceived respectability

Cons:
Self-Publishing

	Lack of resources for marketing/promotion
	Artist must also be a businessperson

Traditional Publishing


	Editorial input may compromise artist&#039;s vision
	Difficult to get published by some publishing houses

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Audio hosting for Art &amp; Story is provided by Ka-Blam Digital Printing

Follow Mark, Jerzy &amp; Kevin on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:10:46</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 138 &#8211; The Big Personal Project</title>
		<link>http://www.cvcomics.com/artandstory/?p=969</link>
		<comments>http://www.cvcomics.com/artandstory/?p=969#comments</comments>
		<pubDate>Wed, 23 Jun 2010 14:00:33 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Artistic Process]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[Process]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=969</guid>
		<description><![CDATA[With Kids Read Comics behind us, we look ahead to the remaining months of the year and feel excitement about taking on some new comics projects. This week we share some of our thinking process, creative strategies, and execution/distribution ideas for personal projects we plan to take on later this year.
Don&#8217;t forget: Applications for table [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://monkeymodcomic.com/"><img class="alignleft size-medium wp-image-970" title="Monkey Mod" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/06/monkeymod-300x229.jpg" alt="" width="300" height="229" /></a>With <a href="http://kidsreadcomics.org">Kids Read Comics</a> behind us, we look ahead to the remaining months of the year and feel excitement about taking on some new comics projects. This week we share some of our thinking process, creative strategies, and execution/distribution ideas for personal projects we plan to take on later this year.</p>
<p><strong>Don&#8217;t forget: </strong><a href="http://mlatcomics.com/upfair/?page_id=58"><strong>Applications for table space at the Up! Fair will be accepted until August 15!</strong></a></p>
<p>Audio hosting for Art &amp; Story is provided by <a href="http://ka-blam.com">Ka-Blam Digital Printing</a></p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a> &amp; <a href="http://twitter.com/kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=969</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/comicsaregreat.com/audio/a_s_138.mp3" length="65265997" type="audio/mpeg" />
			<itunes:keywords>Artistic Process,drawing,Process,Writing</itunes:keywords>
		<itunes:subtitle>With Kids Read Comics behind us, we look ahead to the remaining months of the year and feel excitement about taking on some new comics projects. This week we share some of our thinking process, creative strategies,</itunes:subtitle>
		<itunes:summary>With Kids Read Comics behind us, we look ahead to the remaining months of the year and feel excitement about taking on some new comics projects. This week we share some of our thinking process, creative strategies, and execution/distribution ideas for personal projects we plan to take on later this year.

Don&#039;t forget: Applications for table space at the Up! Fair will be accepted until August 15!

Audio hosting for Art &amp; Story is provided by Ka-Blam Digital Printing

Follow Mark, Jerzy &amp; Kevin on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:07:55</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 137 &#8211; The Big KRC Report II</title>
		<link>http://www.cvcomics.com/artandstory/?p=951</link>
		<comments>http://www.cvcomics.com/artandstory/?p=951#comments</comments>
		<pubDate>Thu, 17 Jun 2010 14:00:57 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Conventions]]></category>
		<category><![CDATA[podcasting]]></category>
		<category><![CDATA[teaching]]></category>
		<category><![CDATA[Teaching Arts]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=951</guid>
		<description><![CDATA[In part two of our Kids Read Comics 2010 wrap up, we reflect a bit on the event and our experiences there. We follow this up with the recording we did at KRC on Sunday, June 13, 2010. For the first time ever, all of the Art &#38; Story hosts were in the same place!
Audio [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_953" class="wp-caption aligncenter" style="width: 510px"><a href="http://www.flickr.com/photos/58365198@N00/4702582179"><img class="size-full wp-image-953" title="The Art &amp; Story Hosts!" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/06/artandstoryhosts.jpg" alt="" width="500" height="375" /></a><p class="wp-caption-text">L to R: Krishna Sadasivam, Jerzy Drozd, Kevin Cross, Mark Rudolph, and Sara Turner</p></div>
<p>In part two of our <a href="http://kidsreadcomics.org">Kids Read Comics 2010</a> wrap up, we reflect a bit on the event and our experiences there. We follow this up with the recording we did at KRC on Sunday, June 13, 2010. For the first time ever, all of the Art &amp; Story hosts were in the same place!</p>
<p>Audio hosting for Art &amp; Story is provided by <a href="http://ka-blam.com">Ka-Blam Digital Printing</a></p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a> &amp; <a href="http://twitter.com/kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=951</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/comicsaregreat.com/audio/a_s_137.mp3" length="83805386" type="audio/mpeg" />
			<itunes:keywords>Conventions,podcasting,teaching,Teaching Arts</itunes:keywords>
		<itunes:subtitle> - In part two of our Kids Read Comics 2010 wrap up, we reflect a bit on the event and our experiences there. We follow this up with the recording we did at KRC on Sunday, June 13, 2010. For the first time ever,</itunes:subtitle>
		<itunes:summary>

In part two of our Kids Read Comics 2010 wrap up, we reflect a bit on the event and our experiences there. We follow this up with the recording we did at KRC on Sunday, June 13, 2010. For the first time ever, all of the Art &amp; Story hosts were in the same place!

Audio hosting for Art &amp; Story is provided by Ka-Blam Digital Printing

Follow Mark, Jerzy &amp; Kevin on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:27:14</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 136 &#8211; The Big KRC Report I</title>
		<link>http://www.cvcomics.com/artandstory/?p=948</link>
		<comments>http://www.cvcomics.com/artandstory/?p=948#comments</comments>
		<pubDate>Wed, 16 Jun 2010 17:13:57 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Conventions]]></category>
		<category><![CDATA[teaching]]></category>
		<category><![CDATA[Teaching Arts]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=948</guid>
		<description><![CDATA[During the weekend of Kids Read Comics 2010, Jerzy recorded a handful of AudioBoo mini-casts with Mark, Kevin, and a bunch of the great guests who came from all over the world to be a part of the event.
We&#8217;ve collected these mini-casts into this special extra episode of Art &#38; Story, so you can listen [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_950" class="wp-caption alignright" style="width: 310px"><img class="size-full wp-image-950 " title="krc2010" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/06/krc2010.jpg" alt="" width="300" height="217" /><p class="wp-caption-text">L to R: Krishna Sadasivam, Brandon Dayton, Ryan Estrada, Mark Rudolph, Jerzy Drozd, Kevin Cross, Laura Cross, and Sara Turner.</p></div>
<p>During the weekend of Kids Read Comics 2010, Jerzy recorded a handful of AudioBoo mini-casts with Mark, Kevin, and a bunch of the great guests who came from all over the world to be a part of the event.</p>
<p>We&#8217;ve collected these mini-casts into this special extra episode of Art &amp; Story, so you can listen in one sitting to our reactions and experiences over the weekend as they happened. Pay special attention to a story that&#8217;s told around the 47 minute mark&#8211;it&#8217;s truly the best comics story you&#8217;re likely to hear.</p>
<p><strong>Folks appearing throughout the episode:</strong><br />
<a href="http://ghostsofpineville.com">Sara Turner</a><br />
<a href="http://tinyastronaut.com">Anne Drozd</a><br />
<a href="http://pcweenies.com">Krishna Sadasivam</a><br />
<a href="http://hotelfred.com">Roger Langridge</a><br />
<a href="http://brandondayton.com">Brandon Dayton</a><br />
<a href="http://ryanestrada.com">Ryan Estrada</a><br />
<a href="http://twitter.com/demophon">Jono</a><br />
<a href="http://www.zachbosteel.com/">Zach Bosteel</a><br />
<a href="http://twitter.com/stephtheartist">Stephanie</a></p>
<p>Audio hosting for Art &amp; Story is provided by <a href="http://ka-blam.com">Ka-Blam Digital Printing</a></p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a> &amp; <a href="http://twitter.com/kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=948</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/comicsaregreat.com/audio/a_s_136.mp3" length="61371258" type="audio/mpeg" />
			<itunes:keywords>Conventions,teaching,Teaching Arts</itunes:keywords>
		<itunes:subtitle> - During the weekend of Kids Read Comics 2010, Jerzy recorded a handful of AudioBoo mini-casts with Mark, Kevin, and a bunch of the great guests who came from all over the world to be a part of the event. - We&#039;ve collected these mini-casts into this s...</itunes:subtitle>
		<itunes:summary>

During the weekend of Kids Read Comics 2010, Jerzy recorded a handful of AudioBoo mini-casts with Mark, Kevin, and a bunch of the great guests who came from all over the world to be a part of the event.

We&#039;ve collected these mini-casts into this special extra episode of Art &amp; Story, so you can listen in one sitting to our reactions and experiences over the weekend as they happened. Pay special attention to a story that&#039;s told around the 47 minute mark--it&#039;s truly the best comics story you&#039;re likely to hear.

Folks appearing throughout the episode:
Sara Turner
Anne Drozd
Krishna Sadasivam
Roger Langridge
Brandon Dayton
Ryan Estrada
Jono
Zach Bosteel
Stephanie

Audio hosting for Art &amp; Story is provided by Ka-Blam Digital Printing

Follow Mark, Jerzy &amp; Kevin on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:03:52</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 135 &#8211; The Big Potpourri VIII</title>
		<link>http://www.cvcomics.com/artandstory/?p=941</link>
		<comments>http://www.cvcomics.com/artandstory/?p=941#comments</comments>
		<pubDate>Thu, 10 Jun 2010 04:49:51 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Artistic Process]]></category>
		<category><![CDATA[Conventions]]></category>
		<category><![CDATA[distribution]]></category>
		<category><![CDATA[format]]></category>
		<category><![CDATA[Process]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=941</guid>
		<description><![CDATA[This week we let our hair down a bit with a mail bag episode, and we&#8217;re joined in-studio by Roger Langridge!
Together, we take on some questions from the Art &#38; Storriors:
Kyle Smart asks us to weigh the pros and cons between some popular different digital comics formats (PDF, CBR, Epub, and Apps).
Gerimi Burleigh (Art &#38; [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.indyplanet.com/store/product_info.php?products_id=3672"><img class="alignleft size-full wp-image-944" style="margin-left: 0px; margin-right: 20px;" title="Doctor Sputnik, by Roger Langridge" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/06/doctorsputnik.jpg" alt="" width="296" height="460" /></a>This week we let our hair down a bit with a mail bag episode, and we&#8217;re joined in-studio by <a href="http://hotelfred.com">Roger Langridge</a>!</p>
<p>Together, we take on some questions from the Art &amp; Storriors:</p>
<p><a href="www.theartysmarty.co.uk">Kyle Smart</a> asks us to weigh the pros and cons between some popular different digital comics formats (PDF, CBR, Epub, and Apps).</p>
<p><a href="http://optichouse.com">Gerimi Burleigh</a> (Art &amp; Storrior #1) requests some brief discussion on whether or not we indy creators should accept credit cards at conventions, and if so, which ones?</p>
<p>We then answer a voicemail from a listener who asks us about our respective processes. How do we know when to stop noodling and move on? How does one streamline an artistic process?</p>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li><a href="https://epay.propay.com/">ProPay</a></li>
<li><a href="https://squareup.com/">Square</a></li>
<li><a href="http://comical.sourceforge.net/">Comical</a></li>
<li><a href="http://www.feedface.com/projects/ffview.html">FFView</a></li>
<li><a href="http://cvcomics.com/extreme/?p=810">Art &amp; Story Extreme!! &#8211; Nicknames!!</a> In which <a href="http://cricket-press.com">Sara Turner</a> describes her experience using ProPay</li>
</ul>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p>Audio hosting for Art &amp; Story is provided by <a href="http://ka-blam.com">Ka-Blam Digital Printing</a></p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a> &amp; <a href="http://twitter.com/kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=941</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/comicsaregreat.com/audio/a_s_135.mp3" length="61281666" type="audio/mpeg" />
			<itunes:keywords>Artistic Process,Conventions,distribution,format,Process</itunes:keywords>
		<itunes:subtitle>This week we let our hair down a bit with a mail bag episode, and we&#039;re joined in-studio by Roger Langridge! - Together, we take on some questions from the Art &amp; Storriors: - Kyle Smart asks us to weigh the pros and cons between some popular different ...</itunes:subtitle>
		<itunes:summary>This week we let our hair down a bit with a mail bag episode, and we&#039;re joined in-studio by Roger Langridge!

Together, we take on some questions from the Art &amp; Storriors:

Kyle Smart asks us to weigh the pros and cons between some popular different digital comics formats (PDF, CBR, Epub, and Apps).

Gerimi Burleigh (Art &amp; Storrior #1) requests some brief discussion on whether or not we indy creators should accept credit cards at conventions, and if so, which ones?

We then answer a voicemail from a listener who asks us about our respective processes. How do we know when to stop noodling and move on? How does one streamline an artistic process?

Links mentioned in this episode:

	ProPay
	Square
	Comical
	FFView
	Art &amp; Story Extreme!! - Nicknames!! In which Sara Turner describes her experience using ProPay

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Audio hosting for Art &amp; Story is provided by Ka-Blam Digital Printing

Follow Mark, Jerzy &amp; Kevin on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:03:46</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 134 &#8211; The Big All Ages Debate</title>
		<link>http://www.cvcomics.com/artandstory/?p=916</link>
		<comments>http://www.cvcomics.com/artandstory/?p=916#comments</comments>
		<pubDate>Thu, 03 Jun 2010 00:27:30 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[audience]]></category>
		<category><![CDATA[format]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[theme]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=916</guid>
		<description><![CDATA[As we gear up for Kids Read Comics, we&#8217;re joined by guest panelist Dan Mishkin for a discussion about the importance and validity of All Ages Comics. In an attempt to put this one to rest once and for all, Jerzy assumes the role of the person arguing against All Ages Comics, with Dan, Mark, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://mlatcomics.com/krc"><img class="alignleft size-full wp-image-917" style="margin-left: 0px; margin-right: 20px;" title="krc_logo" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/06/krc_logo.jpg" alt="" width="300" height="508" /></a>As we gear up for <a href="http://kidsreadcomics.org">Kids Read Comics</a>, we&#8217;re joined by guest panelist <a href="http://www.facebook.com/danmishkin">Dan Mishkin</a> for a discussion about the importance and validity of All Ages Comics. In an attempt to put this one to rest once and for all, Jerzy assumes the role of the person arguing <em>against</em> All Ages Comics, with Dan, Mark, and Kevin arguing <em>pro</em>.</p>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li><a href="http://kidsreadcomics.org">Kids Read Comics</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?p=893">The Art &amp; Story Contest &#8211; ENDS JUNE 5!</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?page_id=507">Art &amp; Story Supreme</a></li>
<li><a href="http://upfair.org">The Up! Fair</a></li>
</ul>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p>Audio hosting for Art &amp; Story is provided by <a href="http://ka-blam.com">Ka-Blam Digital Printing</a></p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a> &amp; <a href="http://twitter.com/kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=916</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/comicsaregreat.com/audio/a_s_134.mp3" length="73686675" type="audio/mpeg" />
			<itunes:keywords>audience,format,storytelling,theme,Writing</itunes:keywords>
		<itunes:subtitle>As we gear up for Kids Read Comics, we&#039;re joined by guest panelist Dan Mishkin for a discussion about the importance and validity of All Ages Comics. In an attempt to put this one to rest once and for all, Jerzy assumes the role of the person arguing a...</itunes:subtitle>
		<itunes:summary>As we gear up for Kids Read Comics, we&#039;re joined by guest panelist Dan Mishkin for a discussion about the importance and validity of All Ages Comics. In an attempt to put this one to rest once and for all, Jerzy assumes the role of the person arguing against All Ages Comics, with Dan, Mark, and Kevin arguing pro.

Links mentioned in this episode:

	Kids Read Comics
	The Art &amp; Story Contest - ENDS JUNE 5!
	Art &amp; Story Supreme
	The Up! Fair

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Audio hosting for Art &amp; Story is provided by Ka-Blam Digital Printing

Follow Mark, Jerzy &amp; Kevin on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:16:41</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 133 &#8211; The Big Dialogue</title>
		<link>http://www.cvcomics.com/artandstory/?p=898</link>
		<comments>http://www.cvcomics.com/artandstory/?p=898#comments</comments>
		<pubDate>Wed, 26 May 2010 02:00:51 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[characters]]></category>
		<category><![CDATA[dialogue]]></category>
		<category><![CDATA[Word Balloons]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=898</guid>
		<description><![CDATA[This week we have an informal conversation about our own thoughts on writing dialogue in comics. We bounce around many different aspects of the topic, ranging from rhythmic choices to more visual approaches such as when one should and shouldn&#8217;t bold text. Towards the end we get on a minor tangent about the role of [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/05/dialogue.jpg"><img class="alignleft size-medium wp-image-899" style="margin-left: 0px; margin-right: 20px;" title="dialogue" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/05/dialogue-300x225.jpg" alt="" width="300" height="225" /></a>This week we have an informal conversation about our own thoughts on writing dialogue in comics. We bounce around many different aspects of the topic, ranging from rhythmic choices to more visual approaches such as when one should and shouldn&#8217;t bold text. Towards the end we get on a minor tangent about the role of color in comics storytelling, but it stems from a wondering we have over whether or not it&#8217;s appropriate to use different word balloon styles in one&#8217;s comic.</p>
<p><strong>Topics covered:</strong></p>
<ul>
<li>Getting inside your characters</li>
<li>Asking yourself :Is this the way only this character can say this?</li>
<li>Listening for vocal rhythms in your dialogue</li>
<li>Font and lettering style choices</li>
</ul>
<p><strong>Some books to check out for terrific lettering and how-tos:</strong></p>
<table border="0" cellspacing="4" cellpadding="0">
<tr>
<td>
					<iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=0785131892&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
				</td>
<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=0785127585&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
</td>
</tr>
<tr>
<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=0785127585&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></td>
<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=0974056731&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
</td>
</tr>
</table>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li>We<a href="http://www.cvcomics.com/artandstory/?p=893">&#8216;re giving away a free subscription to Art &amp; Story Supreme!</a></li>
<li><a href="http://kidsreadcomics.org">Kids Read Comics &#8211; This June 12 &amp; 13</a></li>
</ul>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p>Audio hosting for Art &amp; Story is provided by <a href="http://ka-blam.com">Ka-Blam Digital Printing</a></p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a> &amp; <a href="http://twitter.com/kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=898</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/comicsaregreat.com/audio/a_s_133.mp3" length="73606047" type="audio/mpeg" />
			<itunes:keywords>characters,dialogue,Word Balloons,Writing</itunes:keywords>
		<itunes:subtitle>This week we have an informal conversation about our own thoughts on writing dialogue in comics. We bounce around many different aspects of the topic, ranging from rhythmic choices to more visual approaches such as when one should and shouldn&#039;t bold te...</itunes:subtitle>
		<itunes:summary>This week we have an informal conversation about our own thoughts on writing dialogue in comics. We bounce around many different aspects of the topic, ranging from rhythmic choices to more visual approaches such as when one should and shouldn&#039;t bold text. Towards the end we get on a minor tangent about the role of color in comics storytelling, but it stems from a wondering we have over whether or not it&#039;s appropriate to use different word balloon styles in one&#039;s comic.

Topics covered:

	Getting inside your characters
	Asking yourself :Is this the way only this character can say this?
	Listening for vocal rhythms in your dialogue
	Font and lettering style choices

Some books to check out for terrific lettering and how-tos:

			
				
					
				
				

			
			
				
				

			
		Links mentioned in this episode:

	We&#039;re giving away a free subscription to Art &amp; Story Supreme!
	Kids Read Comics - This June 12 &amp; 13

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Audio hosting for Art &amp; Story is provided by Ka-Blam Digital Printing

Follow Mark, Jerzy &amp; Kevin on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:16:36</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 132 &#8211; The Big POV</title>
		<link>http://www.cvcomics.com/artandstory/?p=872</link>
		<comments>http://www.cvcomics.com/artandstory/?p=872#comments</comments>
		<pubDate>Thu, 20 May 2010 15:59:00 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[character development]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[themes]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=872</guid>
		<description><![CDATA[&#8220;What I told you was true&#8211;from a certain point of view&#8221;
– You know who said this, come on.
A critical element in telling your story is which point of view you decide to use. This week we&#8217;re joined by Brandon Dayton for a discussion on the various types of POV we have to choose from, what [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/05/rashomon1.jpg" alt="" title="POV for you and me" width="300" height="512" class="alignleft size-full wp-image-876" /><em>&#8220;What I told you was true&#8211;from a certain point of view&#8221;</em><br />
– You know who said this, come on.</p>
<p>A critical element in telling your story is which point of view you decide to use. This week we&#8217;re joined by <a href="http://brandondayton.com">Brandon Dayton</a> for a discussion on the various types of POV we have to choose from, what each one&#8217;s strengths and weaknesses are, and how they can be applied specifically in comics storytelling.</p>
<p>We begin with some definitions of the various narrative modes:</p>
<p><em>From Wikipedia:</em></p>
<p><strong>First-person narrative</strong> is a narrative mode where a story is narrated by one character at a time, who explicitly refers to themselves using words and phrases involving &#8220;I&#8221; (referred to as the first-person singular) and/or &#8220;We&#8221; (the first-person plural). This allows the reader or audience to see the point of view (including opinions, thoughts, and feelings) only of the narrator, and no other characters. In some stories, first-person narrators may refer to information they have heard from the other characters, in order to try to deliver a larger point of view. Other stories may switch from one narrator to another, allowing the reader or audience to experience the thoughts and feelings of more than one character.</p>
<p>The <strong>second-person narrative</strong> is a narrative mode in which the protagonist or another main character is referred to by employment of second-person personal pronouns and other kinds of addressing forms, for example the English second-person pronoun &#8220;you&#8221;.</p>
<p>The <strong>third-person omniscient</strong> is a narrative mode in which both the reader and author observe the situation either through the senses and thoughts of more than one character, or through an overarching godlike perspective that sees and knows everything that happens and everything the characters are thinking. Third-person omniscient is virtually always the narrative mode chosen for sprawling, epic stories such as J.R.R. Tolkien&#8217;s Lord of the Rings, George Eliot&#8217;s Middlemarch, or the great Russian novels of the nineteenth century.</p>
<p>We spend a bit of time discussing <strong>&#8220;Third Person Limited Omnicient&#8221;</strong>, which most comics seem to use.</p>
<p>After this we refer to <a href="http://brandondayton.com/website/2010/01/the-root-of-storytelling">Brandon&#8217;s blog post on Point of View and creating empathy for our characters</a>. We use examples like Kurosawa&#8217;s &#8220;Rashomon&#8221; and the French film &#8220;He Loves Me, He Loves Me Not&#8221; to illustrate how telling your story from a certain character&#8217;s point of view can drastically change how your reader interprets your story.</p>
<p><strong>Books and films mentioned in this episode:</strong></p>
<table border="0" cellspacing="4" cellpadding="0">
<tr>
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</td>
<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=B00003CXC6&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
</td>
</tr>
<tr>
<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=B00003CXC6&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
</td>
<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=0679743464&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
</td>
</tr>
</table>
<p><strong>Links mentioned in this episode:</strong><br />
- <a href="http://kidsreadcomics.org">Kids Read Comics</a><br />
- <a href="http://cartoonsnap.com">Shrem Cohen&#8217;s Cartoon Snap blog</a><br />
- <a href="http://manvsart.com">The Man Vs. Art Podcast</a><br />
- <a href="http://brandondayton.com">Brandon&#8217;s blog and artcasts</a></p>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p>Audio hosting for Art &amp; Story is provided by <a href="http://ka-blam.com">Ka-Blam Digital Printing</a></p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a> &amp; <a href="http://twitter.com/kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=872</wfw:commentRss>
		<slash:comments>4</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/comicsaregreat.com/audio/a_s_132.mp3" length="68357375" type="audio/mpeg" />
			<itunes:keywords>character,character development,storytelling,themes,Writing</itunes:keywords>
		<itunes:subtitle>&quot;What I told you was true--from a certain point of view&quot; – You know who said this, come on. - A critical element in telling your story is which point of view you decide to use. This week we&#039;re joined by Brandon Dayton for a discussion on the various ty...</itunes:subtitle>
		<itunes:summary>&quot;What I told you was true--from a certain point of view&quot;
– You know who said this, come on.

A critical element in telling your story is which point of view you decide to use. This week we&#039;re joined by Brandon Dayton for a discussion on the various types of POV we have to choose from, what each one&#039;s strengths and weaknesses are, and how they can be applied specifically in comics storytelling.

We begin with some definitions of the various narrative modes:

From Wikipedia:

First-person narrative is a narrative mode where a story is narrated by one character at a time, who explicitly refers to themselves using words and phrases involving &quot;I&quot; (referred to as the first-person singular) and/or &quot;We&quot; (the first-person plural). This allows the reader or audience to see the point of view (including opinions, thoughts, and feelings) only of the narrator, and no other characters. In some stories, first-person narrators may refer to information they have heard from the other characters, in order to try to deliver a larger point of view. Other stories may switch from one narrator to another, allowing the reader or audience to experience the thoughts and feelings of more than one character.

The second-person narrative is a narrative mode in which the protagonist or another main character is referred to by employment of second-person personal pronouns and other kinds of addressing forms, for example the English second-person pronoun &quot;you&quot;.

The third-person omniscient is a narrative mode in which both the reader and author observe the situation either through the senses and thoughts of more than one character, or through an overarching godlike perspective that sees and knows everything that happens and everything the characters are thinking. Third-person omniscient is virtually always the narrative mode chosen for sprawling, epic stories such as J.R.R. Tolkien&#039;s Lord of the Rings, George Eliot&#039;s Middlemarch, or the great Russian novels of the nineteenth century.

We spend a bit of time discussing &quot;Third Person Limited Omnicient&quot;, which most comics seem to use.

After this we refer to Brandon&#039;s blog post on Point of View and creating empathy for our characters. We use examples like Kurosawa&#039;s &quot;Rashomon&quot; and the French film &quot;He Loves Me, He Loves Me Not&quot; to illustrate how telling your story from a certain character&#039;s point of view can drastically change how your reader interprets your story.

Books and films mentioned in this episode:
		
			
				

				

			
			
				

				

			
		
Links mentioned in this episode:
- Kids Read Comics
- Shrem Cohen&#039;s Cartoon Snap blog
- The Man Vs. Art Podcast
- Brandon&#039;s blog and artcasts

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Audio hosting for Art &amp; Story is provided by Ka-Blam Digital Printing

Follow Mark, Jerzy &amp; Kevin on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:11:08</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 131 &#8211; The Big Chief Emotion</title>
		<link>http://www.cvcomics.com/artandstory/?p=854</link>
		<comments>http://www.cvcomics.com/artandstory/?p=854#comments</comments>
		<pubDate>Wed, 12 May 2010 22:47:49 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[acting]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[gesture]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=854</guid>
		<description><![CDATA[This week we focus once more on character design, but specifically about finding and expressing the inner lives of your comics characters in a single image!
Based off of one of Jerzy&#8217;s classroom activities, we talk about finding and drawing your character&#8217;s &#8220;Chief Emotion&#8221;. We&#8217;ve talked in past A&#38;S episodes about the value of creating a [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-856" title="mysterygang" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/05/mysterygang.jpg" alt="" width="350" height="231" />This week we focus once more on character design, but specifically about finding and expressing the inner lives of your comics characters in a single image!</p>
<p>Based off of one of Jerzy&#8217;s classroom activities, we talk about finding and drawing your character&#8217;s &#8220;Chief Emotion&#8221;. We&#8217;ve talked in <a href="http://www.cvcomics.com/artandstory/?p=402">past A&amp;S episodes</a> about the value of creating a one-line description, or log line, for each of your characters. The description becomes a yard stick to measure your writing by, to see if you&#8217;re staying true to the character throughout the story. Eventually you throw out the description as you get to know the character better, but it&#8217;s a wonderful starting point. But can you also create that log line visually? If so, how?</p>
<p>As is our want, we break our discussion into a series of concerns as a means to dig at the topic.</p>
<p><strong>The Log Line</strong><br />
The character&#8217;s &#8220;theme&#8221;. This is different than story theme. Story theme is what you&#8217;re trying to say with the work, what the message is. The character&#8217;s &#8220;theme&#8221; is a summary of why they do what they do. Their motivation. There can be layers and contradictions in your character, but most people can be summed up with a general expression of who they are. The Transformers File card.</p>
<p style="text-align: center;"><strong><a href="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/05/prime_techspecs.jpg"><img class="size-full wp-image-857 aligncenter" title="prime_techspecs" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/05/prime_techspecs.jpg" alt="" width="685" height="162" /></a></strong></p>
<p style="text-align: left;"><strong>Examples:</strong><br />
Peter Keating (<em>The Fountainhead</em>) &#8211; I&#8217;m Only as Good as They Say I am. (NEEDS others to validate his talent, and even his existence)<br />
Peter (<em>The Lion, The Witch, &amp; The Wardrobe</em>) &#8211; Adventure<br />
Edmund (<em>The Lion, The Witch, &amp; The Wardrobe</em>) &#8211; Danger<br />
Conan &#8211; Self-Made Man<br />
Spider-man &#8211; Responsibility</p>
<p><strong>Gesture/Body Language</strong><br />
The Spine: A key element of a pose. Demonstrates the level of energy in an action. Betrays the emotional status of the character. (Hunched shoulders: Glum, frustrated. Arched forward: Dangerous, coiled. Arched back: Proud, shocked)</p>
<p><strong>Arms &amp; Legs</strong>: Expansive poses demonstrate receptiveness &amp; ease (imagine a car salesman with his lower arms spread wide, elbows locked at the hips VS same guy with arms outstretched wide), but also can be used to express shock and alarm (though your character&#8217;s chief emotion isn&#8217;t &#8220;shock and alarm&#8221;, is it?). Or insanity, depending on how twisted and/or energetic the pose.</p>
<p><strong>Off-Balance Pose:</strong> Suggests insecurity, inappropriately casual behavior (Dick &amp; Torpedo Black&#8217;s poses in <a href="http://www.webcomicsnation.com/jerzy/front_wcn/series.php?view=archive&amp;chapter=664&amp;mpe=1&amp;fromwhich=22&amp;direction=f">The Front, Chapter 2, Page 22</a>).</p>
<p><strong>Balanced Pose: </strong>Suggests rigidity, confidence, or sophistication.</p>
<p><strong>Facial Expression:</strong> Many of the same elements of pose apply to facial expressions. Wide, expansive expressions can demonstrate receptiveness, but can also be used to show manic behavior. Imbalance can demonstrate sophisticated emotions, a casual personality, or insecurity.</p>
<p><strong>Character Shape:</strong> Angular vs rounded: Can indicate a characters inner life. More angular shapes coupled with line style being more jagged and deliberate can represent a harsher/angrier tone, while softer more symmetrical shapes can communicate a more approachable, identifiable character. Also reoccurring angles/lines within a character can further reinforce a tone, for instance a stoic character who is frowning, incorporate that same angle into his jaw shape, check bones and eye shapes.</p>
<p><strong>Exercise</strong><br />
Write out some general or abstract emotions (cheerfulness, frustration, avoidance, generosity). Draw a shape that corresponds to each emotion. Try to map your character&#8217;s body language to that shape.</p>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a> &amp; <a href="http://twitter.com/kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=854</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/comicsaregreat.com/audio/a_s_131.mp3" length="81204405" type="audio/mpeg" />
			<itunes:keywords>acting,character,Character Design,drawing,gesture,Writing</itunes:keywords>
		<itunes:subtitle>This week we focus once more on character design, but specifically about finding and expressing the inner lives of your comics characters in a single image! - Based off of one of Jerzy&#039;s classroom activities,</itunes:subtitle>
		<itunes:summary>This week we focus once more on character design, but specifically about finding and expressing the inner lives of your comics characters in a single image!

Based off of one of Jerzy&#039;s classroom activities, we talk about finding and drawing your character&#039;s &quot;Chief Emotion&quot;. We&#039;ve talked in past A&amp;S episodes about the value of creating a one-line description, or log line, for each of your characters. The description becomes a yard stick to measure your writing by, to see if you&#039;re staying true to the character throughout the story. Eventually you throw out the description as you get to know the character better, but it&#039;s a wonderful starting point. But can you also create that log line visually? If so, how?

As is our want, we break our discussion into a series of concerns as a means to dig at the topic.

The Log Line
The character&#039;s &quot;theme&quot;. This is different than story theme. Story theme is what you&#039;re trying to say with the work, what the message is. The character&#039;s &quot;theme&quot; is a summary of why they do what they do. Their motivation. There can be layers and contradictions in your character, but most people can be summed up with a general expression of who they are. The Transformers File card.

Examples:
Peter Keating (The Fountainhead) - I&#039;m Only as Good as They Say I am. (NEEDS others to validate his talent, and even his existence)
Peter (The Lion, The Witch, &amp; The Wardrobe) - Adventure
Edmund (The Lion, The Witch, &amp; The Wardrobe) - Danger
Conan - Self-Made Man
Spider-man - Responsibility
Gesture/Body Language
The Spine: A key element of a pose. Demonstrates the level of energy in an action. Betrays the emotional status of the character. (Hunched shoulders: Glum, frustrated. Arched forward: Dangerous, coiled. Arched back: Proud, shocked)

Arms &amp; Legs: Expansive poses demonstrate receptiveness &amp; ease (imagine a car salesman with his lower arms spread wide, elbows locked at the hips VS same guy with arms outstretched wide), but also can be used to express shock and alarm (though your character&#039;s chief emotion isn&#039;t &quot;shock and alarm&quot;, is it?). Or insanity, depending on how twisted and/or energetic the pose.

Off-Balance Pose: Suggests insecurity, inappropriately casual behavior (Dick &amp; Torpedo Black&#039;s poses in The Front, Chapter 2, Page 22).

Balanced Pose: Suggests rigidity, confidence, or sophistication.

Facial Expression: Many of the same elements of pose apply to facial expressions. Wide, expansive expressions can demonstrate receptiveness, but can also be used to show manic behavior. Imbalance can demonstrate sophisticated emotions, a casual personality, or insecurity.

Character Shape: Angular vs rounded: Can indicate a characters inner life. More angular shapes coupled with line style being more jagged and deliberate can represent a harsher/angrier tone, while softer more symmetrical shapes can communicate a more approachable, identifiable character. Also reoccurring angles/lines within a character can further reinforce a tone, for instance a stoic character who is frowning, incorporate that same angle into his jaw shape, check bones and eye shapes.

Exercise
Write out some general or abstract emotions (cheerfulness, frustration, avoidance, generosity). Draw a shape that corresponds to each emotion. Try to map your character&#039;s body language to that shape.

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark, Jerzy &amp; Kevin on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:24:31</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 130 &#8211; The Big Man Vs. Art</title>
		<link>http://www.cvcomics.com/artandstory/?p=827</link>
		<comments>http://www.cvcomics.com/artandstory/?p=827#comments</comments>
		<pubDate>Wed, 05 May 2010 22:50:03 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Artistic Process]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[Process]]></category>
		<category><![CDATA[Thumbnailing]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=827</guid>
		<description><![CDATA[We have a special guest panelist for this week&#8217;s episode&#8211;Raul Aguirre Jr., host of the fun and insightful Man Vs. Art podcast! Raul, a veteran animator and cartoonist, sits down with us to discuss how we have to think visually when writing comics or storyboarding, and share some strategies we use to write entirely in [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-829" style="margin-left: 0px; margin-right: 20px;" title="raul" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/05/raul.jpg" alt="" width="168" height="216" />We have a special guest panelist for this week&#8217;s episode&#8211;<a href="http://studioraul.com/">Raul Aguirre Jr.</a>, host of the fun and insightful <a href="http://manvsart.com/">Man Vs. Art podcast</a>! Raul, a veteran animator and cartoonist, sits down with us to discuss how we have to think visually when writing comics or storyboarding, and share some strategies we use to write entirely in thumbnail form.</p>
<p>We discuss a bevy of concerns facing a cartoonist when approaching a new comics project including the following:</p>
<p><strong>Pre-Visualization</strong></p>
<ul>
<li>Finding the story&#8217;s tone, feeling, and moments before laying lines down on the page</li>
</ul>
<p><strong>Choosing Moments</strong></p>
<ul>
<li>Capturing the emotion of the moment/scene</li>
<li>Expressing the inner life of the characters</li>
</ul>
<p><strong> </strong></p>
<div id="attachment_830" class="wp-caption alignright" style="width: 325px"><a href="http://equalizers.sugaryserials.com/2007/11/03/2007-11-03_equalizers-7a/"><img class="size-full wp-image-830  " title="Thumbnails from Equalizers of the Divide" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/05/equalizers_thumbnail.jpg" alt="" width="315" height="486" /></a><p class="wp-caption-text">Thumbnails from Equalizers of the Divide</p></div>
<p><strong>Choosing Paneling</strong></p>
<ul>
<li>Determining when non-traditional paneling is appropriate and when it is not</li>
</ul>
<p><strong>Choosing Levels of Abstraction</strong></p>
<ul>
<li>Line usage</li>
<li>Shape usage</li>
<li>Icon usage</li>
</ul>
<p><strong>Choosing Word Balloons/SFX</strong></p>
<ul>
<li>Finalizing dialogue/sfx on the thumbnails</li>
<li>Leaving dialogue/sfx for later</li>
</ul>
<p><strong>Spontenaeity</strong></p>
<ul>
<li>Finding those happy accidents that surprise, delight, and inspire you</li>
</ul>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li><a href="http://ghettomation.blogspot.com/">The Ghettomation Podcast</a></li>
<li><a href="http://www.youtube.com/user/earthman01">Ted Seko&#8217;s excellent process videos</a></li>
<li><a href="http://kidsreadcomics.org">Kids Read Comics</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?page_id=507">Art &amp; Story Supreme!</a></li>
</ul>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a>, <a href="http://twitter.com/kevincross">Kevin</a>, &amp; <a href="http://twitter.com/Raul_Aguirre_Jr">Raul</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=827</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/comicsaregreat.com/audio/a_s_130.mp3" length="77554034" type="audio/mpeg" />
			<itunes:keywords>Artistic Process,drawing,Process,Thumbnailing,Writing</itunes:keywords>
		<itunes:subtitle>We have a special guest panelist for this week&#039;s episode--Raul Aguirre Jr., host of the fun and insightful Man Vs. Art podcast! Raul, a veteran animator and cartoonist, sits down with us to discuss how we have to think visually when writing comics or s...</itunes:subtitle>
		<itunes:summary>We have a special guest panelist for this week&#039;s episode--Raul Aguirre Jr., host of the fun and insightful Man Vs. Art podcast! Raul, a veteran animator and cartoonist, sits down with us to discuss how we have to think visually when writing comics or storyboarding, and share some strategies we use to write entirely in thumbnail form.

We discuss a bevy of concerns facing a cartoonist when approaching a new comics project including the following:

Pre-Visualization

	Finding the story&#039;s tone, feeling, and moments before laying lines down on the page

Choosing Moments

	Capturing the emotion of the moment/scene
	Expressing the inner life of the characters

 



Choosing Paneling

	Determining when non-traditional paneling is appropriate and when it is not

Choosing Levels of Abstraction

	Line usage
	Shape usage
	Icon usage

Choosing Word Balloons/SFX

	Finalizing dialogue/sfx on the thumbnails
	Leaving dialogue/sfx for later

Spontenaeity

	Finding those happy accidents that surprise, delight, and inspire you

Links mentioned in this episode:

	The Ghettomation Podcast
	Ted Seko&#039;s excellent process videos
	Kids Read Comics
	Art &amp; Story Supreme!

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark, Jerzy, Kevin, &amp; Raul on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:20:43</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 129 &#8211; The Big Just Do It</title>
		<link>http://www.cvcomics.com/artandstory/?p=803</link>
		<comments>http://www.cvcomics.com/artandstory/?p=803#comments</comments>
		<pubDate>Wed, 28 Apr 2010 03:41:27 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Artistic Process]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[Process]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=803</guid>
		<description><![CDATA[In what might be considered a follow-up to Art &#38; Story 80 &#8211; The Big Beginner, we&#8217;re joined by Sara Turner for a discussion on the virtues of just jumping in and making comics, whether or not you feel you are ready. Though we make a lot of fuss about analysis and process on this [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-805" style="margin-left: 0px; margin-right: 20px;" title="file49" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/04/file49-300x276.jpg" alt="" width="300" height="276" />In what might be considered a follow-up to <a href="http://www.cvcomics.com/artandstory/?p=292">Art &amp; Story 80 &#8211; The Big Beginner</a>, we&#8217;re joined by <a href="http://cricket-press.com">Sara Turner</a> for a discussion on the virtues of just jumping in and making comics, whether or not you feel you are ready. Though we make a lot of fuss about analysis and process on this podcast, the only way you can really learn how to make comics is to start putting some pages together for yourself. Sara is a terrific example of how one can learn an awful lot in a relatively short time just by barreling through a few hundred pages of artwork, and she stops by to share some of her experiences and lessons learned through her career in comics.</p>
<p>Throughout our discussion we evaluate how a cavalier attitude, art buddies, faith in the process, and love of the craft are all one needs to get started. After a few years of practice and dedication, you&#8217;ll find that you&#8217;ve accomplished quite a bit.</p>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li><a href="http://greenbrain.biz/fcbd.htm">Mark and Jerzy&#8217;s upcoming appearance at Green Brain Comics on Free Comic Book Day</a></li>
<li><a href="http://www.mlatcomics.com/file49_index.html"><em>File 49</em></a></li>
<li><a href="http://cricket-press.com/">Cricket Press</a></li>
<li><a href="http://mlatcomics.com">Make Like A Tree Comics</a></li>
</ul>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a>, <a href="http://twitter.com/kevincross">Kevin</a>, &amp; <a href="http://twitter.com/cricketpress">Sara</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=803</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/www.comicsaregreat.com/audio/a_s_129.mp3" length="74504247" type="audio/mpeg" />
			<itunes:keywords>Artistic Process,drawing,Process</itunes:keywords>
		<itunes:subtitle>In what might be considered a follow-up to Art &amp; Story 80 - The Big Beginner, we&#039;re joined by Sara Turner for a discussion on the virtues of just jumping in and making comics, whether or not you feel you are ready.</itunes:subtitle>
		<itunes:summary>In what might be considered a follow-up to Art &amp; Story 80 - The Big Beginner, we&#039;re joined by Sara Turner for a discussion on the virtues of just jumping in and making comics, whether or not you feel you are ready. Though we make a lot of fuss about analysis and process on this podcast, the only way you can really learn how to make comics is to start putting some pages together for yourself. Sara is a terrific example of how one can learn an awful lot in a relatively short time just by barreling through a few hundred pages of artwork, and she stops by to share some of her experiences and lessons learned through her career in comics.

Throughout our discussion we evaluate how a cavalier attitude, art buddies, faith in the process, and love of the craft are all one needs to get started. After a few years of practice and dedication, you&#039;ll find that you&#039;ve accomplished quite a bit.

Links mentioned in this episode:

	Mark and Jerzy&#039;s upcoming appearance at Green Brain Comics on Free Comic Book Day
	File 49
	Cricket Press
	Make Like A Tree Comics

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark, Jerzy, Kevin, &amp; Sara on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:17:33</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 128 &#8211; The Big Magazine Cover</title>
		<link>http://www.cvcomics.com/artandstory/?p=779</link>
		<comments>http://www.cvcomics.com/artandstory/?p=779#comments</comments>
		<pubDate>Wed, 21 Apr 2010 02:56:59 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[covers]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[storytelling]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=779</guid>
		<description><![CDATA[What makes for an interesting and compelling cover to your comic? Is it an eye-catching design, a beautifully rendered illustration, a point of drama that invites prediction? How much is too much on a cover? This week we spend nearly two hours on a discussion concerning good cover design. And as usual, we break our [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-780" style="margin-left: 0px; margin-right: 20px;" title="ff340" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/04/ff340.jpg" alt="" width="162" height="256" />What makes for an interesting and compelling cover to your comic? Is it an eye-catching design, a beautifully rendered illustration, a point of drama that invites prediction? How much is too much on a cover? This week we spend nearly two hours on a discussion concerning good cover design. And as usual, we break our discussion into some distinct areas of concern and use the work of others as examples, as well as some covers we&#8217;ve used for our own work.</p>
<p><strong>The Prediction Cover</strong><br />
Usually a striking image highlighting the threshold of drama in the story. Used a lot in serialized fiction comics. The cliffhanger.</p>
<p><strong>Examples:</strong></p>
<ul>
<li><em><a href="http://www.webcomicsnation.com/jerzy/front_wcn/series.php?view=archive&amp;chapter=660&amp;mpe=1&amp;step=1">The Front: Rebirth</a></em><a href="http://www.webcomicsnation.com/jerzy/front_wcn/series.php?view=archive&amp;chapter=660&amp;mpe=1&amp;step=1">, Chapter 1</a><img class="alignright size-full wp-image-781" title="conan20" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/04/conan20.jpg" alt="" width="300" height="464" /></li>
<li><em><a href="http://www.coverbrowser.com/image/fantastic-four/340-1.jpg">Fantastic Four</a></em><a href="http://www.coverbrowser.com/image/fantastic-four/340-1.jpg"> #340</a></li>
<li><em><a href="http://www.coverbrowser.com/image/transformers/6-1.jpg">The Transformers</a></em><a href="http://www.coverbrowser.com/image/transformers/6-1.jpg"> #6</a></li>
<li><em><a href="http://www.coverbrowser.com/image/justice-league-america/53-1.jpg">Justice League America</a></em><a href="http://www.coverbrowser.com/image/justice-league-america/53-1.jpg"> #53</a></li>
<li><em><a href="http://www.coverbrowser.com/image/transformers/71-1.jpg">The Transformers</a></em><a href="http://www.coverbrowser.com/image/transformers/71-1.jpg"> #71</a></li>
<li><em><a href="http://www.coverbrowser.com/image/king-conan/4-1.jpg">Conan the King</a></em><a href="http://www.coverbrowser.com/image/king-conan/4-1.jpg"> #4</a></li>
<li><em><a href="http://www.coverbrowser.com/image/king-conan/20-1.jpg">Conan The King</a></em><a href="http://www.coverbrowser.com/image/king-conan/20-1.jpg"> #20</a></li>
<li><em><a href="http://cvcomics.com/MARKRUDOLPHILLIO/wp-content/uploads/2009/12/MR_COVER01HR.jpg">Mulligan&#8217;s Run</a></em><a href="http://cvcomics.com/MARKRUDOLPHILLIO/wp-content/uploads/2009/12/MR_COVER01HR.jpg"> #1</a></li>
<li><em><a href="http://www.blogcdn.com/www.tvsquad.com/media/2007/10/spiderman_no-more.jpg">The Amazing Spider-Man</a></em><a href="http://www.blogcdn.com/www.tvsquad.com/media/2007/10/spiderman_no-more.jpg"> #50</a></li>
</ul>
<p><strong>The Plot in Abstract Cover</strong><br />
Distilling the essence or events of the story into a single image. It may or may not happen within the story exactly as it appears on the cover, but it&#8217;s an intriguing image that summarizes the story&#8217;s &#8220;aboutness&#8221;. What&#8217;s interesting about this particular cover is it calls upon the skills we use to condense multiple moments within panels.</p>
<p><strong>Examples:</strong></p>
<ul>
<li><em><a href="http://www.webcomicsnation.com/jerzy/front_wcn/series.php?view=archive&amp;chapter=3699&amp;name=front_wcn">The Front: Rebirth</a></em><a href="http://www.webcomicsnation.com/jerzy/front_wcn/series.php?view=archive&amp;chapter=3699&amp;name=front_wcn">, Chapter 6</a></li>
<li><em><a href="http://www.coverbrowser.com/image/fantastic-four/345-1.jpg">Fantastic Four</a></em><a href="http://www.coverbrowser.com/image/fantastic-four/345-1.jpg"> #345</a></li>
<li><em><a href="http://www.coverbrowser.com/image/justice-league-america/58-1.jpg">Justice League America</a></em><a href="http://www.coverbrowser.com/image/justice-league-america/58-1.jpg"> #58</a></li>
<li><em><a href="http://www.coverbrowser.com/image/gi-joe-1982/6-4.jpg">G.I. Joe: A Real American Hero</a></em><a href="http://www.coverbrowser.com/image/gi-joe-1982/6-4.jpg"> #6</a></li>
<li><em><a href="http://www.coverbrowser.com/image/gi-joe-1982/22-9.jpg">G.I. Joe: A Real American Hero</a></em><a href="http://www.coverbrowser.com/image/gi-joe-1982/22-9.jpg"> #22</a></li>
<li><em><a href="http://www.coverbrowser.com/covers/challengers-of-the-unknown">Challengers of the Unknown</a></em></li>
<li><em><a href="http://www.coverbrowser.com/image/adventures-into-the-unknown/11-1.jpg">Adventures Into the Unknown <span style="font-style: normal;">#11</span></a></em></li>
<li><em><a href="http://www.coverbrowser.com/image/invaders/1-1.jpg">Invaders</a></em><a href="http://www.coverbrowser.com/image/invaders/1-1.jpg"> #1</a></li>
<li><em><a href="http://cvcomics.com/doom.jpg">Doom Patrol</a></em><a href="http://cvcomics.com/doom.jpg"> #93</a></li>
<li><em><a href="http://www.coverbrowser.com/image/kamandi/1-1.jpg">Kamandi</a></em><a href="http://www.coverbrowser.com/image/kamandi/1-1.jpg"> #1</a></li>
<li><a href="http://www.sikworld.com/artofmetal/Dio-Holy_Diver.jpg">Dio: Holy Diver</a> (album cover)</li>
<li><em><a href="http://sanseverything.files.wordpress.com/2009/07/twofisted.jpg">Two-Fisted Tales</a></em><a href="http://sanseverything.files.wordpress.com/2009/07/twofisted.jpg"> #26</a></li>
</ul>
<p><strong>The Plot in Montage Cover</strong><br />
<img class="alignleft size-full wp-image-782" style="margin-left: 0px; margin-right: 20px;" title="crisis03" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/04/crisis03.jpg" alt="" width="270" height="415" />A composite or montage of events from the story, arranged in an interesting or visually pleasing way.</p>
<p><strong>Examples:</strong></p>
<ul>
<li><em><a href="http://www.webcomicsnation.com/jerzy/front_wcn/series.php?view=archive&amp;chapter=675">The Front: Rebirth</a></em><a href="http://www.webcomicsnation.com/jerzy/front_wcn/series.php?view=archive&amp;chapter=675">, Chapter 5</a></li>
<li><em><a href="http://www.coverbrowser.com/image/transformers/69-1.jpg">The Transformers</a></em><a href="http://www.coverbrowser.com/image/transformers/69-1.jpg"> #69</a></li>
<li><em><a href="http://www.coverbrowser.com/image/crisis-on-infinite-earths/3-1.jpg">Crisis on Infinite Earths</a></em><a href="http://www.coverbrowser.com/image/crisis-on-infinite-earths/3-1.jpg"> #3</a></li>
<li><em><a href="http://www.coverbrowser.com/image/alpha-flight/18-1.jpg">Alpha Flight</a></em><a href="http://www.coverbrowser.com/image/alpha-flight/18-1.jpg"> #18</a></li>
<li><em><a href="http://www.coverbrowser.com/image/uncanny-x-men/139-1.jpg">Uncanny X-Men</a></em><a href="http://www.coverbrowser.com/image/uncanny-x-men/139-1.jpg"> #139</a></li>
<li><em><a href="http://www.coverbrowser.com/image/spirit/16-1.jpg">The Spirit</a></em><a href="http://www.coverbrowser.com/image/spirit/16-1.jpg"> #16</a></li>
</ul>
<p><strong>The Homage Cover</strong><br />
An image sending tribute to a more well-known image. A dicey area in terms of ethics. <a href="http://www.comicbookresources.com/?page=article&amp;id=15100">Erik Larsen talked about this</a> some years ago.</p>
<p>Examples:</p>
<ul>
<li><em><a href="http://www.coverbrowser.com/image/justice-league-america/27-1.jpg">Justice League America</a></em><a href="http://www.coverbrowser.com/image/justice-league-america/27-1.jpg"> #27</a></li>
<li><em><a href="http://www.coverbrowser.com/image/what-if/20-1.jpg">What If&#8230;? </a></em><a href="http://www.coverbrowser.com/image/what-if/20-1.jpg">#20</a></li>
<li><em><a href="http://www.coverbrowser.com/image/what-if/20-1.jpg">What If&#8230;? </a></em><a href="http://www.coverbrowser.com/image/what-if/20-1.jpg">#21</a></li>
<li><em><a href="http://www.coverbrowser.com/image/what-if/28-1.jpg">What If&#8230;?</a></em><a href="http://www.coverbrowser.com/image/what-if/28-1.jpg"> #28</a></li>
<li><em><a href="http://media.comicvine.com/uploads/0/77/120329-42558-homage-covers_super.jpg">Howard the Duck</a></em><a href="http://media.comicvine.com/uploads/0/77/120329-42558-homage-covers_super.jpg"> #19</a></li>
<li><em><a href="http://cvcomics.com/MR_artcard.jpg">Mulligan&#8217;s Run </a></em><a href="http://cvcomics.com/MR_artcard.jpg">art card</a></li>
<li><em><a href="http://1.bp.blogspot.com/__XpN93oI_WM/S830lVvAVQI/AAAAAAAAAmU/BtdQJ3yEo08/s1600/FrontCover.jpg">Zombies and Broken Hearts</a></em><a href="http://1.bp.blogspot.com/__XpN93oI_WM/S830lVvAVQI/AAAAAAAAAmU/BtdQJ3yEo08/s1600/FrontCover.jpg"> #1</a></li>
</ul>
<p><strong><img class="alignright size-full wp-image-783" title="dp93" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/04/dp93.jpg" alt="" width="300" height="454" />The Design Cover</strong><br />
An image whose mandate is only to be beautiful in its own right, only loosely related to the content within.</p>
<ul>
<li><em><a href="http://www.coverbrowser.com/image/transformers/1-1.jpg">The Transformers</a></em><a href="http://www.coverbrowser.com/image/transformers/1-1.jpg"> #1</a></li>
<li><em><a href="http://www.coverbrowser.com/image/red-sonja-1983/1-1.jpg">Red Sonja</a></em><a href="http://www.coverbrowser.com/image/red-sonja-1983/1-1.jpg"> #1 (1983)</a></li>
<li><em><a href="http://www.coverbrowser.com/image/alpha-flight/6-4.jpg">Alpha Flight</a></em><a href="http://www.coverbrowser.com/image/alpha-flight/6-4.jpg"> #6</a></li>
<li><em><a href="http://www.coverbrowser.com/image/detective-comics/583-1.jpg">Detective Comics</a></em><a href="http://www.coverbrowser.com/image/detective-comics/583-1.jpg"> #583</a></li>
<li><em><a href="http://cvcomics.com/MARKRUDOLPHILLIO/wp-content/uploads/2009/12/JO01_cov.jpg">John Oxbow: Man out of Time</a></em><a href="http://cvcomics.com/MARKRUDOLPHILLIO/wp-content/uploads/2009/12/JO01_cov.jpg"> #1</a></li>
<li><em><a href="http://www.billsienkiewiczart.com/gallery/daredevilgn/daredevil_gncover_thumb.jpg">Daredevil</a></em><a href="http://www.billsienkiewiczart.com/gallery/daredevilgn/daredevil_gncover_thumb.jpg"> the graphic novel</a></li>
</ul>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li><a href="http://www.coverbrowser.com/">Cover Browser</a></li>
<li><a href="http://mlatcomics.com/krc">Kids Read Comics</a></li>
<li><a href="http://mlatcomics.com/upfair">Up! Fair</a> (on <a href="http://facebook.com/upfair">Facebook</a> and <a href="http://twitter.com/upfair">Twitter</a>, too!)</li>
<li><a href="http://greenbrain.biz">Mark &amp; Jerzy&#8217;s upcoming appearance at Green Brain Comics</a></li>
</ul>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a>, and <a href="http://twitter.com/kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=779</wfw:commentRss>
		<slash:comments>4</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/www.comicsaregreat.com/audio/a_s_128.mp3" length="113381317" type="audio/mpeg" />
			<itunes:keywords>covers,design,drawing,storytelling</itunes:keywords>
		<itunes:subtitle>What makes for an interesting and compelling cover to your comic? Is it an eye-catching design, a beautifully rendered illustration, a point of drama that invites prediction? How much is too much on a cover?</itunes:subtitle>
		<itunes:summary>What makes for an interesting and compelling cover to your comic? Is it an eye-catching design, a beautifully rendered illustration, a point of drama that invites prediction? How much is too much on a cover? This week we spend nearly two hours on a discussion concerning good cover design. And as usual, we break our discussion into some distinct areas of concern and use the work of others as examples, as well as some covers we&#039;ve used for our own work.

The Prediction Cover
Usually a striking image highlighting the threshold of drama in the story. Used a lot in serialized fiction comics. The cliffhanger.

Examples:

	The Front: Rebirth, Chapter 1
	Fantastic Four #340
	The Transformers #6
	Justice League America #53
	The Transformers #71
	Conan the King #4
	Conan The King #20
	Mulligan&#039;s Run #1
	The Amazing Spider-Man #50

The Plot in Abstract Cover
Distilling the essence or events of the story into a single image. It may or may not happen within the story exactly as it appears on the cover, but it&#039;s an intriguing image that summarizes the story&#039;s &quot;aboutness&quot;. What&#039;s interesting about this particular cover is it calls upon the skills we use to condense multiple moments within panels.

Examples:

	The Front: Rebirth, Chapter 6
	Fantastic Four #345
	Justice League America #58
	G.I. Joe: A Real American Hero #6
	G.I. Joe: A Real American Hero #22
	Challengers of the Unknown
	Adventures Into the Unknown #11
	Invaders #1
	Doom Patrol #93
	Kamandi #1
	Dio: Holy Diver (album cover)
	Two-Fisted Tales #26

The Plot in Montage Cover
A composite or montage of events from the story, arranged in an interesting or visually pleasing way.

Examples:

	The Front: Rebirth, Chapter 5
	The Transformers #69
	Crisis on Infinite Earths #3
	Alpha Flight #18
	Uncanny X-Men #139
	The Spirit #16

The Homage Cover
An image sending tribute to a more well-known image. A dicey area in terms of ethics. Erik Larsen talked about this some years ago.

Examples:

	Justice League America #27
	What If...? #20
	What If...? #21
	What If...? #28
	Howard the Duck #19
	Mulligan&#039;s Run art card
	Zombies and Broken Hearts #1

The Design Cover
An image whose mandate is only to be beautiful in its own right, only loosely related to the content within.

	The Transformers #1
	Red Sonja #1 (1983)
	Alpha Flight #6
	Detective Comics #583
	John Oxbow: Man out of Time #1
	Daredevil the graphic novel

Links mentioned in this episode:

	Cover Browser
	Kids Read Comics
	Up! Fair (on Facebook and Twitter, too!)
	Mark &amp; Jerzy&#039;s upcoming appearance at Green Brain Comics

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark, Jerzy, and Kevin on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:58:02</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 127 &#8211; The Big Potpourri VII</title>
		<link>http://www.cvcomics.com/artandstory/?p=756</link>
		<comments>http://www.cvcomics.com/artandstory/?p=756#comments</comments>
		<pubDate>Wed, 14 Apr 2010 06:28:28 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[business model]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[freelance]]></category>
		<category><![CDATA[freelancing]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[Penciling]]></category>
		<category><![CDATA[visual cues]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=756</guid>
		<description><![CDATA[This week we dig in to some listener-supplied topics!
We start with some talk on business heroes, inspired by a recent voicemail sent to us by Gerimi Burleigh.
Business Heroes
Leo Laporte
What we like about his plans: He keeps operations lean, and he&#8217;s always looking for new ways to create &#38; distribute content (streaming the iPad announcement, smartphone [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/04/hotline.jpg"><img class="alignleft size-full wp-image-757" title="(262) 299-3729" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/04/hotline.jpg" alt="" width="200" height="137" /></a>This week we dig in to some listener-supplied topics!</p>
<p>We start with some talk on business heroes, inspired by a recent voicemail sent to us by <a href="http://optichouse.com">Gerimi Burleigh</a>.</p>
<p><strong>Business Heroes</strong><br />
<a href="http://twit.tv">Leo Laporte</a><br />
<strong>What we like about his plans: </strong>He keeps operations lean, and he&#8217;s always looking for new ways to create &amp; distribute content (streaming the iPad announcement, smartphone apps w/streaming audio/video). As a result, <a href="http://mashable.com/2009/10/03/leo-laporte-video">he&#8217;s making over $1.5 Million a year just from podcasting</a>.<br />
<strong>What we don&#8217;t like about his plans: </strong>Ad supported. Fine for someone doing a topic with wide appeal, but I don&#8217;t think it necessarily works for little niche people like us.<br />
<strong>What he teaches us:</strong> You can be ambitious in your goals while still being a small operation. You don&#8217;t need hundreds of people to make a professional project.</p>
<p><a href="http://cricket-press.com">Sara &amp; Brian Turner</a><br />
<strong>What we like about their plans:</strong> They provide highly specialized designs and services that make them a unique resource. Also a good mix of global and hyper-local business.<br />
<strong>What we don&#8217;t like about their plans:</strong> I can&#8217;t think of any drawbacks to what they&#8217;ve accomplished. It&#8217;s a pretty solid business they&#8217;ve constructed.<br />
<strong>What they teach us: </strong>The internet is not the end-all solution to business. A physical presence in a plugged-in community is another part of the puzzle. PLUS: You can help CREATE a plugged-in community, even if it&#8217;s not a &#8220;hip&#8221; town.</p>
<p><strong>Some podcasts we can recommend for more listening about small businesses: </strong><br />
<a href="http://www.pixelcorps.tv/this_week_in_media">This Week In Media</a><br />
<a href="http://smbizz.com">smBizz</a></p>
<p><a href="http://www.amazon.com/gp/product/B00009ZKWR/ref=s9_simh_gw_p14_i1?pf_rd_m=ATVPDKIKX0DER&amp;pf_rd_s=center-2&amp;pf_rd_r=15MAT9KGVV2XP57BA5SV&amp;pf_rd_t=101&amp;pf_rd_p=470938631&amp;pf_rd_i=507846"><img class="alignright size-full wp-image-758" title="picturethis" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/04/picturethis.jpg" alt="" width="300" height="369" /></a>We can then kick over to some talk about freelancing, based on a voicemail from <a href="http://jonathanrector.com">Jonathan Rector</a>.</p>
<p><strong>Freelancing</strong></p>
<ul>
<li>How much money should we have saved up?</li>
<li>How many clients should we have?</li>
<li>How much money should we be making from freelance before we quit the day job?</li>
<li>What unexpected pitfalls did we discover once we took the plunge?</li>
</ul>
<p>From there we can take on this topic proposed by <a href="http://www.relishedartistry.blogspot.com">Corey</a> <a href="http://www.coreycostumedesign.com">Johnston</a> w/a book recommendation of <a href="http://www.amazon.com/gp/product/B00009ZKWR/ref=s9_simh_gw_p14_i1?pf_rd_m=ATVPDKIKX0DER&amp;pf_rd_s=center-2&amp;pf_rd_r=15MAT9KGVV2XP57BA5SV&amp;pf_rd_t=101&amp;pf_rd_p=470938631&amp;pf_rd_i=507846"><em>Picture This</em> By Molly Bang</a>.</p>
<p>Finally, we close out with an email from <a href="http://pixelgun.com">Dave Anderson</a>, who asks us about how tightly we pencil when working with inkers.</p>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a>, and <a href="http://twitter.com/kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=756</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/www.comicsaregreat.com/audio/a_s_127.mp3" length="99523304" type="audio/mpeg" />
			<itunes:keywords>advertising,business,business model,design,freelance,freelancing,marketing,Penciling,visual cues</itunes:keywords>
		<itunes:subtitle>This week we dig in to some listener-supplied topics! - We start with some talk on business heroes, inspired by a recent voicemail sent to us by Gerimi Burleigh. - Business Heroes Leo Laporte What we like about his plans: He keeps operations lean,</itunes:subtitle>
		<itunes:summary>This week we dig in to some listener-supplied topics!

We start with some talk on business heroes, inspired by a recent voicemail sent to us by Gerimi Burleigh.

Business Heroes
Leo Laporte
What we like about his plans: He keeps operations lean, and he&#039;s always looking for new ways to create &amp; distribute content (streaming the iPad announcement, smartphone apps w/streaming audio/video). As a result, he&#039;s making over $1.5 Million a year just from podcasting.
What we don&#039;t like about his plans: Ad supported. Fine for someone doing a topic with wide appeal, but I don&#039;t think it necessarily works for little niche people like us.
What he teaches us: You can be ambitious in your goals while still being a small operation. You don&#039;t need hundreds of people to make a professional project.

Sara &amp; Brian Turner
What we like about their plans: They provide highly specialized designs and services that make them a unique resource. Also a good mix of global and hyper-local business.
What we don&#039;t like about their plans: I can&#039;t think of any drawbacks to what they&#039;ve accomplished. It&#039;s a pretty solid business they&#039;ve constructed.
What they teach us: The internet is not the end-all solution to business. A physical presence in a plugged-in community is another part of the puzzle. PLUS: You can help CREATE a plugged-in community, even if it&#039;s not a &quot;hip&quot; town.

Some podcasts we can recommend for more listening about small businesses: 
This Week In Media
smBizz

We can then kick over to some talk about freelancing, based on a voicemail from Jonathan Rector.

Freelancing

	How much money should we have saved up?
	How many clients should we have?
	How much money should we be making from freelance before we quit the day job?
	What unexpected pitfalls did we discover once we took the plunge?

From there we can take on this topic proposed by Corey Johnston w/a book recommendation of Picture This By Molly Bang.

Finally, we close out with an email from Dave Anderson, who asks us about how tightly we pencil when working with inkers.

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark, Jerzy, and Kevin on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:43:36</itunes:duration>
	</item>
		<item>
		<title>Visual Cues Pt 01 &#8211; Preface</title>
		<link>http://www.cvcomics.com/artandstory/?p=711</link>
		<comments>http://www.cvcomics.com/artandstory/?p=711#comments</comments>
		<pubDate>Wed, 07 Apr 2010 01:00:16 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Layout]]></category>
		<category><![CDATA[moment]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[style]]></category>
		<category><![CDATA[visual cues]]></category>
		<category><![CDATA[Visual Rhythms]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=711</guid>
		<description><![CDATA[We&#8217;re excited about this week&#8217;s episode, as it launches a brand-new mini-series for the podcast! In the Visual Cues series, we&#8217;ll be exploring the various aspects of visual storytelling that add up to what some of us call &#8220;style&#8221;. But don&#8217;t let the name trick you into thinking that we&#8217;ll only be focusing on the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-713" style="margin-left: 0px; margin-right: 5px;" title="Visual Cues 01 - Preface" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/04/vc_01_thumb1.jpg" alt="" width="275" height="275" />We&#8217;re excited about this week&#8217;s episode, as it launches a brand-new mini-series for the podcast! In the <a href="http://www.cvcomics.com/artandstory/?tag=visual-cues">Visual Cues series</a>, we&#8217;ll be exploring the various aspects of visual storytelling that add up to what some of us call &#8220;style&#8221;. But don&#8217;t let the name trick you into thinking that we&#8217;ll only be focusing on the illustration aspects of visual cues. Throughout this series we plan to explore how lines, colors, shapes, moment choices, page layouts, and dialogue rhythms all contribute to the style of the visual storyteller.</p>
<p>In this first part we begin by discussing the definition of style that we plan to operate under. We use an excerpt from an entry on &#8220;style&#8221; from the <a href="http://en.wikipedia.org/wiki/Grove_Dictionary_of_Art">Grove Dictionary of Art</a> as our starting point:</p>
<blockquote><p>&#8230;modern accounts of style have ascribed to it a characteristic regularity or reiteration&#8230;</p></blockquote>
<p>In other words, what is consistently used throughout the work, whether it is a certain type of paneling, line weights, moment choices, rendering techniques, or color families.</p>
<p>We then answer the question: <em>Why dig deep at defining and exploring the components of style at all? </em>Does it have practical value to an artist, or is it merely philosophical navel-gazing?</p>
<p>We complete our introduction with some preliminary discussion on the topics we will investigate in subsequent episodes.</p>
<p><strong>Some links to related past episodes:</strong></p>
<ul>
<li><a href="http://www.cvcomics.com/artandstory/?p=306">Art &amp; Story 85 &#8211; The Big Visual Narrative 1</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?p=334">Art &amp; Story 89 &#8211; The Big Visual Narrative II</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?p=426">Your Comic From The Ground Up, Pt 3</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?p=650">Art &amp; Story Supreme 01 &#8211; Supreme Style</a></li>
</ul>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a>, and <a href="http://twitter.com/kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=711</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/www.comicsaregreat.com/audio/vc_01.mp3" length="74319094" type="audio/mpeg" />
			<itunes:keywords>Layout,moment,storytelling,style,visual cues,Visual Rhythms</itunes:keywords>
		<itunes:subtitle>We&#039;re excited about this week&#039;s episode, as it launches a brand-new mini-series for the podcast! In the Visual Cues series, we&#039;ll be exploring the various aspects of visual storytelling that add up to what some of us call &quot;style&quot;.</itunes:subtitle>
		<itunes:summary>We&#039;re excited about this week&#039;s episode, as it launches a brand-new mini-series for the podcast! In the Visual Cues series, we&#039;ll be exploring the various aspects of visual storytelling that add up to what some of us call &quot;style&quot;. But don&#039;t let the name trick you into thinking that we&#039;ll only be focusing on the illustration aspects of visual cues. Throughout this series we plan to explore how lines, colors, shapes, moment choices, page layouts, and dialogue rhythms all contribute to the style of the visual storyteller.

In this first part we begin by discussing the definition of style that we plan to operate under. We use an excerpt from an entry on &quot;style&quot; from the Grove Dictionary of Art as our starting point:
...modern accounts of style have ascribed to it a characteristic regularity or reiteration...
In other words, what is consistently used throughout the work, whether it is a certain type of paneling, line weights, moment choices, rendering techniques, or color families.

We then answer the question: Why dig deep at defining and exploring the components of style at all? Does it have practical value to an artist, or is it merely philosophical navel-gazing?

We complete our introduction with some preliminary discussion on the topics we will investigate in subsequent episodes.

Some links to related past episodes:

	Art &amp; Story 85 - The Big Visual Narrative 1
	Art &amp; Story 89 - The Big Visual Narrative II
	Your Comic From The Ground Up, Pt 3
	Art &amp; Story Supreme 01 - Supreme Style

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark, Jerzy, and Kevin on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:17:17</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 126 &#8211; The Big Supporting Character</title>
		<link>http://www.cvcomics.com/artandstory/?p=679</link>
		<comments>http://www.cvcomics.com/artandstory/?p=679#comments</comments>
		<pubDate>Wed, 31 Mar 2010 02:00:52 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[character development]]></category>
		<category><![CDATA[story]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[themes]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=679</guid>
		<description><![CDATA[This week we return to discussing characters, but this time focusing on the secondary or tertiary characters who contradict, support, and otherwise help flesh out our protagonists.
As always, we try do divide our discussion into areas of concerns. These are some of the things we like to think about when creating supporting characters:

How are they [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-682" title="Best Supporting Character" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/03/support.jpg" alt="" width="245" height="345" />This week we return to discussing characters, but this time focusing on the secondary or tertiary characters who contradict, support, and otherwise help flesh out our protagonists.</p>
<p>As always, we try do divide our discussion into areas of concerns. These are some of the things we like to think about when creating supporting characters:</p>
<ul>
<li>How are they opposite of the lead?</li>
<li>What do they lack that the lead has?</li>
<li>What do they have that the lead lacks?</li>
<li>In what way, if at all, do they work better together than apart (this can be a pure literary choice&#8211;it could be they work terribly together in the story, but it&#8217;s a more interesting read that way)?</li>
<li>How is the theme of the story supported or argued for through these characters?</li>
</ul>
<p>We then meditate on some of our favorite supporting characters from comics, film, and literature, including <em>Justice League Unlimited</em>, <em>Human Target</em>, <em>Beast Wars</em>, and <em>C.S. Lewis&#8217; The Space Trilogy</em>.</p>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li><a href="http://www.cvcomics.com/artandstory/?p=567">Thunder Punch Daily 06 </a>- Where Jerzy discusses some of his thoughts on writing opposites in support of a story&#8217;s theme</li>
<li><a href="http://www.cvcomics.com/artandstory/?page_id=507">Art &amp; Story Supreme</a>, our new premium content project featuring over 29 monthly shows</li>
<li>The <a href="http://kidsreadcomics.org">Kids Read Comics convention</a>, this June 12 and 13 in Dearborn, MI</li>
<li><a href="http://www.facebook.com/event.php?eid=315114408539">The Kids Read Comics Charity Art Auction</a>&#8211;you&#8217;re invited to submit artwork!</li>
</ul>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a>, and <a href="http://twitter.com/kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=679</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/artandstory_extreme/www.podtrac.com/pts/redirect.mp3/www.comicsaregreat.com/audio/a_s_126.mp3" length="75948441" type="audio/mpeg" />
			<itunes:keywords>Character Design,character development,story,storytelling,themes,Writing</itunes:keywords>
		<itunes:subtitle>This week we return to discussing characters, but this time focusing on the secondary or tertiary characters who contradict, support, and otherwise help flesh out our protagonists. - As always, we try do divide our discussion into areas of concerns.</itunes:subtitle>
		<itunes:summary>This week we return to discussing characters, but this time focusing on the secondary or tertiary characters who contradict, support, and otherwise help flesh out our protagonists.

As always, we try do divide our discussion into areas of concerns. These are some of the things we like to think about when creating supporting characters:

	How are they opposite of the lead?
	What do they lack that the lead has?
	What do they have that the lead lacks?
	In what way, if at all, do they work better together than apart (this can be a pure literary choice--it could be they work terribly together in the story, but it&#039;s a more interesting read that way)?
	How is the theme of the story supported or argued for through these characters?

We then meditate on some of our favorite supporting characters from comics, film, and literature, including Justice League Unlimited, Human Target, Beast Wars, and C.S. Lewis&#039; The Space Trilogy.

Links mentioned in this episode:

	Thunder Punch Daily 06 - Where Jerzy discusses some of his thoughts on writing opposites in support of a story&#039;s theme
	Art &amp; Story Supreme, our new premium content project featuring over 29 monthly shows
	The Kids Read Comics convention, this June 12 and 13 in Dearborn, MI
	The Kids Read Comics Charity Art Auction--you&#039;re invited to submit artwork!

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark, Jerzy, and Kevin on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:19:03</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 125 &#8211; The Big Time Management</title>
		<link>http://www.cvcomics.com/artandstory/?p=636</link>
		<comments>http://www.cvcomics.com/artandstory/?p=636#comments</comments>
		<pubDate>Wed, 24 Mar 2010 02:00:56 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[scheduling]]></category>
		<category><![CDATA[time management]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=636</guid>
		<description><![CDATA[Does a structured schedule diminish creativity? How does one manage the demanding and capricious nature of being a contractual illustrator? How does one find the time to work on personal projects while still attending to the responsibilities of a job and a family? This week we all throw in to answer a voicemail from Jamie [...]]]></description>
			<content:encoded><![CDATA[<p>Does a structured schedule diminish creativity? How does one manage the demanding and capricious nature of being a contractual illustrator? How does one find the time to work on personal projects while still attending to the responsibilities of a job and a family? This week we all throw in to answer a voicemail from <a href="http://somethingbrokemysoul.blogspot.com/">Jamie Gambell</a>, who asked some of those questions.</p>
<p>Time is invisible, which makes it easy to lose track of. Creating a visual representation of time is key to managing it. We discuss the following strategies we use as an answer to that:</p>
<p><strong>Routine</strong></p>
<p>Having a regular schedule for creating your content trains you to intuitively mark your week with days where you just have to get the stuff done. Even if you only have an hour a day, just setting aside a lunch hour three times per week to put some work in will add up to a lot of work; it will also get you accustomed to having that work as part of your weekly experience. When that happens, your week will feel &#8220;off&#8221; if you skip a day. You&#8217;ll learn to rely on that time for creativity.</p>
<p>Check email/twitter only twice a day. Turn off the internet/phone during certain hours a day. Give clients office hours. Employing these little things can give you a good chunk of uninterrupted work time that is more productive.</p>
<p>Even if you only have 20-30 minutes at the end of your day, these small increments add up fast if you stick to a routine.</p>
<p><img class="alignleft size-medium wp-image-638" title="keep track" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/03/calendar-300x232.jpg" alt="" width="300" height="232" /><strong>Wall Calendar &amp; Task List</strong></p>
<p>A large desk calendar for daily scheduling and a seperate list for overall tasks. With this system, one must evaluate and coordinate them every day. The task list is made weekly, and entered onto the calendar on a daily basis. A chisel-tip marker is great for crossing out finished to-do items for maximum satisfaction. This system is especially useful for the artist who mistakingly sets the alarm clock for PM instead of AM by mistake&#8211;it&#8217;s all analog, so no GIGO problems (usually).</p>
<p><strong>Google Calendar (or any digital calendar app)</strong></p>
<p>Creates a visual representation of what needs to be done, so you can easily spot schedule conflicts. Also offers the chance to create alerts for deadlines (like an alarm clock), so even if you&#8217;re not at the computer all the time, you&#8217;ll be reminded via email that a deadline is approaching. This means you will have to be diligent in adding events to your calendar as jobs come in, but you benefit in the long run by having a robot assistant reminding you of things you scheduled out weeks in advance.</p>
<p><strong>Peg Board System (from past design jobs)</strong></p>
<p>An &#8220;IN&#8221; and &#8220;OUT&#8221; hook for each day, holding collections of small jobs spaced out throughout your week. Creates a visual representation of what needs to be done, which both boosts morale as well as gives you a daily reminder of what you hope to accomplish. If you don&#8217;t finish everything on today&#8217;s hook, you move what&#8217;s left to the next day&#8217;s hook. Like a calendar app, requires a bit of maintenance, as you have to update the hooks each week with what you need to do (this is where a routine can help).</p>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li><a href="http://www.cvcomics.com/artandstory/?page_id=507">Art &amp; Story Supreme, our new bevy of premium content!</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?p=624">Thunder Punch Daily #10, where Jerzy talks a little more about Time Management</a></li>
<li><a href="http://www.facebook.com/event.php?eid=315114408539&amp;ref=mf">The Kids Read Comics Charity Art Auction &#8211; you&#8217;re invited to participate!</a></li>
<li><a href="https://www.google.com/accounts/ServiceLogin?service=cl&amp;passive=true&amp;nui=1&amp;continue=http://www.google.com/calendar/render%3Fhl%3Den%26tab%3Dwc&amp;followup=http://www.google.com/calendar/render%3Fhl%3Den%26tab%3Dwc&amp;hl=en">Google Calendar</a></li>
<li><a href="http://www.amazon.com/gp/product/0307465357?ie=UTF8&amp;tag=arst09-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0307465357">The 4-Hour Workweek, by Timothy Ferriss</a><img style="border: none !important; margin: 0px !important;" src="http://www.assoc-amazon.com/e/ir?t=arst09-20&amp;l=as2&amp;o=1&amp;a=0307465357" border="0" alt="" width="1" height="1" /></li>
</ul>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a>, and <a href="http://twitter.com/kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=636</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/artandstory_extreme/www.podtrac.com/pts/redirect.mp3/www.comicsaregreat.com/audio/a_s_125.mp3" length="90471043" type="audio/mpeg" />
			<itunes:keywords>scheduling,time management</itunes:keywords>
		<itunes:subtitle>Does a structured schedule diminish creativity? How does one manage the demanding and capricious nature of being a contractual illustrator? How does one find the time to work on personal projects while still attending to the responsibilities of a job a...</itunes:subtitle>
		<itunes:summary>Does a structured schedule diminish creativity? How does one manage the demanding and capricious nature of being a contractual illustrator? How does one find the time to work on personal projects while still attending to the responsibilities of a job and a family? This week we all throw in to answer a voicemail from Jamie Gambell, who asked some of those questions.

Time is invisible, which makes it easy to lose track of. Creating a visual representation of time is key to managing it. We discuss the following strategies we use as an answer to that:

Routine

Having a regular schedule for creating your content trains you to intuitively mark your week with days where you just have to get the stuff done. Even if you only have an hour a day, just setting aside a lunch hour three times per week to put some work in will add up to a lot of work; it will also get you accustomed to having that work as part of your weekly experience. When that happens, your week will feel &quot;off&quot; if you skip a day. You&#039;ll learn to rely on that time for creativity.

Check email/twitter only twice a day. Turn off the internet/phone during certain hours a day. Give clients office hours. Employing these little things can give you a good chunk of uninterrupted work time that is more productive.

Even if you only have 20-30 minutes at the end of your day, these small increments add up fast if you stick to a routine.

Wall Calendar &amp; Task List

A large desk calendar for daily scheduling and a seperate list for overall tasks. With this system, one must evaluate and coordinate them every day. The task list is made weekly, and entered onto the calendar on a daily basis. A chisel-tip marker is great for crossing out finished to-do items for maximum satisfaction. This system is especially useful for the artist who mistakingly sets the alarm clock for PM instead of AM by mistake--it&#039;s all analog, so no GIGO problems (usually).

Google Calendar (or any digital calendar app)

Creates a visual representation of what needs to be done, so you can easily spot schedule conflicts. Also offers the chance to create alerts for deadlines (like an alarm clock), so even if you&#039;re not at the computer all the time, you&#039;ll be reminded via email that a deadline is approaching. This means you will have to be diligent in adding events to your calendar as jobs come in, but you benefit in the long run by having a robot assistant reminding you of things you scheduled out weeks in advance.

Peg Board System (from past design jobs)

An &quot;IN&quot; and &quot;OUT&quot; hook for each day, holding collections of small jobs spaced out throughout your week. Creates a visual representation of what needs to be done, which both boosts morale as well as gives you a daily reminder of what you hope to accomplish. If you don&#039;t finish everything on today&#039;s hook, you move what&#039;s left to the next day&#039;s hook. Like a calendar app, requires a bit of maintenance, as you have to update the hooks each week with what you need to do (this is where a routine can help).

Links mentioned in this episode:

	Art &amp; Story Supreme, our new bevy of premium content!
	Thunder Punch Daily #10, where Jerzy talks a little more about Time Management
	The Kids Read Comics Charity Art Auction - you&#039;re invited to participate!
	Google Calendar
	The 4-Hour Workweek, by Timothy Ferriss

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark, Jerzy, and Kevin on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:28:53</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 124 &#8211; The Big Convention Field Guide</title>
		<link>http://www.cvcomics.com/artandstory/?p=616</link>
		<comments>http://www.cvcomics.com/artandstory/?p=616#comments</comments>
		<pubDate>Wed, 17 Mar 2010 03:03:39 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Conventions]]></category>
		<category><![CDATA[Mini comics]]></category>
		<category><![CDATA[POD]]></category>
		<category><![CDATA[print on demand]]></category>
		<category><![CDATA[printing]]></category>
		<category><![CDATA[screenprinting]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=616</guid>
		<description><![CDATA[Though we&#8217;ve talked about conventions in many past episodes of Art &#38; Story, we&#8217;ve never formally discussed our thought process behind convnetioning in general. This week we answer a question from Jonathan Rector, who asks us to share some of our thoughts on preparing for tabling as we enter the convention season for 2010.
We start [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-618" title="Our setup at the Detroit Urban Craft Fair" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/03/ducf_setup.jpg" alt="" width="300" height="333" />Though we&#8217;ve talked about conventions <a href="http://www.cvcomics.com/artandstory/index.php?s=conventions">in many past episodes of Art &amp; Story</a>, we&#8217;ve never formally discussed our thought process behind convnetioning in general. This week we answer a question from <a href="http://www.angelaroy.ca/jar/ws/index.html">Jonathan Rector</a>, who asks us to share some of our thoughts on preparing for tabling as we enter the convention season for 2010.</p>
<p>We start with an overview of the kinds of conventions we&#8217;ve attended throughout the years, highlighting the pros and cons of each, and giving a general sense of what kind of creator is suited for them:</p>
<ul>
<li>&#8220;Mainstream&#8221; Conventions (Wizard World, SDCC, Emerald City, Heroes Con, etc)</li>
<li>Indy Comic Cons (MoCCA, APE, SPX, SPACE, etc)</li>
<li>Art Fairs/Book Fairs (Miami Book Fair, Kerrytown Book Fest, Portland Zine Symposium, etc)</li>
</ul>
<p>We then give an overview of what kinds of costs and materials one should consider when preparing to exhibit at a convention. <strong>We&#8217;ve even </strong><a href="http://spreadsheets.google.com/pub?key=tymKfxVQS5DofejMPX-cs5Q&amp;single=true&amp;gid=0&amp;output=html"><strong>included a handy spreadsheet</strong></a><strong> with the materials we bring to shows and examples of setups to show how quickly the costs add up.</strong></p>
<blockquote><p><strong>NOTE</strong>: these costs are estimates and averages! Obviously they will change depending on the show you decide to attend and how you choose to print your materials. This spreadsheet is only meant to give you a demonstration of how the costs can break down.</p></blockquote>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li><a href="http://ka-blam.com">Ka-Blam Digital Printing</a></li>
<li><a href="http://gotprint.net">Busy Beaver Buttons</a></li>
<li><a href="http://gotprint.net">Got Print</a></li>
<li><a href="http://item.ebay.com/230382104665#ht_4321wt_1167">DennPhil &#8211; An Ebay seller specializing in vertical banners</a></li>
<li><a href="http://www.dickblick.com/">Dick Blick</a></li>
</ul>
<p><strong>More episodes on conventioning:</strong></p>
<ul>
<li><a href="http://www.cvcomics.com/artandstory/?p=476">Art &amp; Story 116 &#8211; The Big Up Fair</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?p=442">Art &amp; Story 110 &#8211; The Big Book Fair</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?p=431">Big Art &amp; Story Party Time, Episode 6</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?p=424">Art &amp; Story Alive! Episode 86</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?p=355">Art &amp; Story 94 &#8211; The Big Chelsea</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?p=297">Art &amp; Story Alive! Episode 58</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?p=222">Art &amp; Story 65 &#8211; The Big Detroit</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?p=120">Art &amp; Story 48 &#8211; The Big Ypsi II</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?p=112">Art &amp; Story 45 &#8211; The Big Chicago</a></li>
</ul>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a>, and <a href="http://twitter.com/kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
Hotline: (262) 299-3729</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=616</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://media.blubrry.com/artandstory_extreme/www.podtrac.com/pts/redirect.mp3/www.comicsaregreat.com/audio/a_s_124.mp3" length="99166426" type="audio/mpeg" />
			<itunes:keywords>Conventions,Mini comics,POD,print on demand,printing,screenprinting</itunes:keywords>
		<itunes:subtitle>Though we&#039;ve talked about conventions in many past episodes of Art &amp; Story, we&#039;ve never formally discussed our thought process behind convnetioning in general. This week we answer a question from Jonathan Rector,</itunes:subtitle>
		<itunes:summary>Though we&#039;ve talked about conventions in many past episodes of Art &amp; Story, we&#039;ve never formally discussed our thought process behind convnetioning in general. This week we answer a question from Jonathan Rector, who asks us to share some of our thoughts on preparing for tabling as we enter the convention season for 2010.

We start with an overview of the kinds of conventions we&#039;ve attended throughout the years, highlighting the pros and cons of each, and giving a general sense of what kind of creator is suited for them:

	&quot;Mainstream&quot; Conventions (Wizard World, SDCC, Emerald City, Heroes Con, etc)
	Indy Comic Cons (MoCCA, APE, SPX, SPACE, etc)
	Art Fairs/Book Fairs (Miami Book Fair, Kerrytown Book Fest, Portland Zine Symposium, etc)

We then give an overview of what kinds of costs and materials one should consider when preparing to exhibit at a convention. We&#039;ve even included a handy spreadsheet with the materials we bring to shows and examples of setups to show how quickly the costs add up.
NOTE: these costs are estimates and averages! Obviously they will change depending on the show you decide to attend and how you choose to print your materials. This spreadsheet is only meant to give you a demonstration of how the costs can break down.
Links mentioned in this episode:

	Ka-Blam Digital Printing
	Busy Beaver Buttons
	Got Print
	DennPhil - An Ebay seller specializing in vertical banners
	Dick Blick

More episodes on conventioning:

	Art &amp; Story 116 - The Big Up Fair
	Art &amp; Story 110 - The Big Book Fair
	Big Art &amp; Story Party Time, Episode 6
	Art &amp; Story Alive! Episode 86
	Art &amp; Story 94 - The Big Chelsea
	Art &amp; Story Alive! Episode 58
	Art &amp; Story 65 - The Big Detroit
	Art &amp; Story 48 - The Big Ypsi II
	Art &amp; Story 45 - The Big Chicago

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark, Jerzy, and Kevin on Twitter!

Subscribe through iTunes
RSS Feed
Hotline: (262) 299-3729</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:35:02</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 123 &#8211; The Big Format II</title>
		<link>http://www.cvcomics.com/artandstory/?p=586</link>
		<comments>http://www.cvcomics.com/artandstory/?p=586#comments</comments>
		<pubDate>Wed, 10 Mar 2010 04:32:14 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[ka-blam]]></category>
		<category><![CDATA[POD]]></category>
		<category><![CDATA[print comics]]></category>
		<category><![CDATA[print on demand]]></category>
		<category><![CDATA[printing]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=586</guid>
		<description><![CDATA[This week we&#8217;re joined again by Kevin Cross for a discussion on the various print formats we&#8217;ve explored over our publishing histories, highlighting the pros and cons of each. While there are many more formats beyond what we&#8217;ve outlined here, we focus on the ones we&#8217;ve personally used and share our opinions based on experience.
Sizes
Standard [...]]]></description>
			<content:encoded><![CDATA[<p>This week we&#8217;re joined again by <a href="http://kevincross.net">Kevin Cross</a> for a discussion on the various print formats we&#8217;ve explored over our publishing histories, highlighting the pros and cons of each. While there are <em>many</em> more formats beyond what we&#8217;ve outlined here, we focus on the ones we&#8217;ve personally used and share our opinions based on experience.</p>
<h2>Sizes</h2>
<p><strong>Standard Size: (roughly 6.5&#215;10.25&#8243;)<a href="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/03/standard_size.jpg"><img class="alignright size-full wp-image-590" title="standard_size" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/03/standard_size.jpg" alt="" width="200" height="300" /></a><br />
</strong></p>
<p><strong>Pros:<br />
</strong></p>
<ul>
<li><span style="font-weight: normal;">Most recognized American comics size. Offers lots of vertical space w/good horizontal space for ambitious layouts. Good for books where the art takes center stage.</span></li>
<li><span style="font-weight: normal;">Print costs. Usually standard sizes are cheaper to get printed.</span></li>
</ul>
<p><strong>Cons:</strong></p>
<ul>
<li><span style="font-weight: normal;">When page count exceeds 100+ pages, format can seem kind of big and unwieldy nowadays.</span></li>
<li><span style="font-weight: normal;">Form factor. Not all stories are a good fit for this size. Might have a less intimate feel than, say, a mini-comic.</span></li>
</ul>
<p><strong>Manga Size: (roughly 5&#215;7.5&#8243;)</strong></p>
<p><strong>Pros:</strong></p>
<ul>
<li><span style="font-weight: normal;">More and more comics are being published in this format. The popularity of Manga has made smaller books more favorable with people. Plus it&#8217;s a much more portable form factor.<a href="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/03/manga_size.jpg"><img class="alignright size-full wp-image-591" title="manga_size" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/03/manga_size.jpg" alt="" width="200" height="300" /></a><br />
</span></li>
</ul>
<p><strong>Cons:</strong></p>
<ul>
<li><span style="font-weight: normal;">Smaller page size means the art has less room to breathe and sing. Plus, some cartoonists may not want their work being associated with Manga.</span></li>
</ul>
<p><strong>Digest: (roughly 4.5&#215;8.5&#8243;)</strong></p>
<p><strong>Pros:</strong></p>
<ul>
<li><span style="font-weight: normal;">Easy to print at a local kinkos or copy shop, while also printing it as a POD or offset book.</span></li>
<li><span style="font-weight: normal;">Very little difficulty in collating or assembly, since it&#8217;s based on standard paper sizes.</span></li>
</ul>
<p><strong>Cons:</strong></p>
<ul>
<li><span style="font-weight: normal;">Depending on the audience, your comic may be assumed to be the work of a hobbyist (depending on the production values).</span></li>
</ul>
<p><strong>Rudy: (roughly 5.5&#215;7.25&#8243;)</strong></p>
<p><strong>Pros: </strong></p>
<ul>
<li>The smaller print size means smaller original art, which usually means quicker turnaround for books.</li>
<li>Form factor. There is a totally different feel to a mini comic, than a standard size comic. The size changes the reading experience when you can throw it in your back pocket.</li>
</ul>
<p><strong><img class="alignleft size-full wp-image-594" style="margin-left: 10px; margin-right: 10px;" title="rudy_size" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/03/rudy_size1.jpg" alt="" width="200" height="300" />Cons: </strong></p>
<ul>
<li>The smaller size also means you can&#8217;t use (at least we can&#8217;t) brush for as much of the rendering as you may like. Your tool choice becomes limited from the page size restriction.</li>
</ul>
<p><strong>Mini-Comic: (roughly 4.5&#215;5.5&#8243;)<a href="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/03/mini_size.jpg"><img class="alignright size-full wp-image-593" title="mini_size" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/03/mini_size.jpg" alt="" width="200" height="300" /></a><br />
</strong></p>
<p><strong>Pros:</strong></p>
<ul>
<li><span style="font-weight: normal;">Possibly the most personal and intimate of the formats. Complete lack of pretense (depending on the production values), which allows the reader to just jump right in.</span></li>
<li><span style="font-weight: normal;">Time. A mini can be completed relatively quickly compared to a standard comic.</span></li>
</ul>
<p><strong>Cons:</strong></p>
<ul>
<li><span style="font-weight: normal;">Still some backlash from the days when they were considered &#8220;ashcans&#8221;. Some folks overlook them as being less &#8220;serious&#8221; works.</span></li>
<li><span style="font-weight: normal;">Limited space means layouts and rendering style need to be evaluated before committing. For instance, a very detailed style might become muddy at such a small finished size, so typically an opened line or simplified style seems to communicate best.</span></li>
</ul>
<p><strong> Book &amp; Record: (roughly 6&#215;6&#8243;) </strong></p>
<p><strong>Pros:</strong></p>
<ul>
<li>The square size (or any non-standard size) creates a perceived difference in content from standard comics, which can be appealing to non comics fans.</li>
<li>Novelty. Format alone can imply to your readers that this is somehow special.</li>
</ul>
<p><strong>Cons:</strong></p>
<ul>
<li>You almost loose 1 of the typical 3 tiers of a rectangular comics page. From experience, it can make layouts more challenging dealing with more horizontal flow than vertical.</li>
</ul>
<p><strong><img class="alignleft size-full wp-image-595" style="margin-left: 0px; margin-right: 10px;" title="hammy_size" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/03/hammy_size.jpg" alt="" width="300" height="200" />Hammy: (roughly 8.5&#215;3.75&#8243;)</strong></p>
<p><strong>Pros:</strong></p>
<ul>
<li><span style="font-weight: normal;">Offers a unique reading experience. Fun to hold, and reads more like a comic strip. Novel, for now.</span></li>
</ul>
<p><strong>Cons:</strong></p>
<ul>
<li><span style="font-weight: normal;">You&#8217;re working with a single tier of a standard comics page, so the storytelling changes. Also, the Tiny Hamilton book was a bit of a pain to collate and staple.</span></li>
</ul>
<h2>Page Count</h2>
<p><strong>8-page:</strong></p>
<p><strong>Pros:</strong></p>
<ul>
<li><span style="font-weight: normal;">Immediate satisfaction of a completed work. Audience can enjoy the work in a single browsing. A great exercise in brevity. Some readers enjoy reading a book they can take in quickly.</span></li>
</ul>
<p><strong>Cons:</strong></p>
<ul>
<li><span style="font-weight: normal;">Obviously not a lot of space to fully explore a world or characters. Working with severe space limitations. Also may be a harder sell as a mini (perceived value).</span></li>
</ul>
<p><strong>16-page:</strong></p>
<p><strong>Pros:</strong></p>
<ul>
<li><span style="font-weight: normal;">A reasonable size for a done-in-one story. Seems more substantial a value when printed.</span></li>
</ul>
<p><strong>Cons:</strong></p>
<ul>
<li><span style="font-weight: normal;">Like the 8-pager, might be a harder sell when printed on its own.</span></li>
</ul>
<p><strong>24-page:</strong></p>
<p><strong>Pros:</strong></p>
<ul>
<li><span style="font-weight: normal;">A page count most often used in serialized American comics. Readers associate a sort of &#8220;gold standard&#8221; in value with this size (though that&#8217;s changing?). A good length for doing a 3-act story (8 pages per act).</span></li>
</ul>
<p><strong>Cons:</strong></p>
<ul>
<li><span style="font-weight: normal;">With the rapid changes in comics format and publishing, is this a dying format? If doing a done-in-one, still dealing with page restrictions.</span></li>
</ul>
<p><strong>100+ page:</strong></p>
<p><strong>Pros:</strong></p>
<ul>
<li>If the story calls for it, you can dwell on scenes for prolonged amounts of pages to get a point/feeling/tone across. In shorter form comics, you have to find a more expedient solution.</li>
</ul>
<p><strong>Cons:</strong></p>
<ul>
<li>Time commitment. You have to live with those characters/situations for a lot of pages. There isn&#8217;t the more immediate gratification that comes with shorter comics.</li>
<li>A freedom of page count might open the opportunity to ramble. You must be extra judicious about choosing moments that best tell the story.</li>
</ul>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li><a href="http://ka-blam.com/printing/index.php?page=Specs">Ka-Blam&#8217;s Technical Specifications Page</a></li>
<li><a href="http://ghettomation.blogspot.com/">The Ghettomation Podcast</a></li>
<li><em><a href="http://monkeymodcomic.com">Monkey Mod</a></em></li>
<li><em><a href="http://cvcomics.com/MARKRUDOLPHILLIO/?page_id=63">John Oxbow: Man Out of Time</a></em></li>
<li><em><a href="http://kevincross.blogspot.com/2009/10/worlds-worst-assassin.html">The World&#8217;s Worst Assassin</a></em></li>
<li><em><a href="http://tinyastronaut.etsy.com">Tiny Hamilton</a></em></li>
<li><em><a href="http://www.indyplanet.com/store/product_info.php?products_id=2993">The Front</a></em><a href="http://www.indyplanet.com/store/product_info.php?products_id=2993">: Pocket Edition</a></li>
</ul>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a>, and <a href="http://twitter.com/kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a></strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=586</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/artandstory_extreme/www.podtrac.com/pts/redirect.mp3/www.comicsaregreat.com/audio/a_s_123.mp3" length="92213956" type="audio/mpeg" />
			<itunes:keywords>ka-blam,POD,print comics,print on demand,printing</itunes:keywords>
		<itunes:subtitle>This week we&#039;re joined again by Kevin Cross for a discussion on the various print formats we&#039;ve explored over our publishing histories, highlighting the pros and cons of each. While there are many more formats beyond what we&#039;ve outlined here,</itunes:subtitle>
		<itunes:summary>This week we&#039;re joined again by Kevin Cross for a discussion on the various print formats we&#039;ve explored over our publishing histories, highlighting the pros and cons of each. While there are many more formats beyond what we&#039;ve outlined here, we focus on the ones we&#039;ve personally used and share our opinions based on experience.
Sizes
Standard Size: (roughly 6.5x10.25&quot;)


Pros:


	Most recognized American comics size. Offers lots of vertical space w/good horizontal space for ambitious layouts. Good for books where the art takes center stage.
	Print costs. Usually standard sizes are cheaper to get printed.

Cons:

	When page count exceeds 100+ pages, format can seem kind of big and unwieldy nowadays.
	Form factor. Not all stories are a good fit for this size. Might have a less intimate feel than, say, a mini-comic.

Manga Size: (roughly 5x7.5&quot;)

Pros:

	More and more comics are being published in this format. The popularity of Manga has made smaller books more favorable with people. Plus it&#039;s a much more portable form factor.


Cons:

	Smaller page size means the art has less room to breathe and sing. Plus, some cartoonists may not want their work being associated with Manga.

Digest: (roughly 4.5x8.5&quot;)

Pros:

	Easy to print at a local kinkos or copy shop, while also printing it as a POD or offset book.
	Very little difficulty in collating or assembly, since it&#039;s based on standard paper sizes.

Cons:

	Depending on the audience, your comic may be assumed to be the work of a hobbyist (depending on the production values).

Rudy: (roughly 5.5x7.25&quot;)

Pros: 

	The smaller print size means smaller original art, which usually means quicker turnaround for books.
	Form factor. There is a totally different feel to a mini comic, than a standard size comic. The size changes the reading experience when you can throw it in your back pocket.

Cons: 

	The smaller size also means you can&#039;t use (at least we can&#039;t) brush for as much of the rendering as you may like. Your tool choice becomes limited from the page size restriction.

Mini-Comic: (roughly 4.5x5.5&quot;)


Pros:

	Possibly the most personal and intimate of the formats. Complete lack of pretense (depending on the production values), which allows the reader to just jump right in.
	Time. A mini can be completed relatively quickly compared to a standard comic.

Cons:

	Still some backlash from the days when they were considered &quot;ashcans&quot;. Some folks overlook them as being less &quot;serious&quot; works.
	Limited space means layouts and rendering style need to be evaluated before committing. For instance, a very detailed style might become muddy at such a small finished size, so typically an opened line or simplified style seems to communicate best.

 Book &amp; Record: (roughly 6x6&quot;) 

Pros:

	The square size (or any non-standard size) creates a perceived difference in content from standard comics, which can be appealing to non comics fans.
	Novelty. Format alone can imply to your readers that this is somehow special.

Cons:

	You almost loose 1 of the typical 3 tiers of a rectangular comics page. From experience, it can make layouts more challenging dealing with more horizontal flow than vertical.

Hammy: (roughly 8.5x3.75&quot;)

Pros:

	Offers a unique reading experience. Fun to hold, and reads more like a comic strip. Novel, for now.

Cons:

	You&#039;re working with a single tier of a standard comics page, so the storytelling changes. Also, the Tiny Hamilton book was a bit of a pain to collate and staple.

Page Count
8-page:

Pros:

	Immediate satisfaction of a completed work. Audience can enjoy the work in a single browsing. A great exercise in brevity. Some readers enjoy reading a book they can take in quickly.

Cons:

	Obviously not a lot of space to fully explore a world or characters. Working with severe space limitations. Also may be a harder sell as a mini (perceived value).

16-page:

Pros:

</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:32:02</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 122 &#8211; The Big Little Triumphs</title>
		<link>http://www.cvcomics.com/artandstory/?p=574</link>
		<comments>http://www.cvcomics.com/artandstory/?p=574#comments</comments>
		<pubDate>Thu, 04 Mar 2010 23:35:45 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[acting]]></category>
		<category><![CDATA[Artistic Process]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[expression]]></category>
		<category><![CDATA[gesture]]></category>
		<category><![CDATA[perspective]]></category>
		<category><![CDATA[Process]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=574</guid>
		<description><![CDATA[This week we explore some of the minor artistic victories we&#8217;ve had throughout our own careers in an effort to highlight some strategies we&#8217;ve used to improve our cartooning. Listen for some overlap between us and the differences in how we achieved those little triumphs, as it demonstrates how there&#8217;s more than one way to [...]]]></description>
			<content:encoded><![CDATA[<p>This week we explore some of the minor artistic victories we&#8217;ve had throughout our own careers in an effort to highlight some strategies we&#8217;ve used to improve our cartooning. Listen for some overlap between us and the differences in how we achieved those little triumphs, as it demonstrates how there&#8217;s more than one way to punch at this cartooning jazz!</p>
<h2>Jerzy&#8217;s:</h2>
<p><strong>1-point perspective down-shot of a person<a href="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/03/torpedoblack.jpg"><img class="alignright size-full wp-image-575" title="torpedoblack" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/03/torpedoblack.jpg" alt="" width="293" height="475" /></a><br />
</strong></p>
<p>Difficult because it uses extreme foreshortening, &amp; easy to goof up.<br />
<strong> </strong></p>
<p><strong>Solution:</strong> Use 1-point perspective trick in &#8220;How To Draw Comics The Marvel Way&#8221; to map the human form onto a 1-point perspective box. This helped to make cars make more sense, too.</p>
<p><strong>Cartoony faces for women</strong></p>
<p>Difficult because each line counts for so much.<br />
<strong> </strong></p>
<p><strong>Solution:</strong> Learned a lot about drawing contours from experimenting with Manga for a few years. Taught me how to use smooth lines for maximum effect.</p>
<p><strong>People just standing</strong></p>
<p>Difficult because people just standing are still in some kind of motion, &amp; easy to make them look stiff.<br />
<strong> </strong></p>
<p><strong>Solution:</strong> applied the trick learned from Mike Grell, turning/angling the shoulders in opposition to the waist, &amp; thinking of the spine as a fluid shape that is always in movement.</p>
<p><strong>Eye Acting</strong></p>
<p><strong><span style="font-weight: normal;">Difficult because you&#8217;re drawing two opposite objects that must work together, show the perspective of the head, &amp; delivers huge amount of acting content.</span></strong></p>
<p><strong><span style="font-weight: normal;"><strong>Solution:</strong> Learned a lot about eye acting with the Brigadier General in The Front. When you only have eyes (&amp; body language) to show the emotion, they eyes are your primary vehicle. Also learned a lot from drawing manga eyes in terms of perspective uses.</span></strong></p>
<p><strong>Blocking</strong></p>
<p>Difficult because you can get lost in the data of acting and illustration work. Easy to overlook the basics.<br />
<strong> </strong></p>
<p><strong>Solution:</strong> Working with Mark on Galactic League of Marshals &amp; Cosmic Adventures of Gena Kranz. Also developed exercise with students which wound up teaching me to look at my shots from a shape/depth standpoint.</p>
<h2>Mark&#8217;s:</h2>
<p><strong>Capturing &#8220;celebrity&#8221; likeness</strong></p>
<p>Difficult because everyone knows what they look like.<br />
<strong> </strong></p>
<p><strong>Solution:</strong> Filling up several sketch books with drawings from tabloid magazines and learning how to focus on specific features.</p>
<p><strong>Drawing women</strong></p>
<p>Difficult because you can&#8217;t fudge a woman&#8217;s body like you can a dude. Every line counts.<br />
<strong> </strong></p>
<p><strong>Solution:</strong> Life drawing, learn the component shapes, how they move different from a man&#8217;s (the hips, waist, legs in particular) as stylized in comics.</p>
<p><strong>Staying on model<a href="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/03/oxbowface.jpg"><img class="alignright size-full wp-image-576" title="oxbowface" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/03/oxbowface.jpg" alt="" width="245" height="223" /></a></strong></p>
<p>Difficult because you have to draw the same thing the same way repeatedly.<br />
<strong> </strong></p>
<p><strong>Solution:</strong> The key here is that it must appear to be the same. One way I&#8217;ve found a bit of latitude with staying on model, is creating several distinct features on each character. Instead of having a guy with subtle features I eggagerate. For instance, John Oxbow has a v in his hairline and overly hooked nose, that way I only need to focus on getting a few things right over and over.</p>
<p><strong>Understanding Perspective</strong></p>
<p>Difficult because you can&#8217;t fake it and have it look right.<br />
<strong> </strong></p>
<p><strong>Solution:</strong> Tracing photographs to find vanishing points instead of starting with a horizon line and placing your vanishing points. That helped me understand where in space an object is and how the fundamentals of perspective work easier than reading tutorials.</p>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li><a href="http://www.amazon.com/gp/product/0671530771?ie=UTF8&amp;tag=arst09-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0671530771">How to Draw Comics the Marvel Way</a><img style="border: none !important; margin: 0px !important;" src="http://www.assoc-amazon.com/e/ir?t=arst09-20&amp;l=as2&amp;o=1&amp;a=0671530771" border="0" alt="" width="1" height="1" /></li>
<li><em><a href="http://cvcomics.com/MARKRUDOLPHILLIO/?page_id=63">John Oxbow: Man out of Time</a></em></li>
<li><em><a href="http://marshals.sugaryserials.com/2008/01/22/2008-01-22_marshals-hv/">The Galactic League of Marshals</a></em></li>
</ul>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow </strong><a href="http://twitter.com/Mark_Rudolph"><strong>Mark</strong></a><strong> and <strong><a href="http://twitter.com/jerzy">Jerzy</a> </strong></strong><strong>on </strong><a href="http://twitter.com/"><strong>Twitter</strong></a><strong>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362"><strong>Subscribe through iTunes</strong></a><strong><br />
</strong><a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362"><strong>RSS Feed</strong></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=574</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/www.comicsaregreat.com/audio/a_s_122.mp3" length="92873195" type="audio/mpeg" />
			<itunes:keywords>acting,Artistic Process,drawing,expression,gesture,perspective,Process</itunes:keywords>
		<itunes:subtitle>This week we explore some of the minor artistic victories we&#039;ve had throughout our own careers in an effort to highlight some strategies we&#039;ve used to improve our cartooning. Listen for some overlap between us and the differences in how we achieved tho...</itunes:subtitle>
		<itunes:summary>This week we explore some of the minor artistic victories we&#039;ve had throughout our own careers in an effort to highlight some strategies we&#039;ve used to improve our cartooning. Listen for some overlap between us and the differences in how we achieved those little triumphs, as it demonstrates how there&#039;s more than one way to punch at this cartooning jazz!
Jerzy&#039;s:
1-point perspective down-shot of a person


Difficult because it uses extreme foreshortening, &amp; easy to goof up.
 

Solution: Use 1-point perspective trick in &quot;How To Draw Comics The Marvel Way&quot; to map the human form onto a 1-point perspective box. This helped to make cars make more sense, too.

Cartoony faces for women

Difficult because each line counts for so much.
 

Solution: Learned a lot about drawing contours from experimenting with Manga for a few years. Taught me how to use smooth lines for maximum effect.

People just standing

Difficult because people just standing are still in some kind of motion, &amp; easy to make them look stiff.
 

Solution: applied the trick learned from Mike Grell, turning/angling the shoulders in opposition to the waist, &amp; thinking of the spine as a fluid shape that is always in movement.

Eye Acting

Difficult because you&#039;re drawing two opposite objects that must work together, show the perspective of the head, &amp; delivers huge amount of acting content.

Solution: Learned a lot about eye acting with the Brigadier General in The Front. When you only have eyes (&amp; body language) to show the emotion, they eyes are your primary vehicle. Also learned a lot from drawing manga eyes in terms of perspective uses.

Blocking

Difficult because you can get lost in the data of acting and illustration work. Easy to overlook the basics.
 

Solution: Working with Mark on Galactic League of Marshals &amp; Cosmic Adventures of Gena Kranz. Also developed exercise with students which wound up teaching me to look at my shots from a shape/depth standpoint.
Mark&#039;s:
Capturing &quot;celebrity&quot; likeness

Difficult because everyone knows what they look like.
 

Solution: Filling up several sketch books with drawings from tabloid magazines and learning how to focus on specific features.

Drawing women

Difficult because you can&#039;t fudge a woman&#039;s body like you can a dude. Every line counts.
 

Solution: Life drawing, learn the component shapes, how they move different from a man&#039;s (the hips, waist, legs in particular) as stylized in comics.

Staying on model

Difficult because you have to draw the same thing the same way repeatedly.
 

Solution: The key here is that it must appear to be the same. One way I&#039;ve found a bit of latitude with staying on model, is creating several distinct features on each character. Instead of having a guy with subtle features I eggagerate. For instance, John Oxbow has a v in his hairline and overly hooked nose, that way I only need to focus on getting a few things right over and over.

Understanding Perspective

Difficult because you can&#039;t fake it and have it look right.
 

Solution: Tracing photographs to find vanishing points instead of starting with a horizon line and placing your vanishing points. That helped me understand where in space an object is and how the fundamentals of perspective work easier than reading tutorials.

Links mentioned in this episode:

	How to Draw Comics the Marvel Way
	John Oxbow: Man out of Time
	The Galactic League of Marshals

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:13:44</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 121 &#8211; The Big Inspiration/Motivation</title>
		<link>http://www.cvcomics.com/artandstory/?p=541</link>
		<comments>http://www.cvcomics.com/artandstory/?p=541#comments</comments>
		<pubDate>Wed, 24 Feb 2010 17:40:29 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[motivation]]></category>
		<category><![CDATA[Process]]></category>
		<category><![CDATA[reference material]]></category>
		<category><![CDATA[Sketching]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=541</guid>
		<description><![CDATA[Is inspiration a magical thing that only happens in a place of pristine isolation, capriciously visiting you in your studio only when it sees fit? Of course not! This week we&#8217;re joined by Kevin Cross to discuss the techniques we&#8217;ve developed over the years to make inspiration part of our daily lives.
Some of the techniques/tools [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-542 alignright" title="inspiration" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/02/inspiration.jpg" alt="" width="200" height="200" />Is inspiration a magical thing that only happens in a place of pristine isolation, capriciously visiting you in your studio only when it sees fit? Of course not! This week we&#8217;re joined by <a href="http://kevincross.net">Kevin Cross</a> to discuss the techniques we&#8217;ve developed over the years to make inspiration part of our daily lives.</p>
<p><strong>Some of the techniques/tools we mention during our discussion:</strong></p>
<ul>
<li>Reading</li>
<li>Keeping a sketch journal/Moleskine</li>
<li>Photographing anything that seems interesting</li>
</ul>
<p>We close out the discussion with some thoughts on keeping ourselves motivated, inspired by a voicemail sent to us by <a href="http://jimlujan.com/">Jim Lujan</a>.</p>
<p><strong>Some of the motivational items we discuss during our discussion:</strong></p>
<ul>
<li>Art Buddies</li>
<li>Great Works</li>
<li>Personal Progression</li>
<li>Author Essays</li>
</ul>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li><a href="http://www.amazon.com/gp/product/1897299354?ie=UTF8&amp;tag=arst09-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1897299354"><em>What It Is</em>, by Lynda Barry</a><img style="border: none !important; margin: 0px !important;" src="http://www.assoc-amazon.com/e/ir?t=arst09-20&amp;l=as2&amp;o=1&amp;a=1897299354" border="0" alt="" width="1" height="1" /></li>
<li><a href="http://www.evernote.com/">Evernote</a></li>
<li><a href="http://www.evernote.com/"></a><a href="http://gogoillustration.com">Go! Go! Illustration</a></li>
<li><a href="http://gogoillustration.com"></a><a href="http://upfair.org">UP! Fair</a></li>
<li><a href="http://upfair.org"></a><a href="http://monkeymodcomic.com"><em>Monkey Mod</em></a></li>
<li><a href="http://monkeymodcomic.com"></a><a href="http://ghettomation.blogspot.com">Ghettomation</a></li>
</ul>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow </strong><a href="http://twitter.com/Mark_Rudolph"><strong>Mark</strong></a><strong>, </strong><strong><a href="http://twitter.com/jerzy">Jerzy</a>, and <a href="http://twitter.com/kevincross">Kevin</a></strong><strong> on </strong><a href="http://twitter.com/"><strong>Twitter</strong></a><strong>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=541</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/www.comicsaregreat.com/audio/a_s_121.mp3" length="91492202" type="audio/mpeg" />
			<itunes:keywords>ideas,inspiration,motivation,Process,reference material,Sketching,Writing</itunes:keywords>
		<itunes:subtitle>Is inspiration a magical thing that only happens in a place of pristine isolation, capriciously visiting you in your studio only when it sees fit? Of course not! This week we&#039;re joined by Kevin Cross to discuss the techniques we&#039;ve developed over the y...</itunes:subtitle>
		<itunes:summary>Is inspiration a magical thing that only happens in a place of pristine isolation, capriciously visiting you in your studio only when it sees fit? Of course not! This week we&#039;re joined by Kevin Cross to discuss the techniques we&#039;ve developed over the years to make inspiration part of our daily lives.

Some of the techniques/tools we mention during our discussion:

	Reading
	Keeping a sketch journal/Moleskine
	Photographing anything that seems interesting

We close out the discussion with some thoughts on keeping ourselves motivated, inspired by a voicemail sent to us by Jim Lujan.

Some of the motivational items we discuss during our discussion:

	Art Buddies
	Great Works
	Personal Progression
	Author Essays

Links mentioned in this episode:

	What It Is, by Lynda Barry
	Evernote
	Go! Go! Illustration
	UP! Fair
	Monkey Mod
	Ghettomation

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark, Jerzy, and Kevin on Twitter!

Subscribe through iTunes
RSS Feed</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:35:14</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story &#8211; Your Comic From The Ground Up, Pt 7</title>
		<link>http://www.cvcomics.com/artandstory/?p=514</link>
		<comments>http://www.cvcomics.com/artandstory/?p=514#comments</comments>
		<pubDate>Wed, 17 Feb 2010 17:20:53 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[analog tools]]></category>
		<category><![CDATA[coloring]]></category>
		<category><![CDATA[digital tools]]></category>
		<category><![CDATA[Scanning]]></category>
		<category><![CDATA[toning]]></category>
		<category><![CDATA[Your Comic From The Ground Up]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=514</guid>
		<description><![CDATA[We&#8217;re back with another installment of the Your Comic From The Ground Up series, and this time it&#8217;s all about digitizing, toning, and coloring! As with previous episodes, we begin with a theoretical discussion on this stage of the process, followed by some practical strategies to make your comic a reality.
Theory
Considerations when choosing between coloring [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/02/logo_comicfromgroundup7_200.jpg"><img class="size-full wp-image-515 alignright" title="logo_comicfromgroundup7_200" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/02/logo_comicfromgroundup7_200.jpg" alt="" width="200" height="200" /></a>We&#8217;re back with another installment of the <a href="http://www.cvcomics.com/artandstory/?tag=your-comic-from-the-ground-up">Your Comic From The Ground Up</a> series, and this time it&#8217;s all about digitizing, toning, and coloring! As with previous episodes, we begin with a theoretical discussion on this stage of the process, followed by some practical strategies to make your comic a reality.</p>
<h2>Theory</h2>
<p><strong>Considerations when choosing between coloring and toning your comic:</strong></p>
<p><strong>Thematic Tones</strong></p>
<p><strong>Determine the level of vibrancy/sophistication in your story’s tone</strong></p>
<ul>
<li>A wider range of colors lends to a more energetic, bombastic storytelling style</li>
<li>Limited color palettes lend to a more sophisticated or subdued storytelling style</li>
<li>Greyscale color palette leaves more opportunities for the illustration itself to deliver tonal data (can be bombastic OR subdued, but linework/layout/blocking/moment choice delivers more of this data)</li>
</ul>
<p><strong>Rendering Style</strong></p>
<p><strong>Regardless of color palette, the style of rending affects story tone and clarity</strong></p>
<ul>
<li>Don’t compete with your line style (ex. over render colors on highly detailed line style)</li>
<li>Choose a rendering style that contributes to the tone of the work</li>
<li>Flat colors/tones</li>
<li>Painterly</li>
<li>Gradient</li>
<li>Mechanical Tones/Ben Day Dots</li>
</ul>
<p><strong>Delivery Mechanism(s)</strong></p>
<p><strong>Will it be digital only, or will you print it, too?</strong></p>
<ul>
<li>In digital distribution, color is virtually free (though you have to worry about audience monitor calibration)</li>
<li>Color is expensive in print, and you have to learn a little more about file prep</li>
</ul>
<p><strong>Time</strong></p>
<p><strong>Choosing between color and b&amp;w and which rendering style you land on will affect the time required to complete a page!</strong></p>
<ul>
<li>It’s okay to choose a rendering style with this as your top concern&#8211;the rest of your production values/style will adjust to fit</li>
</ul>
<blockquote><p><strong>A few thoughts on Digital vs. Analog coloring/rendering</strong><a href="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/02/digital-analog.jpg"><img class="alignright size-full wp-image-516" title="digital-analog" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/02/digital-analog.jpg" alt="" width="274" height="454" /></a></p>
<p><strong>Pros for digital</strong></p>
<ul>
<li>Easy to edit/redo</li>
<li>Easy to store</li>
<li>Easy to prep for printing</li>
<li>No tools to clean</li>
</ul>
<p><strong>Cons for digital</strong></p>
<ul>
<li>More tricky to make it look analog (if that’s what you want)</li>
<li>Software/hardware is expensive</li>
<li>Storage solutions get expensive</li>
</ul>
<p><strong>Pros for analog</strong></p>
<ul>
<li>Immediacy of completed work</li>
<li>Original artwork to display/sell</li>
<li>Cheap to store</li>
</ul>
<p><strong>Cons for analog</strong></p>
<ul>
<li>Tool maintenance</li>
<li>Tools may be hard to find</li>
<li>Digitizing may be trickier, depending on image size</li>
</ul>
</blockquote>
<h2>Practical</h2>
<p><strong>Digitizing and Cleanup:</strong></p>
<p><strong> </strong></p>
<p><strong>Scanning<a href="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/02/levels.jpg"><img class="alignright size-full wp-image-517" title="levels" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/02/levels.jpg" alt="" width="300" height="206" /></a><br />
</strong></p>
<ul>
<li>Scan line art @ 600dpi grayscale (no sharpening or filters&#8211;raw scan)</li>
<li>Open in Photoshop</li>
<li>Image&gt;Adjustments&gt;Levels (input levels set to 129, 1.00, 131)</li>
<li>Image&gt;Adjustments&gt;Threshold (set slider around 128)</li>
<li>Use Pencil tool to clean up lineart (fixing inking errors, filling in blacks)</li>
<li>SAVE THIS VERSION IN A FOLDER CALLED “INKS”</li>
<li>If grayscale or color, reduce file size to 300 dpi If pure B&amp;W, leave at 600 dpi</li>
<li>SAVE THIS VERSION IN A FOLDER CALLED “COLORS” OR “TONES”</li>
</ul>
<p><strong>Flats Prep</strong></p>
<ul>
<li>Once line art is cleaned up, duplicate the layer and call the copy below “flats”</li>
<li>Isolating lineart on its own layer (<a href="http://www.youtube.com/watch?v=YDT8N8HxHkI">tutorial here</a>)</li>
<li>Using <a href="http://mortimer.hp.infoseek.co.jp/iweb/index.html">Cocoapotrace</a> to turn lineart into vector art</li>
<li>Hide line art layer and use <a href="http://www.bpelt.com/psplugins/flatting.html">Bpelt plugin</a></li>
<li>Finish cleaning up flats (using magic wand &amp; lasso tools w “Anti Alias” OFF)</li>
<li>Duplicate flats layer and name it “colors” or “tones”</li>
</ul>
<p><strong> </strong></p>
<p><strong>Coloring/Toning </strong></p>
<ul>
<li>Lasso Tool</li>
<li>Quick Mask</li>
<li>Creating a color/tone Swatch Palette</li>
<li>Color holds</li>
<li>Using layers to create color harmonies</li>
</ul>
<p><strong>Analog Coloring/Toning </strong></p>
<ul>
<li>Preferred Brushes</li>
<li>Paper</li>
<li>Using Mechanical Tones</li>
</ul>
<p><strong>Assignment for this episode:</strong></p>
<ul>
<li>One chapter of comic cleaned up and toned/colored.</li>
</ul>
<p><strong>For</strong><strong> more on the subjects covered in this episode, check out these past Art &amp; Story podcasts:</strong></p>
<ul>
<li><a href="http://www.cvcomics.com/artandstory/?p=339">A&amp;S 105-The Big Tone</a></li>
</ul>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow </strong><a href="http://twitter.com/Mark_Rudolph"><strong>Mark</strong></a><strong> and </strong><a href="http://twitter.com/jerzy"><strong>Jerzy</strong></a><strong> on </strong><a href="http://twitter.com/"><strong>Twitter</strong></a><strong>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362"><strong>Subscribe through iTunes</strong></a><strong><br />
</strong><a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362"><strong>RSS Feed</strong></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=514</wfw:commentRss>
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<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/www.comicsaregreat.com/audio/ycftgu_07.mp3" length="93256294" type="audio/mpeg" />
			<itunes:keywords>analog tools,coloring,digital tools,Scanning,toning,Your Comic From The Ground Up</itunes:keywords>
		<itunes:subtitle>We&#039;re back with another installment of the Your Comic From The Ground Up series, and this time it&#039;s all about digitizing, toning, and coloring! As with previous episodes, we begin with a theoretical discussion on this stage of the process,</itunes:subtitle>
		<itunes:summary>We&#039;re back with another installment of the Your Comic From The Ground Up series, and this time it&#039;s all about digitizing, toning, and coloring! As with previous episodes, we begin with a theoretical discussion on this stage of the process, followed by some practical strategies to make your comic a reality.
Theory
Considerations when choosing between coloring and toning your comic:

Thematic Tones

Determine the level of vibrancy/sophistication in your story’s tone

	A wider range of colors lends to a more energetic, bombastic storytelling style
	Limited color palettes lend to a more sophisticated or subdued storytelling style
	Greyscale color palette leaves more opportunities for the illustration itself to deliver tonal data (can be bombastic OR subdued, but linework/layout/blocking/moment choice delivers more of this data)

Rendering Style

Regardless of color palette, the style of rending affects story tone and clarity

	Don’t compete with your line style (ex. over render colors on highly detailed line style)
	Choose a rendering style that contributes to the tone of the work
	Flat colors/tones
	Painterly
	Gradient
	Mechanical Tones/Ben Day Dots

Delivery Mechanism(s)

Will it be digital only, or will you print it, too?

	In digital distribution, color is virtually free (though you have to worry about audience monitor calibration)
	Color is expensive in print, and you have to learn a little more about file prep

Time

Choosing between color and b&amp;w and which rendering style you land on will affect the time required to complete a page!

	It’s okay to choose a rendering style with this as your top concern--the rest of your production values/style will adjust to fit

A few thoughts on Digital vs. Analog coloring/rendering

Pros for digital

	Easy to edit/redo
	Easy to store
	Easy to prep for printing
	No tools to clean

Cons for digital

	More tricky to make it look analog (if that’s what you want)
	Software/hardware is expensive
	Storage solutions get expensive

Pros for analog

	Immediacy of completed work
	Original artwork to display/sell
	Cheap to store

Cons for analog

	Tool maintenance
	Tools may be hard to find
	Digitizing may be trickier, depending on image size


Practical
Digitizing and Cleanup:

 

Scanning


	Scan line art @ 600dpi grayscale (no sharpening or filters--raw scan)
	Open in Photoshop
	Image&gt;Adjustments&gt;Levels (input levels set to 129, 1.00, 131)
	Image&gt;Adjustments&gt;Threshold (set slider around 128)
	Use Pencil tool to clean up lineart (fixing inking errors, filling in blacks)
	SAVE THIS VERSION IN A FOLDER CALLED “INKS”
	If grayscale or color, reduce file size to 300 dpi If pure B&amp;W, leave at 600 dpi
	SAVE THIS VERSION IN A FOLDER CALLED “COLORS” OR “TONES”

Flats Prep

	Once line art is cleaned up, duplicate the layer and call the copy below “flats”
	Isolating lineart on its own layer (tutorial here)
	Using Cocoapotrace to turn lineart into vector art
	Hide line art layer and use Bpelt plugin
	Finish cleaning up flats (using magic wand &amp; lasso tools w “Anti Alias” OFF)
	Duplicate flats layer and name it “colors” or “tones”

 

Coloring/Toning 

	Lasso Tool
	Quick Mask
	Creating a color/tone Swatch Palette
	Color holds
	Using layers to create color harmonies

Analog Coloring/Toning 

	Preferred Brushes
	Paper
	Using Mechanical Tones

Assignment for this episode:

	One chapter of comic cleaned up and toned/colored.

For more on the subjects covered in this episode, check out these past Art &amp; Story podcasts:

	A&amp;S 105-The Big Tone

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:55:24</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 120 &#8211; The Big Potpourri VI</title>
		<link>http://www.cvcomics.com/artandstory/?p=508</link>
		<comments>http://www.cvcomics.com/artandstory/?p=508#comments</comments>
		<pubDate>Wed, 10 Feb 2010 05:30:34 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Inking]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[Penciling]]></category>
		<category><![CDATA[persona]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=508</guid>
		<description><![CDATA[We tackle two Storrior-provided topics this week with the help of our pal Kevin Cross:
First up, at which size should we draw our pages? We break our discussion into the following realms of concern:

Artistic advantages/disadvantages of drawing big/small
Technical advantages/disadvantages of drawing big/small

After that we address a question posed to us by Stef of Sarah Zero:
Personality-what [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/02/a_s_120_art.jpg"><img class="alignright size-full wp-image-509" title="Fortune Cookie Wisdom" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/02/a_s_120_art.jpg" alt="" width="200" height="300" /></a>We tackle <em>two</em> Storrior-provided topics this week with the help of our pal <a href="http://kevincross.net">Kevin Cross</a>:</p>
<p>First up, <em>at which size should we draw our pages?</em> We break our discussion into the following realms of concern:</p>
<ul>
<li>Artistic advantages/disadvantages of drawing big/small</li>
<li>Technical advantages/disadvantages of drawing big/small</li>
</ul>
<p>After that we address a question posed to us by <a href="http://twitter.com/sarah_zero">Stef</a> of <a href="http://sarahzero.com/">Sarah Zero</a>:</p>
<p>Personality-what do we think about in our personal and professional dealings online? We divide our discussion into the following concerns:</p>
<ul>
<li>Attitude</li>
<li>Social Networking</li>
<li>Peer &amp; client relations</li>
<li>Approachability</li>
<li>Congeniality</li>
</ul>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li><a href="http://gogoillustration.com">Go! Go! Illustration</a></li>
<li><a href="http://upfair.org">UP! Fair</a></li>
<li><a href="http://monkeymodcomic.com">Monkey Mod</a></li>
<li><a href="http://illustrationparty.blogspot.com">Big Illustration Party Time</a></li>
<li><a href="http://ghettomation.blogspot.com">Ghettomation</a></li>
<li><a href="http://brandondayton.com/website/2010/02/brushamania-2/">Brandon Dayton&#8217;s Photoshop Brush giveaway</a></li>
</ul>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow </strong><a href="http://twitter.com/Mark_Rudolph"><strong>Mark</strong></a><strong> and </strong><a href="http://twitter.com/jerzy"><strong>Jerzy</strong></a><strong> on </strong><a href="http://twitter.com/"><strong>Twitter</strong></a><strong>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=508</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/www.comicsaregreat.com/audio/a_s_120.mp3" length="87876035" type="audio/mpeg" />
			<itunes:keywords>Inking,marketing,Penciling,persona</itunes:keywords>
		<itunes:subtitle>We tackle two Storrior-provided topics this week with the help of our pal Kevin Cross: - First up, at which size should we draw our pages? We break our discussion into the following realms of concern: -   Artistic advantages/disadvantages of drawing bi...</itunes:subtitle>
		<itunes:summary>We tackle two Storrior-provided topics this week with the help of our pal Kevin Cross:

First up, at which size should we draw our pages? We break our discussion into the following realms of concern:

	Artistic advantages/disadvantages of drawing big/small
	Technical advantages/disadvantages of drawing big/small

After that we address a question posed to us by Stef of Sarah Zero:

Personality-what do we think about in our personal and professional dealings online? We divide our discussion into the following concerns:

	Attitude
	Social Networking
	Peer &amp; client relations
	Approachability
	Congeniality

Links mentioned in this episode:

	Go! Go! Illustration
	UP! Fair
	Monkey Mod
	Big Illustration Party Time
	Ghettomation
	Brandon Dayton&#039;s Photoshop Brush giveaway

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:31:28</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 119 &#8211; The Big Dynamism</title>
		<link>http://www.cvcomics.com/artandstory/?p=490</link>
		<comments>http://www.cvcomics.com/artandstory/?p=490#comments</comments>
		<pubDate>Wed, 03 Feb 2010 04:33:42 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[acting]]></category>
		<category><![CDATA[blocking]]></category>
		<category><![CDATA[body language]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[facial expression]]></category>
		<category><![CDATA[gesture]]></category>
		<category><![CDATA[page layout]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=490</guid>
		<description><![CDATA[Inspired by some recent sketches we&#8217;ve been working on at the Go! Go! Illustration sketch blog, we tackle the subject of dynamism in comics storytelling. That is to say, how to achieve a sense of movement in our images despite their static nature.
We break our discussion into the following realms of concern:
Construction

Finding the &#8220;moments between [...]]]></description>
			<content:encoded><![CDATA[<p>Inspired by some recent sketches we&#8217;ve been working on at the Go! Go! Illustration sketch blog, we tackle the subject of dynamism in comics storytelling. That is to say, how to achieve a sense of movement in our images despite their static nature.</p>
<p>We break our discussion into the following realms of concern:</p>
<p><strong>Construction</strong></p>
<ul>
<li>Finding the &#8220;moments between the keyframes&#8221; (as opposed to How to Draw Comics the Marvel Way&#8217;s chart)<img class="alignright size-full wp-image-491" title="punch chart" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/02/punchchart.jpg" alt="punch chart" width="324" height="231" /></li>
<li>Turning shoulders in opposition to the waist</li>
<li>Spread/fan fingers</li>
<li>Remember the spine as key to acting/action</li>
<li>Strong, but off-balance poses</li>
<li>Contrast (Either with color or b/w) creates a through line on the page. Can lead the eye, but also emphasizes impact.</li>
<li>Exaggeration. Not only in poses, but in body construction. Look at a figure drawn by Mort Drucker, then one by John Buscema.</li>
</ul>
<p><strong>Lines</strong></p>
<ul>
<li>Smooth</li>
<li>Short/Brisk</li>
<li>Jagged</li>
</ul>
<p><strong>Framing/Viewing Angle</strong><img class="alignright size-full wp-image-492" title="artandstory_119_art01" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/02/artandstory_119_art01.jpg" alt="artandstory_119_art01" width="300" height="452" /></p>
<ul>
<li>Worm&#8217;s Eye View</li>
<li>Tilted viewing angle</li>
<li>Constructing your shots. Bending reality to make a more dramatic shot. Similar to German Expressionist Film&#8217;s use of shadow.</li>
</ul>
<p><strong>Special Effects</strong></p>
<ul>
<li>Subjective imagery behind the character (burst lines, psychedelic montage describe the emotions dynamically)</li>
<li>Panel border effects (Jagged, rhomboid, round, etc)</li>
<li>Size relationships (big=emphatic)</li>
</ul>
<p><strong>UPDATE</strong>: We&#8217;re joined for a special addendum to this episode by <a href="http://www.luisescobarblog.com/">Luis Escobar</a>. He was kind enough to lend a few more points to the discussion in an effort to clarify some of Jerzy&#8217;s earlier points in the episode.</p>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li><a href="http://gogoillustration.tumblr.com">Go! Go! Illustration Sketch Blog</a> (particularly the <a href="http://gogoillustration.tumblr.com/post/365470473/manefaces01">Man-E-Faces</a> and <a href="http://gogoillustration.tumblr.com/post/346235538/she-ra">She-Ra</a> sketches)</li>
<li><a href="http://www.webcomicsnation.com/jerzy/tbhe/series.php?view=archive&#038;chapter=40801">Jerzy&#8217;s 1995 mini-comic <em>The Black Hole Equation</em></a></li>
<li><a href="http://mlatcomics.com/upfair">UP! Fair</a></li>
<li><a href="http://illustrationparty.blogspot.com/2010/01/hangover-episode-7-zipidee-doo-dah.html">Big Illustration Party Time Hangover</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?p=408">Art &amp; Story 108 &#8211; The Big Acting</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?p=306">Art &amp; Story 85 &#8211; The Big Visual Narrative I</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?p=334">Art &amp; Story 87 &#8211; The Big Visual Narrative II</a></li>
</ul>
<p><strong>And here are some books mentioned in this episode:</strong></p>
<table border="0" cellspacing="4" cellpadding="0">
<tr>
<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=0823015521&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></td>
<td>
					<iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=0823015777&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></td>
<td>
					<iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=0823013685&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></td>
</tr>
</table>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong style="font-weight: bold;">Follow </strong><a href="http://twitter.com/Mark_Rudolph"><strong style="font-weight: bold;">Mark</strong></a><strong style="font-weight: bold;"> and </strong><a href="http://twitter.com/jerzy"><strong style="font-weight: bold;">Jerzy</strong></a><strong style="font-weight: bold;"> on </strong><a href="http://twitter.com/"><strong style="font-weight: bold;">Twitter</strong></a><strong style="font-weight: bold;">!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=490</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/www.comicsaregreat.com/audio/a_s_119.mp3" length="83928553" type="audio/mpeg" />
			<itunes:keywords>acting,blocking,body language,drawing,facial expression,gesture,page layout</itunes:keywords>
		<itunes:subtitle>Inspired by some recent sketches we&#039;ve been working on at the Go! Go! Illustration sketch blog, we tackle the subject of dynamism in comics storytelling. That is to say, how to achieve a sense of movement in our images despite their static nature.</itunes:subtitle>
		<itunes:summary>Inspired by some recent sketches we&#039;ve been working on at the Go! Go! Illustration sketch blog, we tackle the subject of dynamism in comics storytelling. That is to say, how to achieve a sense of movement in our images despite their static nature.

We break our discussion into the following realms of concern:

Construction

	Finding the &quot;moments between the keyframes&quot; (as opposed to How to Draw Comics the Marvel Way&#039;s chart)
	Turning shoulders in opposition to the waist
	Spread/fan fingers
	Remember the spine as key to acting/action
	Strong, but off-balance poses
	Contrast (Either with color or b/w) creates a through line on the page. Can lead the eye, but also emphasizes impact.
	Exaggeration. Not only in poses, but in body construction. Look at a figure drawn by Mort Drucker, then one by John Buscema.

Lines

	Smooth
	Short/Brisk
	Jagged

Framing/Viewing Angle

	Worm&#039;s Eye View
	Tilted viewing angle
	Constructing your shots. Bending reality to make a more dramatic shot. Similar to German Expressionist Film&#039;s use of shadow.

Special Effects

	Subjective imagery behind the character (burst lines, psychedelic montage describe the emotions dynamically)
	Panel border effects (Jagged, rhomboid, round, etc)
	Size relationships (big=emphatic)


UPDATE: We&#039;re joined for a special addendum to this episode by Luis Escobar. He was kind enough to lend a few more points to the discussion in an effort to clarify some of Jerzy&#039;s earlier points in the episode.

Links mentioned in this episode:

	Go! Go! Illustration Sketch Blog (particularly the Man-E-Faces and She-Ra sketches)
	Jerzy&#039;s 1995 mini-comic The Black Hole Equation
	UP! Fair
	Big Illustration Party Time Hangover
	Art &amp; Story 108 - The Big Acting
	Art &amp; Story 85 - The Big Visual Narrative I
	Art &amp; Story 87 - The Big Visual Narrative II


And here are some books mentioned in this episode:

			
				
				
					
				
					
			
		

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed
</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:27:21</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 118 &#8211; The Big iPad</title>
		<link>http://www.cvcomics.com/artandstory/?p=486</link>
		<comments>http://www.cvcomics.com/artandstory/?p=486#comments</comments>
		<pubDate>Thu, 28 Jan 2010 05:09:52 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[digital tools]]></category>
		<category><![CDATA[Inking]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[self promotion]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=486</guid>
		<description><![CDATA[We jump off of the excitement over today&#8217;s news about the new Apple product to have a discussion about what this new device means for the independent creator/publisher, and what it could mean for publishing in general.
For the sake of framing the discussion, we feel obliged to point out that we&#8217;re operating on the following [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.apple.com/ipad/"><img class="alignright size-full wp-image-488" title="ipad" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/01/ipad1.jpg" alt="ipad" width="300" height="188" /></a>We jump off of the excitement over <a href="http://events.apple.com.edgesuite.net/1001q3f8hhr/event/index.html">today&#8217;s news about the new Apple product</a> to have a discussion about what this new device means for the independent creator/publisher, and what it could mean for publishing in general.</p>
<p>For the sake of framing the discussion, we feel obliged to point out that we&#8217;re operating on the following premises:</p>
<ul>
<li>Apple will probably sell a lot of these devices</li>
<li>The later iterations of the device will be cheaper and more powerful</li>
<li>Apple will eventually open up the iBook store to allow all publishers to sell ebooks through their store</li>
</ul>
<p>We talk about the three ways this device presents independent publishers for getting their content to readers and further develop &#8220;super fans&#8221;:</p>
<ul>
<li>Webcomics presented through the Safari browser, perfectly suited to page-style comics</li>
<li>The iBook store, with EPUB format books</li>
<li>Putting one&#8217;s content into an App</li>
</ul>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li><em><a href="http://nemu-nemu.com">nemu*nemu</a></em>, a webcomic by Scott Yoshinaga and Audra Furuichi</li>
<li><a href="http://www.pixelcorps.tv/twim_168">This Week in Media podcast</a></li>
<li><a href="http://gogoillustration.tumblr.com">The Go! Go! Illustration sketchblog</a></li>
<li><a href="http://cvcomics.com/video/?p=56">A video of Jerzy doing a daily sketch</a></li>
<li><a href="http://monkeymodcomic.com">Kevin Cross</a></li>
<li><a href="http://cricket-press.com">Sara Turner</a></li>
</ul>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow </strong><a href="http://twitter.com/Mark_Rudolph"><strong>Mark</strong></a><strong> and </strong><a href="http://twitter.com/jerzy"><strong>Jerzy</strong></a><strong> on </strong><a href="http://twitter.com/"><strong>Twitter</strong></a><strong>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=486</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/www.comicsaregreat.com/audio/a_s_118.mp3" length="77154669" type="audio/mpeg" />
			<itunes:keywords>digital tools,Inking,media,publishing,self promotion</itunes:keywords>
		<itunes:subtitle>We jump off of the excitement over today&#039;s news about the new Apple product to have a discussion about what this new device means for the independent creator/publisher, and what it could mean for publishing in general.</itunes:subtitle>
		<itunes:summary>We jump off of the excitement over today&#039;s news about the new Apple product to have a discussion about what this new device means for the independent creator/publisher, and what it could mean for publishing in general.

For the sake of framing the discussion, we feel obliged to point out that we&#039;re operating on the following premises:

	Apple will probably sell a lot of these devices
	The later iterations of the device will be cheaper and more powerful
	Apple will eventually open up the iBook store to allow all publishers to sell ebooks through their store

We talk about the three ways this device presents independent publishers for getting their content to readers and further develop &quot;super fans&quot;:

	Webcomics presented through the Safari browser, perfectly suited to page-style comics
	The iBook store, with EPUB format books
	Putting one&#039;s content into an App

Links mentioned in this episode:

	nemu*nemu, a webcomic by Scott Yoshinaga and Audra Furuichi
	This Week in Media podcast
	The Go! Go! Illustration sketchblog
	A video of Jerzy doing a daily sketch
	Kevin Cross
	Sara Turner

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed
</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:20:18</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 117 &#8211; The Big Ka-Blam</title>
		<link>http://www.cvcomics.com/artandstory/?p=482</link>
		<comments>http://www.cvcomics.com/artandstory/?p=482#comments</comments>
		<pubDate>Thu, 21 Jan 2010 05:37:34 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[ka-blam]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[print comics]]></category>
		<category><![CDATA[print on demand]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[self promotion]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=482</guid>
		<description><![CDATA[It&#8217;s a special live recording this week with Barry Gregory and Thomas Florimonte of Ka-Blam Digital Printing, IndyPlanet, and ComicsMonkey!
We start with an overview of their print on demand services, how IndyPlanet works as an online fulfillment service, and what they hope to achieve with their latest endeavor, the ComicsMonkey distribution service.
Throughout our conversation we [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s a special live recording this week with <a href="http://twitter.com/barrygregory">Barry Gregory</a> and <a href="http://twitter.com/tflorimonte">Thomas Florimonte</a> of <a href="http://ka-blam.com">Ka-Blam Digital Printing</a>, <a href="http://indyplanet.com">IndyPlanet</a>, and <a href="http://comicsmonkey.com">ComicsMonkey</a>!</p>
<p><a href="http://ka-blam.com"><img class="aligncenter size-full wp-image-483" title="kb468x60" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/01/kb468x601.gif" alt="kb468x60" width="468" height="60" /></a>We start with an overview of their print on demand services, how IndyPlanet works as an online fulfillment service, and what they hope to achieve with their latest endeavor, the ComicsMonkey distribution service.</p>
<p>Throughout our conversation we explore how important the independent publisher and POD will be in the changing landscape of publishing, some general advice on how to avail one&#8217;s self of their products and services, and we even take some calls from listeners.</p>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li><a href="http://ka-blam.com/printing/index.php?page=Specs">Ka-Blam&#8217;s Technical Specifications Page</a></li>
<li><a href="http://ka-blam.com/printing/index.php?page=MessageCenter">The Ka-Blam Message Center</a></li>
<li><a href="http://www.amazon.com/gp/product/B000OFC1YY?ie=UTF8&amp;tag=arst09-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B000OFC1YY">Pantone huey Pro MEU113</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=arst09-20&amp;l=as2&amp;o=1&amp;a=B000OFC1YY" border="0" alt="" width="1" height="1" /></li>
<li><a href="http://twitter.com/indyplanet">IndyPlanet on Twitter</a></li>
</ul>
<p>To read a transcript of the chat client from this or any episode of Art &amp; Story Alive, and to hear from all of the great listeners who couldn&#8217;t make it into the audio, check out this <a href="http://www.marketing-ideas.org/TalkShoe-Instant-Chat-Grabber.php">Talkshoe Transcript Generator</a>, and type in the Show ID <strong>49181</strong>. <a href="http://twitter.com/jennigregory">Jenni Gregory</a> was in the chat throughout the episode answering many questions that did not make it into the discussion, so it&#8217;s worth a read!</p>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow </strong><a href="http://twitter.com/Mark_Rudolph"><strong>Mark</strong></a><strong> and </strong><a href="http://twitter.com/jerzy"><strong>Jerzy</strong></a><strong> on </strong><a href="http://twitter.com/"><strong>Twitter</strong></a><strong>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=482</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/www.comicsaregreat.com/audio/a_s_117.mp3" length="90122107" type="audio/mpeg" />
			<itunes:keywords>ka-blam,marketing,print comics,print on demand,publishing,self promotion</itunes:keywords>
		<itunes:subtitle>It&#039;s a special live recording this week with Barry Gregory and Thomas Florimonte of Ka-Blam Digital Printing, IndyPlanet, and ComicsMonkey! - We start with an overview of their print on demand services, how IndyPlanet works as an online fulfillment ser...</itunes:subtitle>
		<itunes:summary>It&#039;s a special live recording this week with Barry Gregory and Thomas Florimonte of Ka-Blam Digital Printing, IndyPlanet, and ComicsMonkey!

We start with an overview of their print on demand services, how IndyPlanet works as an online fulfillment service, and what they hope to achieve with their latest endeavor, the ComicsMonkey distribution service.

Throughout our conversation we explore how important the independent publisher and POD will be in the changing landscape of publishing, some general advice on how to avail one&#039;s self of their products and services, and we even take some calls from listeners.

Links mentioned in this episode:

	Ka-Blam&#039;s Technical Specifications Page
	The Ka-Blam Message Center
	Pantone huey Pro MEU113
	IndyPlanet on Twitter

To read a transcript of the chat client from this or any episode of Art &amp; Story Alive, and to hear from all of the great listeners who couldn&#039;t make it into the audio, check out this Talkshoe Transcript Generator, and type in the Show ID 49181. Jenni Gregory was in the chat throughout the episode answering many questions that did not make it into the discussion, so it&#039;s worth a read!

The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed
</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:41:05</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 116 &#8211; The Big UP! Fair</title>
		<link>http://www.cvcomics.com/artandstory/?p=476</link>
		<comments>http://www.cvcomics.com/artandstory/?p=476#comments</comments>
		<pubDate>Wed, 13 Jan 2010 03:00:45 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Conventions]]></category>
		<category><![CDATA[Teaching Arts]]></category>
		<category><![CDATA[up! fair]]></category>
		<category><![CDATA[Workshops]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=476</guid>
		<description><![CDATA[We&#8217;re joined by Kevin Cross and Sara Turner to formally announce the first annual UP! Fair to be held in Lexington, Kentucky this November 19-20! We spend an hour or so discussing our vision for the event, the philosophy behind it, and how you can get involved.
If you are an independent cartoonist, we think you&#8217;ll [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://mlatcomics.com/upfair"><img class="size-full wp-image-477 alignright" title="UP! Fair" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/01/up_logo_250.jpg" alt="UP! Fair" width="200" height="352" /></a>We&#8217;re joined by <a href="http://kevincross.net">Kevin Cross</a> and <a href="http://cricket-press.com">Sara Turner</a> to formally announce the first annual <a href="http://mlatcomics.com/upfair">UP! Fair</a> to be held in Lexington, Kentucky this November 19-20! We spend an hour or so discussing our vision for the event, the philosophy behind it, and how you can get involved.</p>
<p>If you are an independent cartoonist, we think you&#8217;ll get something out of this event, and we hope you&#8217;ll help spread the word! <strong>You can follow the </strong><a href="http://twitter.com/upfair"><strong>UP! Fair on Twitter</strong></a><strong> for updates.</strong></p>
<p><strong>Links mentioned this episode:</strong></p>
<ul>
<li>Kevin Cross&#8217; appearance on <a href="http://theprocessdiary.blogspot.com/2010/01/conversation-with-kevin-cross-01-10.html">the Process Diary</a> and <a href="http://chrisoatley.com/CHRISOATLEY.COM/podcast/Entries/2010/1/4_Episode_35____A_Look_Back_At_2009_With_Ward_Jenkins%2C_Kevin_Cross_%26_Josh_Kemble.html">Chris Oatley&#8217;s ArtCast</a></li>
<li><a href="http://kidsreadcomics.org">The Kids Read Comics convention</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?p=442">Art &amp; Story 110 &#8211; The Big Book Fair</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?p=112">Art &amp; Story 45 &#8211; The Big Chicago</a></li>
</ul>
<p>The Art &amp; Story Theme is written and performed by<br />
Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow </strong><a href="http://twitter.com/Mark_Rudolph"><strong>Mark</strong></a><strong> and </strong><a href="http://twitter.com/jerzy"><strong>Jerzy</strong></a><strong> on </strong><a href="http://twitter.com/"><strong>Twitter</strong></a><strong>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=476</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/artandstory_extreme/www.podtrac.com/pts/redirect.mp3/www.comicsaregreat.com/audio/a_s_116.mp3" length="59558355" type="audio/mpeg" />
			<itunes:keywords>Conventions,Teaching Arts,up! fair,Workshops</itunes:keywords>
		<itunes:subtitle>We&#039;re joined by Kevin Cross and Sara Turner to formally announce the first annual UP! Fair to be held in Lexington, Kentucky this November 19-20! We spend an hour or so discussing our vision for the event, the philosophy behind it,</itunes:subtitle>
		<itunes:summary>We&#039;re joined by Kevin Cross and Sara Turner to formally announce the first annual UP! Fair to be held in Lexington, Kentucky this November 19-20! We spend an hour or so discussing our vision for the event, the philosophy behind it, and how you can get involved.

If you are an independent cartoonist, we think you&#039;ll get something out of this event, and we hope you&#039;ll help spread the word! You can follow the UP! Fair on Twitter for updates.

Links mentioned this episode:

	Kevin Cross&#039; appearance on the Process Diary and Chris Oatley&#039;s ArtCast
	The Kids Read Comics convention
	Art &amp; Story 110 - The Big Book Fair
	Art &amp; Story 45 - The Big Chicago

The Art &amp; Story Theme is written and performed by
Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed
</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:01:58</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story &#8211; Your Comic From The Ground Up, Pt 6</title>
		<link>http://www.cvcomics.com/artandstory/?p=472</link>
		<comments>http://www.cvcomics.com/artandstory/?p=472#comments</comments>
		<pubDate>Wed, 06 Jan 2010 05:56:53 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[analog tools]]></category>
		<category><![CDATA[digital tools]]></category>
		<category><![CDATA[Inking]]></category>
		<category><![CDATA[Winsor Newton Series 7 Sable brush #2/3]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=472</guid>
		<description><![CDATA[We&#8217;re back with another installment of the Your Comic From The Ground Up series, and this time it&#8217;s all about the inks! As with previous episodes, we begin with a theoretical discussion on this stage of the process, followed by some practical strategies to make your comic a reality.
Why use ink at all?
Though inking techniques were [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-474" title="Your Comic From The Ground Up, Pt 6" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/01/logo_comicfromgroundup6_200.jpg" alt="Your Comic From The Ground Up, Pt 6" width="200" height="200" />We&#8217;re back with another installment of the <a href="http://www.cvcomics.com/artandstory/?tag=your-comic-from-the-ground-up">Your Comic From The Ground Up</a> series, and this time it&#8217;s all about the inks! As with previous episodes, we begin with a theoretical discussion on this stage of the process, followed by some practical strategies to make your comic a reality.</p>
<p><strong>Why use ink at all?</strong><br />
Though inking techniques were developed in order to make art reproducable using old technologies, the types of lines discovered by the past generations of cartoonists have contributed much to the language of comics. Lines communicate tone, emotion, and action&#8211;crucial story data in your comic.</p>
<p>When mindfully investigating how to best communicate your ideas through your comic, a careful meditation on how ink lines work will provide you with an even wider array of options and tools to make your story everything you want it to be.</p>
<h2>Theory</h2>
<p><strong>3 Basic Considerations of Lines<br />
Line Value<br />
Line Style<br />
Line Clarity<br />
Line Value</strong></p>
<p><strong>The variation of line widths that comprise your shapes&#8211;tends to give your illustrations a more “subjective” feel</strong><br />
<strong> Heavy Lines</strong></p>
<ul>
<li>Around curves</li>
<li>Around “heavy” objects</li>
<li>Around objects closer to the viewer</li>
</ul>
<p><strong> Thinner Lines</strong></p>
<ul>
<li>Around longer, straighter shapes</li>
<li>Around “lighter” objects</li>
<li>Around distant objects</li>
</ul>
<p><strong> Fixed-Width Lines&#8211;tend to feel “objective”</strong></p>
<ul>
<li>Used for inanimate objects</li>
<li>To create an image without an explicit “feeling”&#8211;even people</li>
</ul>
<p><strong>Line Style</strong></p>
<p><strong>The kinds of lines you use will contribute to the tone of the work</strong></p>
<ul>
<li>“Contour” style</li>
<li>Heavy blacks and/or texture</li>
<li>Brush style (both clean and dry)</li>
<li>Mechanical style (Rapidographs or Microns)</li>
</ul>
<p><strong>Line Clarity</strong></p>
<p><strong>The combination of line styles you use will also contribute to the tone of the work&#8211;in this way, you can consider the various line styles as “primary” components of your overall style that can be combined into “secondary” components (yes, I know it’s <em>McCloudian</em> to say that!)</strong></p>
<ul>
<li>“Contour” style</li>
<li>Heavy blacks</li>
<li>Brush style (both clean and dry)</li>
<li>Mechanical style (Rapidographs or Microns)</li>
</ul>
<p><strong><img class="alignleft size-full wp-image-475" title="front_inks01" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2010/01/front_inks01.jpg" alt="front_inks01" width="450" height="338" />Choosing your Inking Method</strong></p>
<p><strong>Pros and Cons when Determining Inking Method:</strong><br />
<strong> Pencil “Inks”<br />
Analog Inks<br />
Digital Inks</strong></p>
<p><strong>Pencil “Inks”</strong></p>
<p><strong>Pros</strong></p>
<ul>
<li>Don’t have to learn another tool</li>
<li>One less step in the process</li>
</ul>
<p><strong>Cons</strong></p>
<ul>
<li>Line value is more laborious to achieve</li>
<li>Might have to use “fixativ” to prevent smudging</li>
<li>Can sometimes look “lifeless”</li>
</ul>
<p><strong>Analog Inks</strong></p>
<p><strong>Pros</strong></p>
<ul>
<li>Line value is easier to achieve</li>
<li>Wide variety of effects available to use on the page</li>
<li>Finished artwork ready to sell</li>
<li>Happy accidents</li>
</ul>
<p><strong>Cons</strong></p>
<ul>
<li>Many tools to choose from</li>
<li>Learning a good inking tool takes years</li>
<li>Certain tools are expensive or difficult to find</li>
<li>Permanent&#8211;difficult to fix mistakes</li>
</ul>
<p><strong>Digital Inks</strong></p>
<p><strong>Pros</strong></p>
<ul>
<li>Easy to fix mistakes&#8211;Control-Z</li>
<li>Using layers means you can throw out entire swaths of work if you don’t like it</li>
<li>Simple to adjust entire segments of artwork</li>
<li>No storage of final artwork</li>
</ul>
<p><strong>Cons</strong></p>
<ul>
<li>No final artwork</li>
<li>You can fall into the “infinite noodling” afforded by Control-Z</li>
<li>Software/graphics tablets can be expensive</li>
</ul>
<h2>Practical</h2>
<p><strong>Inking Tools</strong></p>
<ul>
<li>Brush</li>
<li>Brush pen</li>
<li>Crow Quill</li>
<li>Rapidographs</li>
<li>Microns</li>
<li>Higgins’ Black Magic</li>
</ul>
<p><strong>Inking Assist Tools</strong></p>
<ul>
<li>Paper towel or tissues</li>
<li>Glass of water</li>
<li>Scrap sheet of bristol for tool warm up</li>
<li>French curves (beveled edge)</li>
<li>Triangles (beveled edge)</li>
</ul>
<p><strong>Procedure</strong></p>
<ul>
<li>Warming up with the inorganic elements</li>
<li>Working on a flat surface vs. an angled surface</li>
<li>Printing out your pencils in “blue line” in case you screw up</li>
</ul>
<p><strong>Assignment for this episode:</strong></p>
<ul>
<li>One chapter of inks completed</li>
<li>If lettering by hand, ink word balloons and sfx as well</li>
</ul>
<p><strong>For a </strong><em><strong>lot</strong></em><strong> more on the subjects covered in this episode, check out these past Art &amp; Story podcasts:</strong></p>
<ul>
<li><a href="http://www.cvcomics.com/artandstory/?p=386">Art &amp; Story 105 &#8211; The Big Tone</a></li>
<li><a href="http://illustrationparty.blogspot.com/2009/05/big-art-story-party-time-episode-1.html">Big Art &amp; Story Party Time, Episode 01</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?p=345">Big Art &amp; Story Party Time, Episode 02</a></li>
<li><a href="http://cvcomics.com/video/?p=42">Mark&#8217;s video demonstration of inking with a brush</a></li>
</ul>
<p><strong>And here are some links to art supplies mentioned in this episode:</strong></p>
<table border="0" cellspacing="4" cellpadding="0">
<tr>
<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=B00251AAJS&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></td>
<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=B000BYVM3Y&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></td>
</tr>
<tr>
<td>
					<iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=B000W43EKW&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></td>
<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=B0007ZJ8TM&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></td>
</tr>
</table>
<p><strong><a href="http://www.dickblick.com/">Find even more on the Dick Blick website!</a></strong></p>
<p>The Art &amp; Story Theme is written and performed by Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow </strong><a href="http://twitter.com/Mark_Rudolph"><strong>Mark</strong></a><strong> and </strong><a href="http://twitter.com/jerzy"><strong>Jerzy</strong></a><strong> on </strong><a href="http://twitter.com/"><strong>Twitter</strong></a><strong>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a><br />
<object width="450" height="259"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5485370&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ff5962&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=5485370&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ff5962&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="450" height="259"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=472</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/artandstory_extreme/www.podtrac.com/pts/redirect.mp3/www.comicsaregreat.com/audio/ycftgu_06.mp3" length="39051264" type="audio/mpeg" />
			<itunes:keywords>analog tools,digital tools,Inking,Winsor Newton Series 7 Sable brush #2/3</itunes:keywords>
		<itunes:subtitle>We&#039;re back with another installment of the Your Comic From The Ground Up series, and this time it&#039;s all about the inks! As with previous episodes, we begin with a theoretical discussion on this stage of the process,</itunes:subtitle>
		<itunes:summary>We&#039;re back with another installment of the Your Comic From The Ground Up series, and this time it&#039;s all about the inks! As with previous episodes, we begin with a theoretical discussion on this stage of the process, followed by some practical strategies to make your comic a reality.

Why use ink at all?
Though inking techniques were developed in order to make art reproducable using old technologies, the types of lines discovered by the past generations of cartoonists have contributed much to the language of comics. Lines communicate tone, emotion, and action--crucial story data in your comic.

When mindfully investigating how to best communicate your ideas through your comic, a careful meditation on how ink lines work will provide you with an even wider array of options and tools to make your story everything you want it to be.
Theory
3 Basic Considerations of Lines
Line Value
Line Style
Line Clarity
Line Value

The variation of line widths that comprise your shapes--tends to give your illustrations a more “subjective” feel
 Heavy Lines

	Around curves
	Around “heavy” objects
	Around objects closer to the viewer

 Thinner Lines

	Around longer, straighter shapes
	Around “lighter” objects
	Around distant objects

 Fixed-Width Lines--tend to feel “objective”

	Used for inanimate objects
	To create an image without an explicit “feeling”--even people

Line Style

The kinds of lines you use will contribute to the tone of the work

	“Contour” style
	Heavy blacks and/or texture
	Brush style (both clean and dry)
	Mechanical style (Rapidographs or Microns)

Line Clarity

The combination of line styles you use will also contribute to the tone of the work--in this way, you can consider the various line styles as “primary” components of your overall style that can be combined into “secondary” components (yes, I know it’s McCloudian to say that!)

	“Contour” style
	Heavy blacks
	Brush style (both clean and dry)
	Mechanical style (Rapidographs or Microns)

Choosing your Inking Method

Pros and Cons when Determining Inking Method:
 Pencil “Inks”
Analog Inks
Digital Inks

Pencil “Inks”

Pros

	Don’t have to learn another tool
	One less step in the process

Cons

	Line value is more laborious to achieve
	Might have to use “fixativ” to prevent smudging
	Can sometimes look “lifeless”

Analog Inks

Pros

	Line value is easier to achieve
	Wide variety of effects available to use on the page
	Finished artwork ready to sell
	Happy accidents

Cons

	Many tools to choose from
	Learning a good inking tool takes years
	Certain tools are expensive or difficult to find
	Permanent--difficult to fix mistakes

Digital Inks

Pros

	Easy to fix mistakes--Control-Z
	Using layers means you can throw out entire swaths of work if you don’t like it
	Simple to adjust entire segments of artwork
	No storage of final artwork

Cons

	No final artwork
	You can fall into the “infinite noodling” afforded by Control-Z
	Software/graphics tablets can be expensive

Practical
Inking Tools

	Brush
	Brush pen
	Crow Quill
	Rapidographs
	Microns
	Higgins’ Black Magic

Inking Assist Tools

	Paper towel or tissues
	Glass of water
	Scrap sheet of bristol for tool warm up
	French curves (beveled edge)
	Triangles (beveled edge)

Procedure

	Warming up with the inorganic elements
	Working on a flat surface vs. an angled surface
	Printing out your pencils in “blue line” in case you screw up

Assignment for this episode:

	One chapter of inks completed
	If lettering by hand, ink word balloons and sfx as well

For a lot more on the subjects covered in this episode, check out these past Art &amp; Story podcasts:

	Art &amp; Story 105 - The Big Tone
	Big Art &amp; Story Party Time, Episode 01
	Big Art &amp; Story Party Time, Episode 02
	Mark&#039;s video demonstration of inking with a brush

And here are some links to art supplies mentioned in this episode:
		
			
				
</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>30:32</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 115 &#8211; The Big Resolution</title>
		<link>http://www.cvcomics.com/artandstory/?p=469</link>
		<comments>http://www.cvcomics.com/artandstory/?p=469#comments</comments>
		<pubDate>Wed, 30 Dec 2009 03:02:41 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[organization]]></category>
		<category><![CDATA[projects]]></category>
		<category><![CDATA[time management]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=469</guid>
		<description><![CDATA[We close out the year with Sara Turner of Cricket Press and Make Like a Tree Comics for a discussion on what most of us are thinking about this time of year&#8211;resolutions. We begin with talking about categorizing our resolutions and &#8220;Designing a Narrative&#8221; for our projects throughout the year. As we discuss our specific [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-470" title="geterdone" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/12/2010resolutions.jpg" alt="2010resolutions" width="200" height="300" />We close out the year with <a href="http://twitter.com/cricketpress">Sara Turner</a> of <a href="http://cricket-press.com">Cricket Press</a> and <a href="http://mlatcomics.com">Make Like a Tree Comics</a> for a discussion on what most of us are thinking about this time of year&#8211;resolutions. We begin with talking about categorizing our resolutions and &#8220;Designing a Narrative&#8221; for our projects throughout the year. As we discuss our specific goals for 2010 we highlight lessons learned from 2009, as well as why it&#8217;s important to recognize one&#8217;s achievements. We close our talk with some casual futurism wonderings about ways to incorporate various emerging technologies into our independent businesses in the coming years.</p>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li>Sara&#8217;s recent appearances on the Big Illustration Party Time podcasts, episodes <a href="http://illustrationparty.blogspot.com/2009/12/episode-41-cricket-press-party-time.html">41</a> and <a href="http://illustrationparty.blogspot.com/2009/12/episode-42-sara-is-back-to-party.html">42</a></li>
<li><em><a href="http://nemu-nemu.com">nemu*nemu</a></em>, by Audra Furuichi and Scott Yoshinaga</li>
</ul>
<p>The Art &amp; Story Theme is written and performed by<br />
Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow </strong><strong><a href="http://twitter.com/Mark_Rudolph">Mark</a>,</strong><strong> </strong><strong><a href="http://twitter.com/jerzy">Jerzy</a>, &amp; <a href="http://twitter.com/cricketpress">Sara</a></strong><strong> on </strong><a href="http://twitter.com/"><strong>Twitter</strong></a><strong>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=469</wfw:commentRss>
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<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/www.comicsaregreat.com/audio/a_s_115.mp3" length="99965740" type="audio/mpeg" />
			<itunes:keywords>marketing,organization,projects,time management</itunes:keywords>
		<itunes:subtitle>We close out the year with Sara Turner of Cricket Press and Make Like a Tree Comics for a discussion on what most of us are thinking about this time of year--resolutions. We begin with talking about categorizing our resolutions and &quot;Designing a Narrati...</itunes:subtitle>
		<itunes:summary>We close out the year with Sara Turner of Cricket Press and Make Like a Tree Comics for a discussion on what most of us are thinking about this time of year--resolutions. We begin with talking about categorizing our resolutions and &quot;Designing a Narrative&quot; for our projects throughout the year. As we discuss our specific goals for 2010 we highlight lessons learned from 2009, as well as why it&#039;s important to recognize one&#039;s achievements. We close our talk with some casual futurism wonderings about ways to incorporate various emerging technologies into our independent businesses in the coming years.

Links mentioned in this episode:

	Sara&#039;s recent appearances on the Big Illustration Party Time podcasts, episodes 41 and 42
	nemu*nemu, by Audra Furuichi and Scott Yoshinaga

The Art &amp; Story Theme is written and performed by
Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark, Jerzy, &amp; Sara on Twitter!

Subscribe through iTunes
RSS Feed</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:23:27</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 114 &#8211; The Big Xmas Special</title>
		<link>http://www.cvcomics.com/artandstory/?p=462</link>
		<comments>http://www.cvcomics.com/artandstory/?p=462#comments</comments>
		<pubDate>Wed, 23 Dec 2009 00:43:30 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Artistic Development]]></category>
		<category><![CDATA[Artistic Process]]></category>
		<category><![CDATA[projects]]></category>
		<category><![CDATA[time management]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=462</guid>
		<description><![CDATA[It&#8217;s true, you know. It&#8217;s that special time of year, and Mark has decked the halls for the first annual Art &#38; Story Xmas Special! Our musical numbers are punctuated by a series of visits from some very special guests, ready to spread holiday cheer with some great illustration and cartooning content.
Guests include:
Sara Turner, who [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-468" title="The Art &amp; Story Xmas Special!" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/12/xmas.jpg" alt="xmas" width="200" height="200" />It&#8217;s true, you know. It&#8217;s that special time of year, and Mark has decked the halls for the first annual Art &amp; Story Xmas Special! Our musical numbers are punctuated by a series of visits from some very special guests, ready to spread holiday cheer with some great illustration and cartooning content.</p>
<p><strong><img class="alignleft size-full wp-image-467" title="Special Guests!" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/12/114guests.jpg" alt="Special Guests!" width="80" height="480" />Guests include:</strong></p>
<p><a href="http://cricket-press.com">Sara Turner</a>, who stops by to share some advice on managing to-do lists.</p>
<p><a href="http://pcweenies.com">Krishna Sadasivam</a>, who gives us some schooling in focus and goals for 2010.</p>
<p><a href="http://optichouse.com">Gerimi Burleigh</a>, who enlightens us about the paradoxical nature of being a cartoonist.</p>
<p><a href="http://jimlujan.com">Jim Lujan</a> &amp; <a href="http://paperengine.blogspot.com/">Ted Seko</a>, who both share holiday greetings.</p>
<p><a href="http://brandedinthe80s.com">Shawn Robare</a>, who reminds us to expect the unexpected when designing a project.</p>
<p>And <a href="http://monkeymodcomic.com/">Kevin Cross</a>, who extolls the virtue of maintaining a personal project.</p>
<p>The Art &amp; Story Theme is written and performed by<br />
Mike Gilmore &amp; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow </strong><a href="http://twitter.com/Mark_Rudolph"><strong>Mark</strong></a><strong> and </strong><a href="http://twitter.com/jerzy"><strong>Jerzy</strong></a><strong> on </strong><a href="http://twitter.com/"><strong>Twitter</strong></a><strong>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&amp;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=462</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/www.comicsaregreat.com/audio/a_s_114.mp3" length="83157869" type="audio/mpeg" />
			<itunes:keywords>Artistic Development,Artistic Process,projects,time management</itunes:keywords>
		<itunes:subtitle>It&#039;s true, you know. It&#039;s that special time of year, and Mark has decked the halls for the first annual Art &amp; Story Xmas Special! Our musical numbers are punctuated by a series of visits from some very special guests,</itunes:subtitle>
		<itunes:summary>It&#039;s true, you know. It&#039;s that special time of year, and Mark has decked the halls for the first annual Art &amp; Story Xmas Special! Our musical numbers are punctuated by a series of visits from some very special guests, ready to spread holiday cheer with some great illustration and cartooning content.

Guests include:

Sara Turner, who stops by to share some advice on managing to-do lists.

Krishna Sadasivam, who gives us some schooling in focus and goals for 2010.

Gerimi Burleigh, who enlightens us about the paradoxical nature of being a cartoonist.

Jim Lujan &amp; Ted Seko, who both share holiday greetings.

Shawn Robare, who reminds us to expect the unexpected when designing a project.

And Kevin Cross, who extolls the virtue of maintaining a personal project.

The Art &amp; Story Theme is written and performed by
Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:26:34</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 113 &#8211; The Big Ego</title>
		<link>http://www.cvcomics.com/artandstory/?p=458</link>
		<comments>http://www.cvcomics.com/artandstory/?p=458#comments</comments>
		<pubDate>Wed, 16 Dec 2009 06:00:59 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Artistic Development]]></category>
		<category><![CDATA[ego]]></category>
		<category><![CDATA[Process]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=458</guid>
		<description><![CDATA[This week we answer an email from Storrior Ross Hardy:
Ego (The Big Ego?) Unfortunately, there seems to be a lot of ego in the comics industry (and I suppose in art in general). I&#8217;d love to hear your thoughts on egoism in comics in art, your own struggles with ego, etc. Maybe some advice for [...]]]></description>
			<content:encoded><![CDATA[<p>This week we answer an email from Storrior <a href="http://www.rosshardy.com">Ross Hardy</a>:</p>
<blockquote><p>Ego (The Big Ego?) Unfortunately, there seems to be a lot of ego in the comics industry (and I suppose in art in general). I&#8217;d love to hear your thoughts on egoism in comics in art, your own struggles with ego, etc. Maybe some advice for budding comics artists about avoiding getting sucked into egoism.</p></blockquote>
<p><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/12/humblism.jpg" alt="humblism" title="humblism" width="200" height="300" class="alignleft size-full wp-image-459" />At the risk of treading the territory usually reserved for motivational speakers, Mark and I do our best to share some of our own experiences dealing with ego and where the balance lies (at least for us). We break our discussion into three sections, covering the following topics:</p>
<p><strong>Problem #1 &#8211; Lack of Ego<br />
How we can easily talk ourselves out of taking on a project<br />
</strong></p>
<ul>
<li>This isn’t my best stuff</li>
<li>Someone else already did it, and did it well, so who am I to try?</li>
<li>He/She is way more famous/successful than I’ll ever be</li>
<li>Everyone will call me out as a fraud when they see my work or read my writings</li>
</ul>
<p><strong>Problem #2 &#8211; Too much Ego<br />
How we can find ourselves resting on our laurels and no longer creating and innovating<br />
</strong></p>
<ul>
<li>There are a LOT of talented creators out there besides you</li>
<li>You can always learn from someone else</li>
<li>Don’t buy into your own hype</li>
<li>There are far better ways to achieve celebrity than making comics</li>
</ul>
<p><strong>Solution &#8211; It’s Self-Esteem, not Ego<br />
We should be proud of the work we do, but our pride should reside in the work, not ourselves.<br />
</strong></p>
<ul>
<li>Doing good work makes you feel better about yourself, so do the best work that you can, and don’t compare or compete with anyone else</li>
<li>It’s fun to compete, but in a spirit of play</li>
<li>It’s never too late, and you have time to improve</li>
<li>Fake it ‘til you make it</li>
</ul>
<p><strong>For more listening on these sorts of topics (from sources far more qualified to talk about them!):</strong></p>
<ul>
<li><a href="http://chrisoatley.com/CHRISOATLEY.COM/podcast/podcast.html">Chris Oatley&#8217;s Artcast</a></li>
<li><a href="http://www.maximumfun.org/sound-young-america/maxfuncon-merlin-mann-doing-creative-work-sound-young-america">The Sound of Young America &#8211; Merlin Mann on being creative and getting over your fear of sucking</a></li>
<li><a href="http://www.talkshoe.com/talkshoe/web/talkCast.jsp?masterId=34147&#038;cmd=tc">Ted Seko&#8217;s Idiot Engine</a></li>
</ul>
<p>The Art &#038; Story Theme is written and performed by<br />
Mike Gilmore &#038; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow </strong><a href="http://twitter.com/Mark_Rudolph"><strong>Mark</strong></a><strong> and </strong><a href="http://twitter.com/jerzy"><strong>Jerzy</strong></a><strong> on </strong><a href="http://twitter.com/"><strong>Twitter</strong></a><strong>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=458</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/www.comicsaregreat.com/audio/a_s_113.mp3" length="88728077" type="audio/mpeg" />
			<itunes:keywords>Artistic Development,ego,Process</itunes:keywords>
		<itunes:subtitle>This week we answer an email from Storrior Ross Hardy: Ego (The Big Ego?) Unfortunately, there seems to be a lot of ego in the comics industry (and I suppose in art in general). I&#039;d love to hear your thoughts on egoism in comics in art,</itunes:subtitle>
		<itunes:summary>This week we answer an email from Storrior Ross Hardy:
Ego (The Big Ego?) Unfortunately, there seems to be a lot of ego in the comics industry (and I suppose in art in general). I&#039;d love to hear your thoughts on egoism in comics in art, your own struggles with ego, etc. Maybe some advice for budding comics artists about avoiding getting sucked into egoism.

At the risk of treading the territory usually reserved for motivational speakers, Mark and I do our best to share some of our own experiences dealing with ego and where the balance lies (at least for us). We break our discussion into three sections, covering the following topics:

Problem #1 - Lack of Ego
How we can easily talk ourselves out of taking on a project


	This isn’t my best stuff
	Someone else already did it, and did it well, so who am I to try?
	He/She is way more famous/successful than I’ll ever be
	Everyone will call me out as a fraud when they see my work or read my writings

Problem #2 - Too much Ego
How we can find ourselves resting on our laurels and no longer creating and innovating


	There are a LOT of talented creators out there besides you
	You can always learn from someone else
	Don’t buy into your own hype
	There are far better ways to achieve celebrity than making comics

Solution - It’s Self-Esteem, not Ego 
We should be proud of the work we do, but our pride should reside in the work, not ourselves.


	Doing good work makes you feel better about yourself, so do the best work that you can, and don’t compare or compete with anyone else
	It’s fun to compete, but in a spirit of play
	It’s never too late, and you have time to improve
	Fake it ‘til you make it

For more listening on these sorts of topics (from sources far more qualified to talk about them!):

	Chris Oatley&#039;s Artcast
	The Sound of Young America - Merlin Mann on being creative and getting over your fear of sucking
	Ted Seko&#039;s Idiot Engine


The Art &amp; Story Theme is written and performed by
Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:10:56</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 112 &#8211; The Big Good Guy</title>
		<link>http://www.cvcomics.com/artandstory/?p=451</link>
		<comments>http://www.cvcomics.com/artandstory/?p=451#comments</comments>
		<pubDate>Wed, 09 Dec 2009 19:12:25 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[character development]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=451</guid>
		<description><![CDATA[We&#8217;re following up a discussion started in Art &#038; Story 82 -The Big Bad Guy, with a mammoth discussion on some broad archetypes on the other side of the line!
We tried to chart these archetypes on a continuum, but we soon discovered that it was nearly impossible. Unlike villains, even the most simplistically written good [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.hulu.com/the-fall-guy"><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/12/colt.jpg" alt="colt" title="colt" width="200" height="257" class="alignleft size-full wp-image-454" /></a>We&#8217;re following up a discussion started in <a href="http://www.cvcomics.com/artandstory/?p=295">Art &#038; Story 82 -The Big Bad Guy</a>, with a mammoth discussion on some broad archetypes on the other side of the line!</p>
<p>We tried to chart these archetypes on a continuum, but we soon discovered that it was nearly impossible. Unlike villains, even the most simplistically written good guys are difficult to peg on a chart between fun and serious stories.</p>
<p>With that, we leap into our conversation about the following types of good guys (and gals!):</p>
<p><strong>The Smiling Good Guy</strong><br />
What you see is what you get. No baggage, just a sincere desire to do good. They cannot be flummoxed, which aggravates the villains that much more. Often the “Keepers of the peace”.</p>
<p><em>Examples:</em></p>
<ul>
<li><a href="http://www.hulu.com/the-fall-guy">Lee Majors</a></li>
<li><a href="http://www.hulu.com/he-man-and-the-masters-of-the-universe">He-Man</a></li>
<li><a href="http://en.wikipedia.org/wiki/Zorro">Zorro</a></li>
<li>Duke</li>
</ul>
<p><strong>Justice/Compassion</strong><br />
Operates out of a sense of inequality or injustice in the world, and takes action to rectify that. Tends to be a bit more “serious” or “intense” than the smiling good guy.</p>
<p><em>Examples:</em></p>
<ul>
<li><a href="http://www.hulu.com/the-lone-ranger">The Lone Ranger</a></li>
<li><a href="http://en.wikipedia.org/wiki/The_Spirit">The Spirit</a></li>
<li><a href="http://dccomics.com/dccomics/">Batman</a></li>
<li><a href="http://www.youtube.com/show?p=Zk2dX5DnW_c&#038;pl=9E8437637BD6D008">McCoy</a></li>
</ul>
<p><strong>Ideal/Restorative</strong><br />
The least “realistic” of the good guys. These heroes represent the highest ideals of their respective culture, and thus act as a yard stick to measure ourselves by. In stories, they tend to be characters who restore or redeem the world through their actions. They can also be perceived as “preachy” when handled by certain authors.</p>
<p><em>Examples:</em></p>
<ul>
<li><a href="http://en.wikipedia.org/wiki/The_Fountainhead">Howard Roark</a></li>
<li><a href="http://dccomics.com/dccomics/">Superman</a></li>
<li><a href="http://en.wikipedia.org/wiki/Theseus">Theseus</a></li>
<li><a href="http://en.wikipedia.org/wiki/Mr._A">Mr. A</a></li>
</ul>
<p><strong>Redemption</strong><br />
Good guys who fall from grace and later redeem themselves through their actions in the story. One of the more popular kinds of characters, these good guys teach us that we each have the power to be a good guy, no matter what came before.</p>
<p><em>Examples:</em></p>
<ul>
<li><a href="http://en.wikipedia.org/wiki/Robocop">Robocop</a></li>
<li><a href="http://en.wikipedia.org/wiki/Dinobot">Dinobot</a></li>
<li><a href="http://mlatcomics.com/file49_index.html">Keith Newman</a></li>
</ul>
<p><a href="http://www.hulu.com/robotech-macross-saga"><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/12/rick.jpg" alt="rick" title="rick" width="450" height="338" class="aligncenter size-full wp-image-453" /></a><br />
<strong>Reluctant/Coming of Age</strong><br />
The good guy who doesn’t feel that he/she is up to the challenge placed before them, yet discovers that they are capable of great things.</p>
<p><em>Examples:</em></p>
<ul>
<li><a href="http://www.hulu.com/robotech-macross-saga">Rick Hunter</a></li>
<li><a href="http://en.wikipedia.org/wiki/Frodo_baggins">Frodo Baggins</a></li>
<li><a href="http://marvel.com/">Peter Parker</a></li>
</ul>
<p><strong>Leave Me Alone</strong><br />
The capable good guy who just wants to lead a simple life. Events in the story pull him or her back in to reluctantly fix a problem in the story. They resist throughout the first two acts, but by the end they are terrifying to evildoers.</p>
<p><em>Examples:</em></p>
<ul>
<li><a href="http://en.wikipedia.org/wiki/Unforgiven">William Munny</a></li>
<li><a href="http://en.wikipedia.org/wiki/The_Rundown">Beck</a></li>
</ul>
<p><a href="http://mlatcomics.com/front_index.html"><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/12/gaelin.jpg" alt="gaelin" title="gaelin" width="200" height="333" class="alignright size-full wp-image-452" /></a><strong>Stinker</strong><br />
A sub-category of Leave Me Alone and Reluctant/Coming of Age, this good guy makes things rough for the rest of the characters with their obnoxious personality during down-times, yet are great to have during a crisis.</p>
<p><em>Examples:</em></p>
<ul>
<li><a href="http://en.wikipedia.org/wiki/Guy_Gardner_(comics)">Guy Gardner</a></li>
<li><a href="http://www.webcomicsnation.com/jerzy/front_wcn/character.php?character_ID=433">Gaelin</a></li>
<li><a href="http://en.wikipedia.org/wiki/Rattrap">Rattrap</a></li>
<li><a href="http://en.wikipedia.org/wiki/Ultra_Magnus_(other_incarnations)">Ultra Magnus (Transformers: RID)</a></li>
</ul>
<p><strong>Spiritual</strong><br />
The good guy who finds inner strength through a “higher power”. Not magic necessarily&#8211;more of a deeper understanding of the larger ideas of being a good guy.</p>
<p><em>Examples:</em></p>
<ul>
<li><a href="http://en.wikipedia.org/wiki/Tigatron">Tigatron</a></li>
<li><a href="http://en.wikipedia.org/wiki/Prowl_(Transformers)#Transformers_Animated">Prowl (TFA)</a></li>
<li><a href="http://en.wikipedia.org/wiki/Gandalf">Gandalf</a></li>
<li><a href="http://en.wikipedia.org/wiki/Ben_Sisko">Sisko</a></li>
</ul>
<p><strong>Revenge</strong><br />
The good guy who is after justice, but it’s a personal fight as well. The Anti-Hero fits under this description, as the Revenge character’s actions often fall outside of “heroic” or “noble” definitions.</p>
<p><em>Examples:</em></p>
<ul>
<li><a href="http://en.wikipedia.org/wiki/Commando_(film)">John Matrix</a></li>
<li><a href="http://en.wikipedia.org/wiki/Conan_the_Barbarian_(film)">Conan</a></li>
<li><a href="http://marvel.com/">The Punisher</a></li>
</ul>
<p><strong>Everyman vs Faceless Horde</strong><br />
The normal person faced against the overwhelming power of the bureaucracy, or the millions. Often the protagonist used in darker stories.</p>
<p><em>Examples:</em></p>
<ul>
<li><a href="http://en.wikipedia.org/wiki/Joseph_K">Joseph K</a></li>
<li><a href="http://en.wikipedia.org/wiki/Brazil_movie">Sam Lowry</a></li>
<li><a href="http://en.wikipedia.org/wiki/Nineteen_Eighty-Four">Winston</a></li>
<li><a href="http://en.wikipedia.org/wiki/Shaun_of_the_dead">Shaun of the Dead</a></li>
</ul>
<p><strong>Dual Nature</strong><br />
The walking contradiction, often used in various iterations of Star Trek. This character lives and operates in a world with a certain system of values, while also maintaining an aspect of their character that is utterly at odds with the people around him or her. This character is not usually at ease with him or herself.</p>
<p><em>Examples:</em></p>
<ul>
<li><a href="http://en.wikipedia.org/wiki/Worf">Worf</a></li>
<li><a href="http://www.youtube.com/show?p=Zk2dX5DnW_c&#038;pl=9E8437637BD6D008">Spock</a></li>
<li><a href="http://en.wikipedia.org/wiki/Data_(Star_Trek)">Data</a></li>
<li><a href="http://en.wikipedia.org/wiki/Seven_of_nine">7 of 9</a></li>
</ul>
<p><strong>Leader</strong><br />
A good guy with a lot of baggage but an unflinching dedication to do good. These characters have to make the most difficult decisions in Western stories, often putting the welfare of the greater good before their own happiness. Some of them have to compromise their principles in order to serve that greater good, which might easily swing them over to villainy.</p>
<p><em>Examples:</em></p>
<ul>
<li><a href="http://www.youtube.com/show?p=Zk2dX5DnW_c&#038;pl=9E8437637BD6D008">Kirk</a></li>
<li><a href="http://en.wikipedia.org/wiki/Magnum,_P.I.">Magnum</a></li>
<li><a href="http://en.wikipedia.org/wiki/Jonathan_Archer">Archer</a></li>
<li><a href="http://en.wikipedia.org/wiki/Optimus_Prime_(other_incarnations)">Optimus Prime (TFA)</a></li>
</ul>
<p>We close out our discussion with some comments from <a href="http://twitter.com/zachbosteel">Zach BoSteel</a>, who offers up a few more categories worth consideration.</p>
<p>The Art &#038; Story Theme is written and performed by<br />
Mike Gilmore &#038; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow </strong><a href="http://twitter.com/Mark_Rudolph"><strong>Mark</strong></a><strong> and </strong><a href="http://twitter.com/jerzy"><strong>Jerzy</strong></a><strong> on </strong><a href="http://twitter.com/"><strong>Twitter</strong></a><strong>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=451</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/www.comicsaregreat.com/audio/a_s_112.mp3" length="111811341" type="audio/mpeg" />
			<itunes:keywords>Character Design,character development,Writing</itunes:keywords>
		<itunes:subtitle>We&#039;re following up a discussion started in Art &amp; Story 82 -The Big Bad Guy, with a mammoth discussion on some broad archetypes on the other side of the line! - We tried to chart these archetypes on a continuum,</itunes:subtitle>
		<itunes:summary>We&#039;re following up a discussion started in Art &amp; Story 82 -The Big Bad Guy, with a mammoth discussion on some broad archetypes on the other side of the line!

We tried to chart these archetypes on a continuum, but we soon discovered that it was nearl...</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:49:06</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story &#8211; Your Comic From The Ground Up, Pt 5</title>
		<link>http://www.cvcomics.com/artandstory/?p=447</link>
		<comments>http://www.cvcomics.com/artandstory/?p=447#comments</comments>
		<pubDate>Thu, 03 Dec 2009 05:34:08 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[acting]]></category>
		<category><![CDATA[analog tools]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[digital tools]]></category>
		<category><![CDATA[gesture]]></category>
		<category><![CDATA[Layout]]></category>
		<category><![CDATA[Lettering]]></category>
		<category><![CDATA[Penciling]]></category>
		<category><![CDATA[Sound Effects]]></category>
		<category><![CDATA[Your Comic From The Ground Up]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=447</guid>
		<description><![CDATA[We&#8217;re back with another installment of the Your Comic From The Ground Up series, and this time it&#8217;s a full-on discussion on deciding what lettering tools to choose, followed by some talk about penciling.
As with previous episodes, we begin with a theoretical discussion on this stage of the process, followed by some practical strategies to [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/12/logo_comicfromgroundup5.jpg" alt="Your Comic From The Ground Up, Pt 5" title="Your Comic From The Ground Up, Pt 5" width="200" height="200" class="alignleft size-full wp-image-448" />We&#8217;re back with another installment of the <a href="http://www.cvcomics.com/artandstory/?tag=your-comic-from-the-ground-up">Your Comic From The Ground Up</a> series, and this time it&#8217;s a full-on discussion on deciding what lettering tools to choose, followed by some talk about penciling.</p>
<p>As with previous episodes, we begin with a theoretical discussion on this stage of the process, followed by some practical strategies to make your comic a reality.</p>
<h2>Theory</h2>
<p><strong>Determining Analog or Digital Lettering</p>
<p>Considerations when Determining Lettering Style:</strong></p>
<p><strong>Aesthetic Cohesion<br />
Regardless of method, the lettering should look like it belongs in the work:</strong></p>
<ul>
<li>Balloons and letters should match your line style</li>
<li>A freehand line style may call for a freehand balloon</li>
<li>A cleaner, draftsman-like line style will allow more “computerized” balloons</li>
</ul>
<p><strong>Clarity<br />
Word balloons are the first narrative guide in your story:</strong></p>
<ul>
<li>Use word ballon placement to guide the reader’s eye</li>
<li>Choose a lettering style that is easy to read</li>
</ul>
<p><strong>Expression<br />
It’s a fine line when using text effects to achieve sound:</strong></p>
<ul>
<li>Bold and italicized words lend to a rhythm in your word balloons, but can easily be overdone</li>
<li>Avoid using different fonts for different character “voices” unless using it for effect</li>
<li>A little difference in size goes a long way&#8211;avoid changing font sizes too often</li>
</ul>
<p><strong>Hand-drawn vs Computer<br />
Pros for hand-drawn:</strong></p>
<ul>
<li>Easier to match to your artistic style</li>
<li>Irregularity of letters lends a more personal touch</li>
<li>Fully integrated into the final art for resale</li>
<li>“Easier” to plan on the page how much room you have for balloons</li>
<li>Easier to create irregular effects like “singsong” dialogue</li>
<li>Don’t have to know programs like Photoshop or Illustrator to hand letter</li>
</ul>
<p><strong>Cons for hand-drawn:</strong></p>
<ul>
<li>Takes a lot more time</li>
<li>More effort to create bold and italicized effects</li>
<li>Difficult to fix errors</li>
</ul>
<p><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/12/wordballoon.jpg" alt="wordballoon" title="wordballoon" width="200" height="169" class="alignright size-full wp-image-450" /><br />
<strong>Pros for computer:</strong></p>
<ul>
<li>Easy to edit spelling errors and balloon placement</li>
<li>Easier to create bold and italicized effects</li>
<li>Many fonts to choose from &#8211; Don’t need neat lettering</li>
<li>Clearer lettering than hand-drawn (most of the time)</li>
</ul>
<p><strong>Cons for computer:</strong></p>
<ul>
<li>Easy to pick a crummy font or aesthetically mismatched balloons</li>
<li>Some technical knowledge needed to create irregular effects</li>
<li>Need programs like Photoshop or Illustrator</li>
<li>Somewhat tedious to edit balloons to match them aesthetically</li>
<li>Easier to miscalculate space for word balloons</li>
</ul>
<p><strong>Penciling<br />
3 Concerns of Penciling: Form, Fluidity, &#038; Line = PLAUSIBILITY</strong></p>
<p><strong>Form and structure<br />
Anatomy</strong><br />
Regardless of cartooning style, you want your characters and props to stay relatively “on model”. Consistency is key to developing a plausible world and story.</p>
<p><strong>Draftsmanship</strong><br />
Does your story depend on a lot of visual information about a location? Are you intentionally avoiding drawing difficult 3-point perspective shots, or are they unnecessary to your narrative? Either way, a knowledge of perspective goes a long way.</p>
<p><strong>Fluidity<img class="alignright size-full wp-image-344" title="pencils021" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/05/pencils021.jpg" alt="pencils021" /><br />
Gesture</strong><br />
Do your characters’ poses effectively communicate the emotion/action of the moments?</p>
<p><strong>Acting</strong><br />
Are you getting the acting moment you need for the emotional content of the story?</p>
<p><strong>Movement</strong><br />
Are you using a through-line to effectively convey the movement of your characters?</p>
<p><strong>Line<br />
Loose vs tight pencils</strong><br />
Are you pencilling for the inks, or are you inking the pencils?<br />
<strong>Type of line</strong><br />
How are the types of lines you use contributing to the story’s aesthetics? Do they contribute to the mood, tone, or overall feeling of the moments? </p>
<h2>Practical</h2>
<p><strong>Penciling</strong> </p>
<blockquote><p>This assumes you’re looking to achieve somewhat of a “classic” comics style. You can use any illustration tools to make a comic, but these are the ones we like to use.</p></blockquote>
<p><strong>Tools</strong></p>
<ul>
<li>Blue line</li>
<li>Graphite</li>
<li>Digital process</li>
<li>Lightbox process</li>
<li>Bristol vs. “plain” paper</li>
</ul>
<p><img class="alignright size-full wp-image-341" title="pencils01" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/05/pencils01.jpg" alt="pencils01" width="206" height="146" /></p>
<p><strong>Tightness</strong></p>
<ul>
<li>Penciling for yourself</li>
<li>Penciling for others</li>
<li>Line/production values</li>
</ul>
<p><strong>Procedure</strong></p>
<ul>
<li>1st stage blocking</li>
<li>2nd stage blocking</li>
<li>Final pencils</li>
<li>Using a lightbox vs doing all the art on one page</li>
</ul>
<p><strong>Assignment for this episode:</strong></p>
<ul>
<li>One to two pages of pencils with an ink test, to see how tightly you need to pencil</li>
<li>If lettering by hand, pencil word balloons and sfx as well</li>
<li>If lettering digitally, begin importing your pencils and creating word balloons and SFX</li>
</ul>
<p><strong>For a <em>lot</em> more on the subjects covered in this episode, check out these past Art &#038; Story podcasts:</strong></p>
<ul>
<li><a href="http://www.cvcomics.com/artandstory/?p=339">A&#038;S 90 &#8211; The Big Pencil</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?p=359">A&#038;S 95 &#8211; The Big Balloon II</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?p=288">A&#038;S 79 &#8211; The Big Sound Effect</a></li>
</ul>
<p><strong>And here are some recommended reads mentioned in this episode:</strong></p>
<table border="0" cellspacing="4" cellpadding="0">
<tr>
<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=0823010309&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></td>
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</table>
<p>The Art &#038; Story Theme is written and performed by<br />
Mike Gilmore &#038; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow </strong><a href="http://twitter.com/Mark_Rudolph"><strong>Mark</strong></a><strong> and </strong><a href="http://twitter.com/jerzy"><strong>Jerzy</strong></a><strong> on </strong><a href="http://twitter.com/"><strong>Twitter</strong></a><strong>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=447</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/www.comicsaregreat.com/audio/ycftgu_05.mp3" length="90618221" type="audio/mpeg" />
			<itunes:keywords>acting,analog tools,design,digital tools,gesture,Layout,Lettering,Penciling,Sound Effects,Your Comic From The Ground Up</itunes:keywords>
		<itunes:subtitle>We&#039;re back with another installment of the Your Comic From The Ground Up series, and this time it&#039;s a full-on discussion on deciding what lettering tools to choose, followed by some talk about penciling. - As with previous episodes,</itunes:subtitle>
		<itunes:summary>We&#039;re back with another installment of the Your Comic From The Ground Up series, and this time it&#039;s a full-on discussion on deciding what lettering tools to choose, followed by some talk about penciling.

As with previous episodes, we begin with a theoretical discussion on this stage of the process, followed by some practical strategies to make your comic a reality.

Theory
Determining Analog or Digital Lettering

Considerations when Determining Lettering Style:

Aesthetic Cohesion
Regardless of method, the lettering should look like it belongs in the work:

	Balloons and letters should match your line style
	A freehand line style may call for a freehand balloon
	A cleaner, draftsman-like line style will allow more “computerized” balloons


Clarity
Word balloons are the first narrative guide in your story:

	Use word ballon placement to guide the reader’s eye
	Choose a lettering style that is easy to read


Expression
It’s a fine line when using text effects to achieve sound:

	Bold and italicized words lend to a rhythm in your word balloons, but can easily be overdone
	Avoid using different fonts for different character “voices” unless using it for effect
	A little difference in size goes a long way--avoid changing font sizes too often

Hand-drawn vs Computer
Pros for hand-drawn:

	Easier to match to your artistic style
	Irregularity of letters lends a more personal touch
	Fully integrated into the final art for resale
	“Easier” to plan on the page how much room you have for balloons
	Easier to create irregular effects like “singsong” dialogue
	Don’t have to know programs like Photoshop or Illustrator to hand letter


Cons for hand-drawn:

	Takes a lot more time
	More effort to create bold and italicized effects
	Difficult to fix errors


Pros for computer:

	Easy to edit spelling errors and balloon placement
	Easier to create bold and italicized effects
	Many fonts to choose from - Don’t need neat lettering
	Clearer lettering than hand-drawn (most of the time)


Cons for computer:

	Easy to pick a crummy font or aesthetically mismatched balloons
	Some technical knowledge needed to create irregular effects
	Need programs like Photoshop or Illustrator
	Somewhat tedious to edit balloons to match them aesthetically
	Easier to miscalculate space for word balloons


Penciling
3 Concerns of Penciling: Form, Fluidity, &amp; Line = PLAUSIBILITY

Form and structure
Anatomy
Regardless of cartooning style, you want your characters and props to stay relatively “on model”. Consistency is key to developing a plausible world and story.

Draftsmanship
Does your story depend on a lot of visual information about a location? Are you intentionally avoiding drawing difficult 3-point perspective shots, or are they unnecessary to your narrative? Either way, a knowledge of perspective goes a long way.

Fluidity
Gesture
Do your characters’ poses effectively communicate the emotion/action of the moments?

Acting
Are you getting the acting moment you need for the emotional content of the story?

Movement
Are you using a through-line to effectively convey the movement of your characters?

Line
Loose vs tight pencils
Are you pencilling for the inks, or are you inking the pencils?
Type of line
How are the types of lines you use contributing to the story’s aesthetics? Do they contribute to the mood, tone, or overall feeling of the moments? 

Practical
Penciling 
This assumes you’re looking to achieve somewhat of a “classic” comics style. You can use any illustration tools to make a comic, but these are the ones we like to use.
Tools

	Blue line
	Graphite
	Digital process
	Lightbox process
	Bristol vs. “plain” paper


Tightness

	Penciling for yourself
	Penciling for others
	Line/production values


Procedure

	1st stage blocking
	2nd stage blocking
	Final pencils
	Using a lightbox vs doing all the art on one page


</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:40:52</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 111 &#8211; The Big Thankful</title>
		<link>http://www.cvcomics.com/artandstory/?p=445</link>
		<comments>http://www.cvcomics.com/artandstory/?p=445#comments</comments>
		<pubDate>Wed, 25 Nov 2009 06:06:23 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=445</guid>
		<description><![CDATA[We take the beginning of the holiday season in the USA as a cue for this week&#8217;s show topic. We&#8217;re joined by Kevin Cross of Big Illustration Party Time and Sara Turner of Cricket Press and the Straight No Chaser podcast for a discussion on what we&#8217;re thankful for in regards to our beloved art [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/11/letsbethankful.jpg" alt="Let Us Be Thankful" title="Let Us Be Thankful" width="200" height="129" class="alignleft size-full wp-image-446" />We take the beginning of the holiday season in the USA as a cue for this week&#8217;s show topic. We&#8217;re joined by <a href="http://kevincross.net">Kevin Cross</a> of <a href="http://illustrationparty.blogspot.com">Big Illustration Party Time</a> and <a href="http://mlatcomics.com">Sara Turner</a> of <a href="http://cricket-press.com">Cricket Press</a> and the <a href="http://mlatcomics.com/snc/">Straight No Chaser podcast</a> for a discussion on what we&#8217;re thankful for in regards to our beloved art form. Whether it&#8217;s technological improvements in production and distribution, changes in reader demographics, or the rising popularity of &#8220;boutique&#8221; mini-comics, we&#8217;re in a much better place now than we were 15 years ago.</p>
<p><strong>Some of the topics discussed:</strong></p>
<ul>
<li>Digital technology (Photoshop, Illustrator)</li>
<li>Print on demand publishing (Ka-Blam)</li>
<li>The proliferation of multiple comics genres</li>
<li>Manga</li>
<li>&#8220;Boutique&#8221; mini-comics</li>
<li>The next generation of cartoonists</li>
<li>Art buddies via the internet</li>
<li>Libraries</li>
<li>Social media (Twitter, Facebook)</li>
</ul>
<p><strong>Some newsy-type links relative to this week&#8217;s hosts/topic:</strong></p>
<ul>
<li>New items in the <a href="http://www.etsy.com/shop/cricketpress">Cricket Press store</a></li>
<li>Kevin&#8217;s <a href="http://kevincross.net/Shop.html">Monkey Mod mini-comic</a> is on sale</li>
<li><a href="http://www.cvcomics.com/artandstory/?page_id=432">The <em>Switch Runners</em> pre-order sale is still accepting orders</a></li>
<li><a href="http://www.indyplanet.com/store/product_info.php?products_id=2993"><em>The Front: Rebirth</em> is now available in a new format at a lower price</a></li>
</ul>
<p>The Art &#038; Story Theme is written and performed by<br />
Mike Gilmore &#038; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/jerzy">Jerzy</a>, <a href="http://twitter.com/cricketpress">Sara</a>, and <a href="http://twitter.com/kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=445</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/www.comicsaregreat.com/audio/a_s_111.mp3" length="79637154" type="audio/mpeg" />
			<itunes:subtitle>We take the beginning of the holiday season in the USA as a cue for this week&#039;s show topic. We&#039;re joined by Kevin Cross of Big Illustration Party Time and Sara Turner of Cricket Press and the Straight No Chaser podcast for a discussion on what we&#039;re th...</itunes:subtitle>
		<itunes:summary>We take the beginning of the holiday season in the USA as a cue for this week&#039;s show topic. We&#039;re joined by Kevin Cross of Big Illustration Party Time and Sara Turner of Cricket Press and the Straight No Chaser podcast for a discussion on what we&#039;re thankful for in regards to our beloved art form. Whether it&#039;s technological improvements in production and distribution, changes in reader demographics, or the rising popularity of &quot;boutique&quot; mini-comics, we&#039;re in a much better place now than we were 15 years ago.

Some of the topics discussed:

	Digital technology (Photoshop, Illustrator)
	Print on demand publishing (Ka-Blam)
	The proliferation of multiple comics genres
	Manga
	&quot;Boutique&quot; mini-comics
	The next generation of cartoonists
	Art buddies via the internet
	Libraries
	Social media (Twitter, Facebook)


Some newsy-type links relative to this week&#039;s hosts/topic:

	New items in the Cricket Press store
	Kevin&#039;s Monkey Mod mini-comic is on sale
	The Switch Runners pre-order sale is still accepting orders
	The Front: Rebirth is now available in a new format at a lower price


The Art &amp; Story Theme is written and performed by
Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark, Jerzy, Sara, and Kevin on Twitter!

Subscribe through iTunes
RSS Feed




</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:06:49</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 110 &#8211; The Big Book Fair</title>
		<link>http://www.cvcomics.com/artandstory/?p=442</link>
		<comments>http://www.cvcomics.com/artandstory/?p=442#comments</comments>
		<pubDate>Wed, 18 Nov 2009 05:09:00 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Conventions]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[self promotion]]></category>
		<category><![CDATA[selling]]></category>
		<category><![CDATA[teaching]]></category>
		<category><![CDATA[Teaching Arts]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=442</guid>
		<description><![CDATA[Comics are not what comic book conventions say they are.
-Dan Mishkin
On the weekend of November 13-15 I tabled and led workshops at the Miami Book Fair, as a road crew member of Kids&#8217; Comic Con. As some of you may have already heard on an episode of Art &#038; Story Extreme, I had a pretty [...]]]></description>
			<content:encoded><![CDATA[<p><em>Comics are not what comic book conventions say they are.</em><br />
-Dan Mishkin</p>
<p><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/11/bookfarinit1.jpg" alt="Book Fairin' It" title="Book Fairin' It" width="200" height="267" class="alignleft size-full wp-image-444" />On the weekend of November 13-15 I tabled and led workshops at the <a href="http://www.miamibookfair.com/">Miami Book Fair</a>, as a road crew member of <a href="http://www.kidscomiccon.com/">Kids&#8217; Comic Con</a>. As some of you may have already heard on <a href="http://cvcomics.com/extreme/?p=512">an episode of Art &#038; Story Extreme</a>, I had a pretty good time there, and in almost every respect the show was a success. But rather than give a blow-by-blow account of my adventure in Miami, Mark and I sit down to do a comparison of our <a href="http://www.cvcomics.com/artandstory/?p=112">experiences</a> at <a href="http://www.cvcomics.com/artandstory/?p=46">comic conventions</a> with my recent experience at the Book Fair. The verdict? If you are an independent cartoonist with a niche comic property, art fairs and book fairs are <em>definitely</em> something worth investigating.</p>
<p><strong>We break the discussion into the following categories for comparison:</strong></p>
<ul>
<li>Audience size, type, &#038; what they are there for</li>
<li>How the exhibitors are treated by the organizers</li>
<li>Types of attending cartoonists</li>
<li>Venue-indoors vs. outdoors</li>
<li>Types of activities-panel discussions vs. workshops</li>
<li>Booth space</li>
</ul>
<p><strong>Links to people mentioned in this episode:</strong></p>
<ul>
<li><a href="http://kidscomiccon.com">Alex Simmons</a></li>
<li><a href="http://www.facebook.com/danmishkin">Dan Mishkin</a></li>
<li><a href="http://koreanrobinhood.com">Anne Sibley O&#8217;Brien</a></li>
<li><a href="http://mamasboyz.com">Jerry Craft</a></li>
<li><a href="http://cmcfarlane.com">Carol-Anne McFarlane</a></li>
<li><a href="http://mauricenovembre.com">Maurice Novembre</a></li>
<li><a href="http://www.brothermancomics.com/">Dawud Anyabwile</a></li>
<li><a href="http://mannycartoon.deviantart.com">Manny Aguilera</a></li>
</ul>
<p><strong>And don&#8217;t forget to check out <a href="http://jimlujan.com">Jim Lujan&#8217;s</a> new cartoon, <a href="http://www.jimlujan.com/2009/11/day-of-unicorn-has-arrived.html">Day of the Unicorn</a>, featuring some Art &#038; Story cameos!</strong></p>
<p>The Art &#038; Story Theme is written and performed by<br />
Mike Gilmore &#038; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow </strong><a href="http://twitter.com/Mark_Rudolph"><strong>Mark</strong></a><strong> and </strong><a href="http://twitter.com/jerzy"><strong>Jerzy</strong></a><strong> on </strong><a href="http://twitter.com/"><strong>Twitter</strong></a><strong>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=442</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/www.comicsaregreat.com/audio/a_s_110.mp3" length="96502457" type="audio/mpeg" />
			<itunes:keywords>Conventions,marketing,self promotion,selling,teaching,Teaching Arts</itunes:keywords>
		<itunes:subtitle>Comics are not what comic book conventions say they are. -Dan Mishkin - On the weekend of November 13-15 I tabled and led workshops at the Miami Book Fair, as a road crew member of Kids&#039; Comic Con. As some of you may have already heard on an episode of...</itunes:subtitle>
		<itunes:summary>Comics are not what comic book conventions say they are.
-Dan Mishkin

On the weekend of November 13-15 I tabled and led workshops at the Miami Book Fair, as a road crew member of Kids&#039; Comic Con. As some of you may have already heard on an episode of Art &amp; Story Extreme, I had a pretty good time there, and in almost every respect the show was a success. But rather than give a blow-by-blow account of my adventure in Miami, Mark and I sit down to do a comparison of our experiences at comic conventions with my recent experience at the Book Fair. The verdict? If you are an independent cartoonist with a niche comic property, art fairs and book fairs are definitely something worth investigating.

We break the discussion into the following categories for comparison:

	Audience size, type, &amp; what they are there for
	How the exhibitors are treated by the organizers
	Types of attending cartoonists
	Venue-indoors vs. outdoors
	Types of activities-panel discussions vs. workshops
	Booth space


Links to people mentioned in this episode:

	Alex Simmons
	Dan Mishkin
	Anne Sibley O&#039;Brien
	Jerry Craft
	Carol-Anne McFarlane
	Maurice Novembre
	Dawud Anyabwile
	Manny Aguilera


And don&#039;t forget to check out Jim Lujan&#039;s new cartoon, Day of the Unicorn, featuring some Art &amp; Story cameos!

The Art &amp; Story Theme is written and performed by
Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed

</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:21:43</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story &#8211; Your Comic From The Ground Up, Pt 4</title>
		<link>http://www.cvcomics.com/artandstory/?p=440</link>
		<comments>http://www.cvcomics.com/artandstory/?p=440#comments</comments>
		<pubDate>Wed, 11 Nov 2009 05:18:20 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Composition]]></category>
		<category><![CDATA[editing]]></category>
		<category><![CDATA[panel composition]]></category>
		<category><![CDATA[panel design]]></category>
		<category><![CDATA[panel sequence]]></category>
		<category><![CDATA[panel structure]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[Your Comic From The Ground Up]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=440</guid>
		<description><![CDATA[It&#8217;s another installment of the Your Comic From The Ground Up series, and this time we give an hour and change over to a discussion on editing! Time to put away the Art Mullet and get brutally honest and analytical about what&#8217;s working with what you&#8217;ve done so far and what is not.
As with previous [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/11/logo_comicfromgroundup4.jpg" alt="logo_comicfromgroundup4" title="logo_comicfromgroundup4" width="200" height="200" class="alignleft size-full wp-image-441" />It&#8217;s another installment of the <a href="http://www.cvcomics.com/artandstory/?tag=your-comic-from-the-ground-up">Your Comic From The Ground Up</a> series, and this time we give an hour and change over to a discussion on editing! Time to put away the Art Mullet and get brutally honest and analytical about what&#8217;s working with what you&#8217;ve done so far and what is not.</p>
<p>As with previous episodes, we begin with a theoretical discussion on this stage of the process, followed by some practical strategies to make your comic a reality.</p>
<h2>Theory</h2>
<p><strong>Considerations when editing the Thumbnails:<br />
The 3 Big Qualities, Clarity/Flow/Aesthetics<br />
&#038; The 3 Big Concerns, Story/Moment/Page</p>
<p>Clarity</strong></p>
<p><strong>Clarity of Story</strong>: Break out your theme (remember your theme from <a href="http://www.cvcomics.com/artandstory/?p=402">pt 1</a>?) and re-examine your story to see if it clearly reflects the theme.</p>
<ul>
<li>Are the characters’ motivations clear?</li>
<li>Are the characters’ actions logical and reflective of the theme?</li>
<li>Does the climax (see <a href="http://www.cvcomics.com/artandstory/?p=417">pt 2</a>) express your theme in a physical or emotional way (or both)?</li>
<li>Any threads in the story that you didn’t resolve by the end?</li>
</ul>
<p><strong>Clarity of Moment</strong> &#8211; Evaluate each and every moment choice in your story and ask what it is essentially “about”. What is the 1 important thing you need to communicate in that panel, and did you pick the moment to effectively communicate that?</p>
<p>Types of considerations when evaluating the “important” moment:</p>
<ul>
<li>Acting moment (character story data)</li>
<li>Information moment (objective story data)</li>
<li>Aesthetic moment (tonal/style story data)</li>
</ul>
<p><strong>Clarity of Page</strong> &#8211; Do the panels and overall composition “read” smoothly? Do you have a visually interesting composition on the overall page that doesn’t work against the information (see previous 3 points) that you want to convey?</p>
<p><strong>Flow</strong> </p>
<p><strong>Flow of Story</strong> &#8211; Have you chosen a pacing style that communicates the tone and energy level you intended?<br />
Lots of scene breaks indicate a fast, high-energy story<br />
Less scene breaks, longer scenes indicate a slower, more contemplative story</p>
<p><strong>Flow of Moment</strong> &#8211; Do the images in your panel (all elements, including word balloons) interact in a way to guide the reader’s eye in the intended direction? </p>
<p><strong>Flow of Page</strong>: Do the images in your panels interact with the surrounding images in a logical manner? Does the end point of one panel lead you to the beginning point of the next?<br />
Cacophony or ambiguity may be what you want as well, but in most cases the reader should know where to “go” next.</p>
<p><strong>Aesthetics</strong></p>
<p><strong>Aesthetics of Story</strong> &#8211; Have you chosen a visual style to best communicate the tone and feel of the theme/story? Is your story dark and brooding, or light and airy? If so, how does the art style you’ve come up with lend to that?</p>
<p><strong>Aesthetics of Moment</strong> &#8211; Do the images in your panel (all elements, including word balloons) create a visually interesting or pleasing moment? Can you tweak the arrangement of elements (blocking) or the illustrative details to make it more interesting or pleasing?</p>
<p><strong>Aesthetics of Page</strong> &#8211; Does the page look like a visually interesting or pleasing piece on its own? When looking at facing pages, do they lead into one another or complement one another?</p>
<h2>Practical</h2>
<p><strong>Editing</strong></p>
<p><strong>Let 2 Kinds Of People Read Your Thumbnails</strong></p>
<p><strong>People who know you and are familiar with comics storytelling (Art Buddies&#8211;even better!)</strong><br />
<strong>What they have to offer you:</strong></p>
<ul>
<li>They’ll consider your voice and intent</li>
<li>They’ll evaluate the clarity of information and tone</li>
<li>They’ll best evaluate your perspective, anatomy, acting moments</li>
<li>They’ll best evaluate whether or not your aesthetic choices contribute to the tone/story data</li>
</ul>
<p><strong>People who know you and are <em>unfamiliar</em> with comics storytelling</strong></p>
<p><strong>What they have to offer you:</strong></p>
<ul>
<li>They’ll best evaluate the clarity of story and of each page&#8211;but won’t necessarily be able to tell you WHY they feel what they feel!</li>
<li>A good way to get a spell- and grammar-check</li>
</ul>
<p><strong>What kinds of things change when you edit?</strong></p>
<p><strong>New scenes</strong><br />
Sometimes you’ll need to add scenes to clarify certain points or reinforce certain thematic elements in your story.</p>
<p><strong>Delete scenes</strong><br />
You may have to cut entire sequences that don’t have anything to do with the story.</p>
<p><strong>New Page Layouts</strong><br />
You may find a more interesting or visually pleasing way to construct a page even after final thumbs&#8211;or else you may have to change a layout to make the information more clear.</p>
<p><strong>Move Scenes Around</strong><br />
You may decide to insert a scene in the middle of a longer scene, or switch two scenes in a sequence altogether.</p>
<p><strong>Making The Changes</strong></p>
<ul>
<li>Tape pages within document or overtop deleted pages</li>
<li>If loose leaf, draw new pages in margins, insert new scenes between pages</li>
</ul>
<p><strong>Assignment for this episode:</strong></p>
<ul>
<li>Finish all of your thumbnails</li>
<li>Complete your style tests &#038; evaluate how much was done digitally or analog&#8211;we’re going to determine our lettering tool choices and talk about penciling next time.</li>
</ul>
<p><strong>For more helpful information about topics covered in this episode, check out these past episodes:</strong></p>
<ul>
<li><a href="http://www.cvcomics.com/artandstory/?p=359">Art &#038; Story 95 &#8211; The Big Balloon II</a></li>
<li><a href="http://www.cvcomics.com/artandstory/?p=288">Art &#038; Story 79 &#8211; The Big Sound Effect</a></li>
</ul>
<p><strong>Another great resource mentioned in this episode:</strong><br />
<iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=0823010309&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></p>
<p>The Art &#038; Story Theme is written and performed by<br />
Mike Gilmore &#038; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow </strong><a href="http://twitter.com/Mark_Rudolph"><strong>Mark</strong></a><strong> and </strong><a href="http://twitter.com/jerzy"><strong>Jerzy</strong></a><strong> on </strong><a href="http://twitter.com/"><strong>Twitter</strong></a><strong>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=440</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/artandstory_extreme/www.podtrac.com/pts/redirect.mp3/www.comicsaregreat.com/audio/ycftgu_04.mp3" length="102942273" type="audio/mpeg" />
			<itunes:keywords>Composition,editing,panel composition,panel design,panel sequence,panel structure,storytelling,Writing,Your Comic From The Ground Up</itunes:keywords>
		<itunes:subtitle>It&#039;s another installment of the Your Comic From The Ground Up series, and this time we give an hour and change over to a discussion on editing! Time to put away the Art Mullet and get brutally honest and analytical about what&#039;s working with what you&#039;ve...</itunes:subtitle>
		<itunes:summary>It&#039;s another installment of the Your Comic From The Ground Up series, and this time we give an hour and change over to a discussion on editing! Time to put away the Art Mullet and get brutally honest and analytical about what&#039;s working with what you&#039;ve...</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:27:19</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 109 &#8211; The Big Potpourri V</title>
		<link>http://www.cvcomics.com/artandstory/?p=437</link>
		<comments>http://www.cvcomics.com/artandstory/?p=437#comments</comments>
		<pubDate>Wed, 04 Nov 2009 03:06:07 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[analog tools]]></category>
		<category><![CDATA[Inking]]></category>
		<category><![CDATA[Penciling]]></category>
		<category><![CDATA[pencils]]></category>
		<category><![CDATA[pens]]></category>
		<category><![CDATA[Sketching]]></category>
		<category><![CDATA[tools]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=437</guid>
		<description><![CDATA[Mark and I take a breather from the Your Comic From The Ground Up series to answer a few Storrior emails and voicemails this week. It&#8217;s a bit of a laid-back episode, featuring the return of some tributaries and laughs, but not at the expense of good ol&#8217; Art &#038; Story content.
We play a voicemail [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://tinyurl.com/SWITCHRUNNERS"><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/11/sr_poster_prev2.jpg" alt="Switch Runners Preorder Sale!" title="Switch Runners Preorder Sale!" width="200" height="300" class="alignleft size-full wp-image-438" /></a>Mark and I take a breather from the <a href="http://www.cvcomics.com/artandstory/?tag=your-comic-from-the-ground-up">Your Comic From The Ground Up</a> series to answer a few Storrior emails and voicemails this week. It&#8217;s a bit of a laid-back episode, featuring the return of some tributaries and laughs, but not at the expense of good ol&#8217; Art &#038; Story content.</p>
<p>We play a voicemail from <a href="http://optichouse.com">Gerimi Burleigh</a>, who gets us going for a bit about Sloppy Drawing and the usefulness of dry-erase boards and/or chalkboards as a brainstorming tool, but also as a means to loosen up as an illustrator.</p>
<p>After that we go on a bit of a long discussion on tools, based on an email we received from <a href="http://bwmedia.wordpress.com/">Shadowing Tronix</a>. We talk about and evaluate the following art tools:</p>
<ul>
<li>Rolling Rulers</li>
<li>Ruling Pens</li>
<li>French Curves</li>
<li>Clickable Erasers</li>
<li>Compasses</li>
<li>Flexible Curves</li>
<li>Lightboxes</li>
<li>Pencils &#8211; Mechanical vs. Wood</li>
<li>Triangles</li>
<li>T-Squares</li>
</ul>
<p>If the tools we talk about sound like they might be useful, you can purchase some of them with the links below, and we get a bit of Amazon kickback for it! Yet another way to support the show.</p>
<table border="0" cellspacing="4" cellpadding="0">
<tr>
<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=B000HFUEOU&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></td>
<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=B000FD5X90&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></td>
</tr>
<tr>
<td>
					<iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=B000JEAAP2&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></td>
<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=B0006ZELSG&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></td>
</tr>
</table>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li><a href="http://www.cvcomics.com/artandstory/?page_id=432">The <em>Switch Runners</em> Artist Edition Preorder Sale is Go!</a></li>
<li><a href="http://www.zazzle.com/switch_runners_mug_crass_reptilicus_shila-168975866471007521">New</a> <a href="http://www.zazzle.com/coalition_studios_press_syndicate_shirt-235173750650216871">items</a> in our <a href="http://zazzle.com/artandstorypodcast">Zazzle store</a></li>
<li>Jerzy will be appearing November 13-15 at the <a href="http://www.miamibookfair.com/">Miami Book Fair</a></li>
<li>Mark has his <a href="http://cvcomics.com/?p=501">Metal Cards Set</a> for sale</li>
<li>We&#8217;ll both be tabling at the <a href="http://detroiturbancraftfair.com">Detroit Urban Craft Fair</a> November 21</li>
<li><a href="http://www.youtube.com/watch?v=hgRbDsvuI_s">Josh Kemble&#8217;s recent page illustration process video</a></li>
<li><a href="http://mortimer.hp.infoseek.co.jp/iweb/index.html">Cocoapotrace</a>, a handy vectorizing tool recommended to us by <a href="http://pixelgun.com/">Dave Anderson</a> and <a href="http://www.hotelfred.com/">Roger Langridge</a></li>
</ul>
<p>The Art &#038; Story Theme is written and performed by<br />
Mike Gilmore &#038; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow </strong><a href="http://twitter.com/Mark_Rudolph"><strong>Mark</strong></a><strong> and </strong><a href="http://twitter.com/jerzy"><strong>Jerzy</strong></a><strong> on </strong><a href="http://twitter.com/"><strong>Twitter</strong></a><strong>!</strong></p>
<p><a href="itpc://recordings.talkshoe.com/rss49181.xml">Subscribe through iTunes</a><br />
<a href="http://recordings.talkshoe.com/rss49181.xml">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=437</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/artandstory_extreme/www.podtrac.com/pts/redirect.mp3/www.comicsaregreat.com/audio/a_s_109.mp3" length="87829634" type="audio/mpeg" />
			<itunes:keywords>analog tools,Inking,Penciling,pencils,pens,Sketching,tools,Writing</itunes:keywords>
		<itunes:subtitle>Mark and I take a breather from the Your Comic From The Ground Up series to answer a few Storrior emails and voicemails this week. It&#039;s a bit of a laid-back episode, featuring the return of some tributaries and laughs,</itunes:subtitle>
		<itunes:summary>Mark and I take a breather from the Your Comic From The Ground Up series to answer a few Storrior emails and voicemails this week. It&#039;s a bit of a laid-back episode, featuring the return of some tributaries and laughs, but not at the expense of good ol&#039; Art &amp; Story content.

We play a voicemail from Gerimi Burleigh, who gets us going for a bit about Sloppy Drawing and the usefulness of dry-erase boards and/or chalkboards as a brainstorming tool, but also as a means to loosen up as an illustrator.

After that we go on a bit of a long discussion on tools, based on an email we received from Shadowing Tronix. We talk about and evaluate the following art tools:

	Rolling Rulers
	Ruling Pens
	French Curves
	Clickable Erasers
	Compasses
	Flexible Curves
	Lightboxes
	Pencils - Mechanical vs. Wood
	Triangles
	T-Squares


If the tools we talk about sound like they might be useful, you can purchase some of them with the links below, and we get a bit of Amazon kickback for it! Yet another way to support the show.
		
			
				
				
			
			
				
					
				
			
		

Links mentioned in this episode:

	The Switch Runners Artist Edition Preorder Sale is Go!
	New items in our Zazzle store
	Jerzy will be appearing November 13-15 at the Miami Book Fair
	Mark has his Metal Cards Set for sale
	We&#039;ll both be tabling at the Detroit Urban Craft Fair November 21
	Josh Kemble&#039;s recent page illustration process video
	Cocoapotrace, a handy vectorizing tool recommended to us by Dave Anderson and Roger Langridge


The Art &amp; Story Theme is written and performed by
Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed

</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:46:41</itunes:duration>
	</item>
		<item>
		<title>Big Art &amp; Story Party Time &#8211; Episode 6</title>
		<link>http://www.cvcomics.com/artandstory/?p=431</link>
		<comments>http://www.cvcomics.com/artandstory/?p=431#comments</comments>
		<pubDate>Wed, 28 Oct 2009 04:36:21 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Conventions]]></category>
		<category><![CDATA[displays]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[merchandise]]></category>
		<category><![CDATA[self promotion]]></category>
		<category><![CDATA[selling]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=431</guid>
		<description><![CDATA[It&#8217;s another crossover event between Art &#038; Story and Big Illustration Party Time! In this second part of our recap of Mark&#8217;s and Kevin&#8217;s experience at the 2009 Alternative Press Expo, we do our best to have a discussion about lessons learned from this and past conventions, knitting together a strategy guide for those Storriors [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/10/ASbiptlogo.jpg" alt="A&amp;Sbiptlogo" title="A&amp;Sbiptlogo" width="200" height="200" class="alignleft size-full wp-image-423" />It&#8217;s another crossover event between Art &#038; Story and <a href="http://illustrationparty.blogspot.com">Big Illustration Party Time</a>! In this second part of our recap of Mark&#8217;s and Kevin&#8217;s experience at the <a href="http://www.comic-con.org/ape/">2009 Alternative Press Expo</a>, we do our best to have a discussion about lessons learned from this and past conventions, knitting together a strategy guide for those Storriors who plan on tabling at shows in the near future.</p>
<p><strong>Some of the topics covered:</strong></p>
<ul>
<li>Networking</li>
<li>Keeping costs low</li>
<li>Perceived value of items on the table</li>
<li>Effective self-promotion</li>
<li>The value of booth babes</li>
</ul>
<p>Be sure to check out the first part of this discussion over on the Big Illustration Party Time website: <a href="http://illustrationparty.blogspot.com/2009/10/big-art-story-party-time-5.html"><strong>Big Art &#038; Story Party Time &#8211; Episode 5</strong></a>! You won&#8217;t be sorry.</p>
<p><strong>Follow  <a href="http://twitter.com/jerzy">Jerzy</a>, <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/joshkemble">Josh</a>, and <a href="http://twitter.com/Kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><a href="itpc://recordings.talkshoe.com/rss49181.xml">Subscribe through iTunes</a><br />
<a href="http://recordings.talkshoe.com/rss49181.xml">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=431</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/artandstory_extreme/www.podtrac.com/pts/redirect.mp3/www.comicsaregreat.com/audio/baspt_06.mp3" length="75669898" type="audio/mpeg" />
			<itunes:keywords>Conventions,displays,marketing,merchandise,self promotion,selling</itunes:keywords>
		<itunes:subtitle>It&#039;s another crossover event between Art &amp; Story and Big Illustration Party Time! In this second part of our recap of Mark&#039;s and Kevin&#039;s experience at the 2009 Alternative Press Expo, we do our best to have a discussion about lessons learned from this ...</itunes:subtitle>
		<itunes:summary>It&#039;s another crossover event between Art &amp; Story and Big Illustration Party Time! In this second part of our recap of Mark&#039;s and Kevin&#039;s experience at the 2009 Alternative Press Expo, we do our best to have a discussion about lessons learned from this and past conventions, knitting together a strategy guide for those Storriors who plan on tabling at shows in the near future.

Some of the topics covered:

	Networking
	Keeping costs low
	Perceived value of items on the table
	Effective self-promotion
	The value of booth babes


Be sure to check out the first part of this discussion over on the Big Illustration Party Time website: Big Art &amp; Story Party Time - Episode 5! You won&#039;t be sorry.

Follow  Jerzy, Mark, Josh, and Kevin on Twitter!

Subscribe through iTunes
RSS Feed
</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:06:54</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story &#8211; Your Comic From The Ground Up, Pt 3</title>
		<link>http://www.cvcomics.com/artandstory/?p=426</link>
		<comments>http://www.cvcomics.com/artandstory/?p=426#comments</comments>
		<pubDate>Wed, 21 Oct 2009 03:56:13 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[analog tools]]></category>
		<category><![CDATA[dialogue]]></category>
		<category><![CDATA[digital tools]]></category>
		<category><![CDATA[Thumbnailing]]></category>
		<category><![CDATA[tools]]></category>
		<category><![CDATA[Word Balloons]]></category>
		<category><![CDATA[Your Comic From The Ground Up]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=426</guid>
		<description><![CDATA[It&#8217;s time for part 3 of our series Your Comic From The Ground Up! This week we focus on finalizing our thumbnails, with a special emphasis on dialogue, acting moments, and moment choices. We&#8217;re not concerned with illustrative beauty yet&#8211;our main focus is on communicating your story visually.
As with previous episodes, we begin with a [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/10/logo_comicfromgroundup31.jpg" alt="logo_comicfromgroundup3" title="logo_comicfromgroundup3" width="200" height="200" class="alignleft size-full wp-image-428" />It&#8217;s time for part 3 of our series <a href="http://www.cvcomics.com/artandstory/?tag=your-comic-from-the-ground-up">Your Comic From The Ground Up</a>! This week we focus on finalizing our thumbnails, with a special emphasis on dialogue, acting moments, and moment choices. We&#8217;re not concerned with illustrative beauty yet&#8211;our main focus is on communicating your story visually.</p>
<p>As with previous episodes, we begin with a theoretical discussion on this stage of the process, followed by some practical strategies to make your comic a reality.</p>
<h2>Theory</h2>
<p><strong>Thumbnailing<br />
Choosing Your Moment</strong><br />
<strong>Moment compression</strong> &#8211; Finding the “perfect” that essentially summarizes the flow of moments in your story. This is primarily achieved through imagining the scenes and finding the moments that stick with you, but you can also consider the following criteria in designing your narrative visually:<br />
<strong>Consider your subject -</strong></p>
<ul>
<li>Is the focus of the shot best placed on your subject (character)? </li>
<li>How do things change when you have your subject off panel?</li>
<li>When is it appropriate to have more than one subject in the panel?</li>
</ul>
<p><strong>Consider your shot Objectively or Subjectively-</strong> </p>
<ul>
<li>Wide shots often allow for more clarity (objective)</li>
<li>Tight shots often increase reader participation in character’s emotions (subjective)</li>
</ul>
<p><div id="attachment_430" class="wp-caption aligncenter" style="width: 440px"><a href="http://www.webcomicsnation.com/jerzy/front_wcn/series.php?view=archive&#038;chapter=660&#038;mpe=1&#038;fromwhich=8&#038;direction=f"><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/10/front_ex.jpg" alt="How does the panel on the left feel different than the panel on the right?" title="front_ex" width="430" height="196" class="size-full wp-image-430" /></a><p class="wp-caption-text">How does the panel on the left feel different than the panel on the right?</p></div><br />
<strong>Consider your acting moments-</strong></p>
<ul>
<li>Remember that comics affords us the opportunity to show a ton of story data visually, including emotions that defy a succinct explanation. <a href="http://www.cvcomics.com/artandstory/?p=408">See A&#038;S 108 &#8211; The Big Acting</a>
</li>
<li>Is this a moment where a character can tell more story through expression, gesture, pose?</li>
</ul>
<p><strong>Consider your shot aesthetically-</strong></p>
<ul>
<li>How can you arrange elements to coexist in a visually pleasing manner?</li>
<li>How can you find shots in your story to put your reader’s eye in interesting places?</li>
<li>How can you create a visual flow on your page that a reader will find easy to read, while still retaining a sophisticated amount of story data?</li>
</ul>
<p><strong>Consider your use of Word Balloons-</strong></p>
<ul>
<li>How do your word balloons contribute to the visual flow of your images?</li>
<li>Do the balloons lead the eye to the interesting or notable points in your narrative?</li>
<li><a href="http://www.cvcomics.com/artandstory/?p=359">See A&#038;S 95 &#8211; The Big Balloon II</a></li>
</ul>
<p><strong>Looking for moments that can be told best through comics -</strong></p>
<ul>
<li>Ambiguous layouts (examples from <em><a href="http://www.webcomicsnation.com/jerzy/front_wcn/series.php?view=archive&#038;chapter=669&#038;name=front_wcn&#038;mpe=1&#038;fromwhich=18&#038;direction=b">The Front</a></em>, <em><a href="http://www.webcomicsnation.com/jerzy/talesofthefront/series.php?view=archive&#038;chapter=8377">The Origin of Jared</a></em>)</li>
<li>Defying traditional reading directionality  (example from <em><a href="http://switchrunners.sugaryserials.com/2008/06/25/2008-06-25_switchrunners-js/">Switch Runners</a></em>)</li>
<li>Multi-moment panels (examples from <em><a href="http://equalizers.sugaryserials.com/2007/10/10/2007-10-10_equalizers-52m/">Equalizers of the Divide</a></em>, <em><a href="http://marshals.sugaryserials.com/2008/04/28/2008-04-28_marshals-6x/">The Galactic League of Marshals</a></em>)</li>
<li>Layout composition &#038; harmonies (example from <em><a href="http://komikwerks.com/episodes.php?x=97&#038;y=13&#038;ti=123&#038;utype=AOL&#038;ep=1749">PPV</a></em>)</li>
<li>For more on this subject, see our two-part series The Big Visual Narrative <a href="http://www.cvcomics.com/artandstory/?p=306">Pt 1</a> &#038; <a href="http://www.cvcomics.com/artandstory/?p=334">Pt 2</a></li>
</ul>
<p><div id="attachment_429" class="wp-caption aligncenter" style="width: 440px"><a href="http://switchrunners.sugaryserials.com/2008/06/25/2008-06-25_switchrunners-js/"><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/10/switchrunners_ex.jpg" alt="You can use the rules of art to defy traditional reading directions!" title="switchrunners_ex" width="430" height="638" class="size-full wp-image-429" /></a><p class="wp-caption-text">You can use the rules of art to defy traditional reading directions!</p></div><br />
<strong>Hashing out the Story Some More<br />
Dialogue Does It Best When It Does It Twice</strong><br />
Think of what essentially needs to be communicated in your moment, and ask yourself how your character can express that information as only they can. Dialogue should both propel the narrative forward as well as tell the reader how your characters are different.</p>
<p><strong>*This is where the character personality interaction chart is so useful, at least at first!</strong></p>
<p><strong>Comics Gives You More Words For Your Money!</strong><br />
You can, within limits, fit considerably more dialogue in a comics moment than what would fit in a screen narrative. This is most likely due to the elastic nature of <em>time</em> in a comic&#8211;the static moment represents a <em>compressed flow of moments</em> in the narrative, so readers don’t notice when you push the dialogue just a little beyond the realistic point.</p>
<p><strong>Speaking The Lines Out Loud Doesn’t ALWAYS Work</strong><br />
Some dialogue choices just look and read better in text than they do in a live performance. Even though your character is “speaking” in the reader’s mind, it’s often through a fuzzy representation of their voice.<br />
Also, we cartoonists act ON THE PAGE, and as cartooning exaggerates and distends realistic acting, so too can comics dialogue. So unless you have some screen/stage acting skills, don’t rely only on speaking lines out loud.</p>
<h2>Practical</h2>
<p><strong>Thumbnailing, Part 2 (second draft)</strong><br />
Collect your random sketches and first round of thumbs and re-investigate the story.<br />
Look at each page through the lens of the above criteria, and ask yourself if each sketched page uses the criteria to best communicate what your moments are about (the theme, remember?).</p>
<p>Take some letter-sized sheets and staple them in the middle. Re-thumbnail the pages, editing as you go, one page per half of letter-sized paper.</p>
<p>Don’t be precious about the illustration, but at this point you should be taking care to loosely sketch your settings, locations, and roughing out the fancy perspective shots and acting moments. </p>
<p><strong>Tool Selection</strong><br />
As you begin establishing the world and visual rhythms of your story, you can break up the process of building your story to do some more style studies by trying out various tools. Check out the works of cartoonists you admire and find out what tools they use and what kinds of tones they’re able to achieve with those tools.</p>
<p>You can take some key moments from your thumbnails and try them out with different tools to see how those moments feel different.</p>
<p><strong>Promotional Shots</strong><br />
Now that you have your characters finalized and your story is well underway, you can get double-duty out of tool/style tests by creating some promotional shots of your characters/story (desktops, posters, banners, etc). It’ll be a great way to help psychologically prepare yourself for the work you’re committing to, as well as a way to start the real gruntwork of your book with a bunch of work ready to show off.</p>
<p><strong>Assignment for this episode:</strong></p>
<ul>
<li>Have at least one chapter of your story in final thumbnails</li>
<li>Have a handful (2-20) style tests complete, and at least a third of them fully rendered</li>
</ul>
<p>The Art &#038; Story Theme is written and performed by<br />
Mike Gilmore &#038; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow </strong><a href="http://twitter.com/Mark_Rudolph"><strong>Mark</strong></a><strong> and </strong><a href="http://twitter.com/jerzy"><strong>Jerzy</strong></a><strong> on </strong><a href="http://twitter.com/"><strong>Twitter</strong></a><strong>!</strong></p>
<p><a href="itpc://recordings.talkshoe.com/rss49181.xml">Subscribe through iTunes</a><br />
<a href="http://recordings.talkshoe.com/rss49181.xml">RSS Feed</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/artandstory_extreme/www.podtrac.com/pts/redirect.mp3/www.comicsaregreat.com/audio/ycftgu_03.mp3" length="102287395" type="audio/mpeg" />
			<itunes:keywords>analog tools,dialogue,digital tools,Thumbnailing,tools,Word Balloons,Your Comic From The Ground Up</itunes:keywords>
		<itunes:subtitle>It&#039;s time for part 3 of our series Your Comic From The Ground Up! This week we focus on finalizing our thumbnails, with a special emphasis on dialogue, acting moments, and moment choices. We&#039;re not concerned with illustrative beauty yet--our main focus...</itunes:subtitle>
		<itunes:summary>It&#039;s time for part 3 of our series Your Comic From The Ground Up! This week we focus on finalizing our thumbnails, with a special emphasis on dialogue, acting moments, and moment choices. We&#039;re not concerned with illustrative beauty yet--our main focus...</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:55:41</itunes:duration>
	</item>
		<item>
		<title>Big Art &amp; Story Party Time &#8211; Episode 4</title>
		<link>http://www.cvcomics.com/artandstory/?p=422</link>
		<comments>http://www.cvcomics.com/artandstory/?p=422#comments</comments>
		<pubDate>Wed, 14 Oct 2009 03:34:24 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[cartooning]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[line value]]></category>
		<category><![CDATA[panel borders]]></category>
		<category><![CDATA[panel design]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=422</guid>
		<description><![CDATA[The second crossover between Art &#038; Story and Big Illustration Party Time continues with this second part of our discussion on, as Mark put it:
&#8220;Films do it in the can (Cannes), comics do it in the panel&#8221;.

In other words, what storytelling advantages does comics have over screen media?
This section of the discussion focuses mostly on [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/10/ASbiptlogo.jpg" alt="A&amp;Sbiptlogo" title="A&amp;Sbiptlogo" width="200" height="200" class="alignleft size-full wp-image-423" />The second crossover between Art &#038; Story and <a href="http://illustrationparty.blogspot.com">Big Illustration Party Time</a> continues with this second part of our discussion on, as Mark put it:</p>
<h2><em>&#8220;Films do it in the can (Cannes), comics do it in the panel&#8221;.</em><br />
</h2>
<p>In other words, what storytelling advantages does comics have over screen media?</p>
<p>This section of the discussion focuses mostly on the cartooning aspects of comics making (line usage, flexibility of style, and image compression). In the first part, <a href="http://illustrationparty.blogspot.com/2009/10/big-art-story-party-time-episode-4.html">Big Art &#038; Story Time Episode 3</a>, we focused more on things like page turns, composition, and panel usage.</p>
<p><strong>Follow  <a href="http://twitter.com/jerzy">Jerzy</a>, <a href="http://twitter.com/Mark_Rudolph">Mark</a>, <a href="http://twitter.com/joshkemble">Josh</a>, and <a href="http://twitter.com/Kevincross">Kevin</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a> and <a href="http://twitter.com/jerzy">Jerzy</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=422</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/artandstory_extreme/www.podtrac.com/pts/redirect.mp3/www.comicsaregreat.com/audio/baspt_04.mp3" length="65051924" type="audio/mpeg" />
			<itunes:keywords>cartooning,Illustration,line value,panel borders,panel design</itunes:keywords>
		<itunes:subtitle>The second crossover between Art &amp; Story and Big Illustration Party Time continues with this second part of our discussion on, as Mark put it: &quot;Films do it in the can (Cannes), comics do it in the panel&quot;. - In other words,</itunes:subtitle>
		<itunes:summary>The second crossover between Art &amp; Story and Big Illustration Party Time continues with this second part of our discussion on, as Mark put it:
&quot;Films do it in the can (Cannes), comics do it in the panel&quot;.

In other words, what storytelling advantages does comics have over screen media?

This section of the discussion focuses mostly on the cartooning aspects of comics making (line usage, flexibility of style, and image compression). In the first part, Big Art &amp; Story Time Episode 3, we focused more on things like page turns, composition, and panel usage.

Follow  Jerzy, Mark, Josh, and Kevin on Twitter!

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>59:55</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story &#8211; Your Comic From The Ground Up, Pt 2</title>
		<link>http://www.cvcomics.com/artandstory/?p=417</link>
		<comments>http://www.cvcomics.com/artandstory/?p=417#comments</comments>
		<pubDate>Wed, 07 Oct 2009 03:39:03 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[story]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[theme]]></category>
		<category><![CDATA[Thumbnailing]]></category>
		<category><![CDATA[world building]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[Your Comic From The Ground Up]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=417</guid>
		<description><![CDATA[Our multi-part series of Your Comic From The Ground Up continues this week on Art &#038; Story. This time it&#8217;s all about finding the climax and how it reflects the theme of your story, world building, and beginning work on your thumbnails!
Like before, we open with some theoretical discussion followed by some practical techniques.
Theory
World Building [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/10/logo_comicfromgroundup2.jpg" alt="Your Comic From The Ground Up, Pt 2" title="Your Comic From The Ground Up, Pt 2" width="175" height="175" class="alignleft size-full wp-image-418" />Our multi-part series of <a href="http://www.cvcomics.com/artandstory/?tag=your-comic-from-the-ground-up">Your Comic From The Ground Up</a> continues this week on Art &#038; Story. This time it&#8217;s all about finding the climax and how it reflects the theme of your story, world building, and beginning work on your thumbnails!</p>
<p>Like before, we open with some theoretical discussion followed by some practical techniques.</p>
<h2>Theory</h2>
<p><strong>World Building (establishing your story’s logic)</strong><br />
How can your location be a <em>character</em> in your story?</p>
<ul>
<li>Designing a &#8220;real&#8221; world</li>
<li>Designing a &#8220;fantasy&#8221; world</li>
<li>Mixing and matching elements when designing props and settings</li>
<li>Questioning the obvious in terms of architectural shapes</li>
</ul>
<p><strong>Hashing Out The Story</strong></p>
<ul>
<li>Find your climax and work backwards</li>
<li>Identify your character&#8217;s crisis</li>
</ul>
<p><strong>Thumbnailing</strong><div id="attachment_419" class="wp-caption alignright" style="width: 210px"><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/10/tut_sketch01.jpg" alt="This is the level of detail found in my first round of thumbnails" title="Thumbnail 01" width="200" height="299" class="size-full wp-image-419" /><p class="wp-caption-text">This is the level of detail found in my first round of thumbnails</p></div></p>
<ul>
<li>Feeling out the moments visually</li>
<li>Sloppy drawing, not necessarily in sequence</li>
<li>Visual rhythms, finding the &#8220;beats&#8221; on your pages</li>
</ul>
<p><strong>Thinking About Format</strong><br />
Good for web &#038; print:</p>
<ul>
<li>Square</li>
<li>Horizontal (approx 10.5&#8243;W x 7.5&#8243;H)</li>
<li>Strip</li>
</ul>
<p>Not so good for web, but good for print:</p>
<ul>
<li>Vertical (approx 7.5&#8243;W x 10.5&#8243;H)</li>
</ul>
<div id="attachment_420" class="wp-caption alignright" style="width: 210px"><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/10/tut_sketch02.jpg" alt="When I get to my second round of thumbnails, I add more detail and dialogue." title="Thumbnail 02" width="200" height="308" class="size-full wp-image-420" /><p class="wp-caption-text">When I get to my second round of thumbnails, I add more detail and dialogue.</p></div>
<h2>Practical</h2>
<p><strong>Building a Reference Library</strong></p>
<ul>
<li><a href="http://images.google.com/">Google</a>/<a href="http://flickr.com">Flickr</a> image search</li>
<li>Photograph locations yourself</li>
<li>Magazines &#038; catalogues &#8211; Great for costume ideas and poses</li>
<li><a href="http://sketchup.google.com/">Google Sketchup</a></li>
</ul>
<p><strong>Thumbnails</strong></p>
<ul>
<li>Work on a letter-sized piece of loose paper, measuring out 4 pages of story per sheet</li>
<li>Draw loosely in whatever writing utensil handy</li>
<li>Don&#8217;t work too much on dialogue, just focus on the visual rhythms and story flow</li>
</ul>
<p><strong>Building a Theme Library</strong><br />
Compile a library of music, films, or TV shows to have going on in the background while you work on your sketches, style studies, and/or thumbnails. These media should be reflective of the tone or “feel” of the story you’re working on. This isn’t to rip ideas off from others&#8211;it’s to help massage your brain into the state it is in when those stories speak to you.</p>
<p><strong>Links mentioned this episode</strong>:</p>
<ul>
<em>
<li><a href="http://www.webcomicsnation.com/orionpakks/closing_doors/series.php?view=archive&#038;chapter=4443&#038;mpe=1&#038;step=1">Closing Doors</a></li>
<li><a href="http://www.etsy.com/shop.php?user_id=6103340">John Oxbow: Man Out of Time</a></li>
<li><a href="http://cvcomics.com/?page_id=210">Mulligan&#8217;s Run</a></li>
<li><a href="http://equalizers.sugaryserials.com/2007/10/10/2007-10-10_equalizers-52m/">Equalizers of the Divide</a></li>
<li><a href="http://mlatcomics.com/front_index.html">The Front</a></li>
<p></em></ul>
<p><strong>Assignment for this episode:</strong></p>
<ul>
<li>Begin a reference library (physical or digital)</li>
<li>Begin thumbnailing your story (4-up to a letter-sized sheet, keep it loose)</li>
<li>As you work on your thumbnails, re-examine your character designs and relationship charts to see if anything needs revision</li>
</ul>
<p>The Art &#038; Story Theme is written and performed by<br />
Mike Gilmore &#038; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow </strong><a href="http://twitter.com/Mark_Rudolph"><strong>Mark</strong></a><strong> and </strong><a href="http://twitter.com/jerzy"><strong>Jerzy</strong></a><strong> on </strong><a href="http://twitter.com/"><strong>Twitter</strong></a><strong>!</strong></p>
<p><a href="itpc://recordings.talkshoe.com/rss49181.xml">Subscribe through iTunes</a><br />
<a href="http://recordings.talkshoe.com/rss49181.xml">RSS Feed</a></p>
]]></content:encoded>
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<enclosure url="http://media.blubrry.com/artandstory_extreme/www.podtrac.com/pts/redirect.mp3/www.comicsaregreat.com/audio/ycftgu_02.mp3" length="98335546" type="audio/mpeg" />
			<itunes:keywords>story,storytelling,theme,Thumbnailing,world building,Writing,Your Comic From The Ground Up</itunes:keywords>
		<itunes:subtitle>Our multi-part series of Your Comic From The Ground Up continues this week on Art &amp; Story. This time it&#039;s all about finding the climax and how it reflects the theme of your story, world building, and beginning work on your thumbnails! - Like before,</itunes:subtitle>
		<itunes:summary>Our multi-part series of Your Comic From The Ground Up continues this week on Art &amp; Story. This time it&#039;s all about finding the climax and how it reflects the theme of your story, world building, and beginning work on your thumbnails!

Like before, we open with some theoretical discussion followed by some practical techniques.

Theory
World Building (establishing your story’s logic)
How can your location be a character in your story?

	Designing a &quot;real&quot; world
	Designing a &quot;fantasy&quot; world
	Mixing and matching elements when designing props and settings
	Questioning the obvious in terms of architectural shapes

Hashing Out The Story

	Find your climax and work backwards
	Identify your character&#039;s crisis
Thumbnailing

	Feeling out the moments visually
	Sloppy drawing, not necessarily in sequence
	Visual rhythms, finding the &quot;beats&quot; on your pages

Thinking About Format
Good for web &amp; print:

	Square
	Horizontal (approx 10.5&quot;W x 7.5&quot;H)
	Strip

Not so good for web, but good for print:

	Vertical (approx 7.5&quot;W x 10.5&quot;H)

Practical
Building a Reference Library

	Google/Flickr image search
	Photograph locations yourself
	Magazines &amp; catalogues - Great for costume ideas and poses
	Google Sketchup
Thumbnails

	Work on a letter-sized piece of loose paper, measuring out 4 pages of story per sheet
	Draw loosely in whatever writing utensil handy
	Don&#039;t work too much on dialogue, just focus on the visual rhythms and story flow

Building a Theme Library
Compile a library of music, films, or TV shows to have going on in the background while you work on your sketches, style studies, and/or thumbnails. These media should be reflective of the tone or “feel” of the story you’re working on. This isn’t to rip ideas off from others--it’s to help massage your brain into the state it is in when those stories speak to you.

Links mentioned this episode:

	Closing Doors
	John Oxbow: Man Out of Time
	Mulligan&#039;s Run
	Equalizers of the Divide
	The Front

Assignment for this episode:

	Begin a reference library (physical or digital)
	Begin thumbnailing your story (4-up to a letter-sized sheet, keep it loose)
	As you work on your thumbnails, re-examine your character designs and relationship charts to see if anything needs revision

The Art &amp; Story Theme is written and performed by
Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed



</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:51:01</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 108 &#8211; The Big Acting</title>
		<link>http://www.cvcomics.com/artandstory/?p=408</link>
		<comments>http://www.cvcomics.com/artandstory/?p=408#comments</comments>
		<pubDate>Wed, 30 Sep 2009 02:29:57 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[acting]]></category>
		<category><![CDATA[Artistic Process]]></category>
		<category><![CDATA[body language]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[facial expression]]></category>
		<category><![CDATA[gesture]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=408</guid>
		<description><![CDATA[It&#8217;s a wombo-sized 2-hour episode where we discuss acting in comics with friend of the show, cartoonist Kim Holm!
We break our discussion into a theoretical segment followed by some practical strategies for finding the acting style most appropriate to your comic.
Theory
Show, Don&#8217;t Tell
In any storytelling medium, especially the visual ones, we have the ability to [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s a wombo-sized 2-hour episode where we discuss <em>acting</em> in comics with friend of the show, cartoonist <a href="http://cartoonarchy.blogspot.com/">Kim Holm</a>!<br />
<div id="attachment_409" class="wp-caption aligncenter" style="width: 455px"><a href="http://cartoonarchy.blogspot.com/2009/07/sunday-art-week-review-19.html"><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/09/kimholm.jpg" alt="An example of the acting found in Kim&#039;s work." title="kimholm" width="445" height="198" class="size-full wp-image-409" /></a><p class="wp-caption-text">An example of the acting found in Kim's work.</p></div><br />
We break our discussion into a theoretical segment followed by some practical strategies for finding the acting style most appropriate to your comic.</p>
<h2>Theory</h2>
<p><strong>Show, Don&#8217;t Tell</strong><br />
In any storytelling medium, especially the visual ones, we have the ability to make an audience believe in the world we are constructing. That believability will be more sustained if we deliver emotion, tone, and other story data through the visuals. Don&#8217;t <em>tell</em> us that a character is angry, make <em>us</em> say that he/she is angry.</p>
<p><strong>Thoughtful Acting Delivers Story Tone</strong><br />
More emphatic acting leads to a more &#8220;theatric&#8221; style of storytelling. Naturalistic or subtle acting leads to a more sophisticated or complex tone of story. Subdued acting can be used to create a sense of irony.</p>
<p><strong>Types of Acting</strong></p>
<ul>
<li><strong>Naturalistic</strong> &#8211; Acting to describe sophisticated &#038; complex emotions.<br />
Examples: <a href="http://en.wikipedia.org/wiki/Kevin_Maguire_(artist)">Kevin Maguire</a>, <a href="http://en.wikipedia.org/wiki/Goseki_Kojima">Goseki Kojima</a></li>
</ul>
<p><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/09/maguire_kojima.jpg" alt="maguire_kojima" title="maguire_kojima" width="445" height="198" class="aligncenter size-full wp-image-410" /></p>
<ul>
<li><strong>Cartoon</strong> &#8211; Loud, exuberant acting usually used for comedic or theatrical effect.<br />
Examples: Manga, <a href="http://en.wikipedia.org/wiki/Sergio_Aragones">Aragones</a>, <a href="http://en.wikipedia.org/wiki/Will_Eisner">Will Eisner</a></li>
</ul>
<p><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/09/aragones_eisner.jpg" alt="aragones_eisner" title="aragones_eisner" width="445" height="198" class="aligncenter size-full wp-image-411" /></p>
<ul>
<li><strong>Subdued</strong> &#8211; Less acting, puts more story responsibility on words. Creates a sense of irony.<br />
Examples: <a href="http://en.wikipedia.org/wiki/Keith_Giffen">Giffen</a>, <a href="http://en.wikipedia.org/wiki/Daniel_Clowes">Daniel Clowes</a>, <a href="http://en.wikipedia.org/wiki/Jason_(comics)">Jason</a>, <a href="http://en.wikipedia.org/wiki/Chris_Ware">Chris Ware</a></li>
</ul>
<p><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/09/giffen_jason.jpg" alt="giffen_jason" title="giffen_jason" width="445" height="198" class="aligncenter size-full wp-image-412" /></p>
<h2>Practical</h2>
<p><strong>How to get the acting we want in our stories</strong></p>
<ul>
<li>Gesture</li>
<li>Facial Expression</li>
<li>Body Language</li>
<li>Type of Line</li>
<li>Artistic Effects (Use of color, stroke, iconic imagery)</li>
<li>Worldly Effects (Light-sourcing, using shadows, obstructing the view)</li>
</ul>
<p><strong>Questions of interest:</strong> </p>
<ul>
<li>How do we decide what style of acting a story requires?</li>
<li>When can we break the style?</li>
<li>When can &#8220;not showing&#8221; be more effective than showing?</li>
<li>How do you build a &#8220;library&#8221; of emotional expressions, and charicatures?</li>
</ul>
<p><strong>Books mentioned in this episode:</strong></p>
<table border="0" cellspacing="4" cellpadding="0">
<tr>
<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=1894937899&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></td>
<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=1606991558&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></td>
</tr>
<tr>
<td>
					<iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=1595823808&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></td>
<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=1401217397&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></td>
</tr>
</table>
<p>The Art &#038; Story Theme is written and performed by<br />
Mike Gilmore &#038; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow </strong><a href="http://twitter.com/Mark_Rudolph"><strong>Mark</strong></a><strong>, </strong><a href="http://twitter.com/jerzy"><strong>Jerzy</strong></a><strong>, and <a href="http://twitter.com/denungeherrholm"><strong>Kim</strong></a> on </strong><a href="http://twitter.com/"><strong>Twitter</strong></a><strong>!</strong></p>
<p><a href="itpc://recordings.talkshoe.com/rss49181.xml">Subscribe through iTunes</a><br />
<a href="http://recordings.talkshoe.com/rss49181.xml">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=408</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/artandstory_extreme/www.podtrac.com/pts/redirect.mp3/www.comicsaregreat.com/audio/a_s_108.mp3" length="101108339" type="audio/mpeg" />
			<itunes:keywords>acting,Artistic Process,body language,drawing,facial expression,gesture,storytelling,Writing</itunes:keywords>
		<itunes:subtitle>It&#039;s a wombo-sized 2-hour episode where we discuss acting in comics with friend of the show, cartoonist Kim Holm! - We break our discussion into a theoretical segment followed by some practical strategies for finding the acting style most appropriate t...</itunes:subtitle>
		<itunes:summary>It&#039;s a wombo-sized 2-hour episode where we discuss acting in comics with friend of the show, cartoonist Kim Holm!

We break our discussion into a theoretical segment followed by some practical strategies for finding the acting style most appropriate to your comic.
Theory
Show, Don&#039;t Tell
In any storytelling medium, especially the visual ones, we have the ability to make an audience believe in the world we are constructing. That believability will be more sustained if we deliver emotion, tone, and other story data through the visuals. Don&#039;t tell us that a character is angry, make us say that he/she is angry.

Thoughtful Acting Delivers Story Tone
More emphatic acting leads to a more &quot;theatric&quot; style of storytelling. Naturalistic or subtle acting leads to a more sophisticated or complex tone of story. Subdued acting can be used to create a sense of irony.

Types of Acting

	Naturalistic - Acting to describe sophisticated &amp; complex emotions.
Examples: Kevin Maguire, Goseki Kojima

	
Cartoon - Loud, exuberant acting usually used for comedic or theatrical effect.
Examples: Manga, Aragones, Will Eisner

	
Subdued - Less acting, puts more story responsibility on words. Creates a sense of irony.
Examples: Giffen, Daniel Clowes, Jason, Chris Ware


Practical
How to get the acting we want in our stories

	Gesture
	Facial Expression
	Body Language
	Type of Line
	Artistic Effects (Use of color, stroke, iconic imagery)
	Worldly Effects (Light-sourcing, using shadows, obstructing the view)


Questions of interest: 

	How do we decide what style of acting a story requires?
	When can we break the style?
	When can &quot;not showing&quot; be more effective than showing?
	How do you build a &quot;library&quot; of emotional expressions, and charicatures?

Books mentioned in this episode:

			
				
				
			
			
				
					
				
			
		
The Art &amp; Story Theme is written and performed by
Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark, Jerzy, and Kim on Twitter!

Subscribe through iTunes
RSS Feed


</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>2:02:46</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story &#8211; Your Comic From The Ground Up, Pt 1</title>
		<link>http://www.cvcomics.com/artandstory/?p=402</link>
		<comments>http://www.cvcomics.com/artandstory/?p=402#comments</comments>
		<pubDate>Wed, 23 Sep 2009 02:04:29 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Artistic Process]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[character development]]></category>
		<category><![CDATA[Plotting]]></category>
		<category><![CDATA[premise]]></category>
		<category><![CDATA[previsualization]]></category>
		<category><![CDATA[Sketching]]></category>
		<category><![CDATA[theme]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[Your Comic From The Ground Up]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=402</guid>
		<description><![CDATA[With this episode we begin a multi-part series called Your Comic From The Ground Up, through which we hope to more formally document all of the cartooning strategies we&#8217;ve used thus far when developing our comics from concept to completion.
In this first part we concern ourselves with previsualization&#8211;starting from scratch. We break our discussion into [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/09/200_comicfromgroundup.jpg" alt="Your Comic From The Ground Up" title="Your Comic From The Ground Up" width="200" height="200" class="alignleft size-full wp-image-403" />With this episode we begin a multi-part series called <em>Your Comic From The Ground Up</em>, through which we hope to more formally document all of the cartooning strategies we&#8217;ve used thus far when developing our comics from concept to completion.</p>
<p>In this first part we concern ourselves with <em>previsualization</em>&#8211;starting from scratch. We break our discussion into a section on the theoretical concerns, followed by a section on practical techniques.</p>
<h2>Theory</h2>
<p><strong>Beginning with a character or characters:</strong></p>
<ul>
<li>Aspiration &#038; Terror as character motivations</li>
<li>Finding surprises within characters</li>
<li>Discovering whether or not the character(s) will achieve their goals</li>
<li>Character and story themes</li>
<li>Sensible endings</li>
</ul>
<p><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/09/ART_MULLET.jpg" alt="The Art Mullet" title="The Art Mullet" width="200" height="275" class="alignright size-full wp-image-404" /><br />
<strong>Beginning with a concept:</strong></p>
<ul>
<li>Meaning/themes</li>
<li>The twist</li>
<li>Merging genres</li>
<li>Tonal exploration</li>
</ul>
<h2>Practical</h2>
<p><strong>Character-based<br />
development strategies:</strong></p>
<ul>
<li>Collecting actors</li>
<li>Gesture studies</li>
<li>Ink studies/style studies</li>
<li>Turnaround/full character design</li>
<li>The one-sentence description</li>
</ul>
<p><strong>Concept-based development strategies:</strong></p>
<ul>
<li>Visualize key scenes</li>
<li>Rough outline</li>
</ul>
<p><strong>Links mentioned this episode</strong>:</p>
<ul>
<em>
<li><a href="http://www.webcomicsnation.com/orionpakks/closing_doors/series.php?view=archive&#038;chapter=4443&#038;mpe=1&#038;step=1">Closing Doors</a></li>
<li><a href="http://www.webcomicsnation.com/orionpakks/say_it/series.php?view=archive&#038;chapter=4484&#038;mpe=1&#038;step=1">Say It In Slugs</a></li>
<li><a href="http://www.etsy.com/shop.php?user_id=6103340">John Oxbow: Man Out of Time</a></li>
<li><a href="http://cvcomics.com/?page_id=210">Mulligan&#8217;s Run</a></li>
<li><a href="http://equalizers.sugaryserials.com/2007/10/10/2007-10-10_equalizers-52m/">Equalizers of the Divide</a></li>
<li><a href="http://switchrunners.sugaryserials.com/2008/06/21/2008-06-21_switchrunners-o1/">Switch Runners</a></li>
<li><a href="http://mlatcomics.com/front_index.html">The Front</a></li>
<p></em></ul>
<p><strong>Items/books mentioned in this episode:</strong></p>
<table border="0" cellspacing="4" cellpadding="0">
<tr>
<td>
					<iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=1591160545&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
				</td>
<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=8883701151&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
</td>
</tr>
<tr>
<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=8883701054&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
</td>
<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=8883707141&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
</td>
</tr>
</table>
<p><strong>Assignment for this episode:</strong><br />
Complete 50-100 pages of random sketches:</p>
<ul>
<li>Character designs</li>
<li>One-sentence descriptions of your characters</li>
<li>A character relationship chart (this is how character A feels about character B, this is how character B feels about character A, etc)</li>
<li>&#8220;Big moments&#8221; in your story</li>
<li>Exploration of your story&#8217;s theme</li>
<li>Your story&#8217;s chapters outlined in one-paragraph descriptions</li>
</ul>
<p>The Art &#038; Story Theme is written and performed by<br />
Mike Gilmore &#038; Mike Johnston of <a href="http://www.northwoodsimprovisers.com/">The Northwoods Improvisors</a>.</p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a> and <a href="http://twitter.com/jerzy">Jerzy</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=402</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/artandstory_extreme/www.podtrac.com/pts/redirect.mp3/www.comicsaregreat.com/audio/ycftgu_01.mp3" length="91956157" type="audio/mpeg" />
			<itunes:keywords>Artistic Process,Character Design,character development,Plotting,premise,previsualization,Sketching,theme,Writing,Your Comic From The Ground Up</itunes:keywords>
		<itunes:subtitle>With this episode we begin a multi-part series called Your Comic From The Ground Up, through which we hope to more formally document all of the cartooning strategies we&#039;ve used thus far when developing our comics from concept to completion.</itunes:subtitle>
		<itunes:summary>With this episode we begin a multi-part series called Your Comic From The Ground Up, through which we hope to more formally document all of the cartooning strategies we&#039;ve used thus far when developing our comics from concept to completion.

In this first part we concern ourselves with previsualization--starting from scratch. We break our discussion into a section on the theoretical concerns, followed by a section on practical techniques.

Theory
Beginning with a character or characters:

	Aspiration &amp; Terror as character motivations
	Finding surprises within characters
	Discovering whether or not the character(s) will achieve their goals
	Character and story themes
	Sensible endings


Beginning with a concept:

	Meaning/themes
	The twist
	Merging genres
	Tonal exploration


Practical
Character-based
development strategies:

	Collecting actors
	Gesture studies
	Ink studies/style studies
	Turnaround/full character design
	The one-sentence description


Concept-based development strategies:

	Visualize key scenes
	Rough outline


Links mentioned this episode:

	Closing Doors
	Say It In Slugs
	John Oxbow: Man Out of Time
	Mulligan&#039;s Run
	Equalizers of the Divide
	Switch Runners
	The Front


Items/books mentioned in this episode:

			
				
					
				
				



				

				


		
Assignment for this episode:
Complete 50-100 pages of random sketches:

	Character designs
	One-sentence descriptions of your characters
	A character relationship chart (this is how character A feels about character B, this is how character B feels about character A, etc)
	&quot;Big moments&quot; in your story
	Exploration of your story&#039;s theme
	Your story&#039;s chapters outlined in one-paragraph descriptions


The Art &amp; Story Theme is written and performed by
Mike Gilmore &amp; Mike Johnston of The Northwoods Improvisors.

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed
</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
	</item>
		<item>
		<title>Art &amp; Story 107 &#8211; The Big Implicit/Explicit Story</title>
		<link>http://www.cvcomics.com/artandstory/?p=399</link>
		<comments>http://www.cvcomics.com/artandstory/?p=399#comments</comments>
		<pubDate>Wed, 16 Sep 2009 02:37:29 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=399</guid>
		<description><![CDATA[This week Mark and I delve into a nerdy conversation about the differences between stories whose content is comprised of implicit and explicit story data. We evaluate the differences under the following criteria:








									
									Implicit



									
									Explicit



Character


									Rich, Developed, Contradictions



									Vibrant, Distinct, Consistent



Plot Development


									Slow



									Quick



Theme Devlopment


									Complex, Many



									Straightforward, Fewer



Focus
									(Thematic &#38; Character)


									Varied



									Direct



Composition &#38; Delivery


									Serialized



									Episodic






We take these criteria and attempt to chart some well-known stories [...]]]></description>
			<content:encoded><![CDATA[<p>This week Mark and I delve into a nerdy conversation about the differences between stories whose content is comprised of <em>implicit</em> and <em>explicit</em> story data. We evaluate the differences under the following criteria:</p>
<table width="450" border="0" cellspacing="8" cellpadding="0">
<tr>
<td>
<table width="100%" border="0" cellspacing="4" cellpadding="0">
<tr>
<td width="20%"></td>
<td bgcolor="#e46767" width="40%">
<div align="center">
									<b><br />
									Implicit</b></div>
</td>
<td bgcolor="#e46767" width="39%">
<div align="center">
									<b><br />
									Explicit</b></div>
</td>
</tr>
<tr>
<td width="20%"><b>Character</b></td>
<td width="40%">
<div align="center">
									Rich, Developed, Contradictions</div>
</td>
<td width="39%">
<div align="center">
									Vibrant, Distinct, Consistent</div>
</td>
</tr>
<tr>
<td bgcolor="#eeeeee" width="20%"><b>Plot Development</b></td>
<td bgcolor="#eeeeee" width="40%">
<div align="center">
									Slow</div>
</td>
<td bgcolor="#eeeeee" width="39%">
<div align="center">
									Quick</div>
</td>
</tr>
<tr>
<td width="20%"><b>Theme Devlopment</b></td>
<td width="40%">
<div align="center">
									Complex, Many</div>
</td>
<td width="39%">
<div align="center">
									Straightforward, Fewer</div>
</td>
</tr>
<tr>
<td bgcolor="#eeeeee" width="20%"><b>Focus<br />
									(Thematic &amp; Character)</b></td>
<td bgcolor="#eeeeee" width="40%">
<div align="center">
									Varied</div>
</td>
<td bgcolor="#eeeeee" width="39%">
<div align="center">
									Direct</div>
</td>
</tr>
<tr>
<td width="20%"><b>Composition &amp; Delivery</b></td>
<td width="40%">
<div align="center">
									Serialized</div>
</td>
<td width="39%">
<div align="center">
									Episodic</div>
</td>
</tr>
</table>
</td>
</tr>
</table>
<p>We take these criteria and attempt to chart some well-known stories along a line between <em>implicit</em> and <em>explicit</em> stories. We&#8217;ve even got a handy graphic to assist in the discussion!<br />
<a href="http://cvcomics.com/artandstory/images/a_s_107_chart.jpg" target="_blank"><img src="http://cvcomics.com/artandstory/images/a_s_107_chart_prev.jpg" /></a><br />
Click the image for a larger version of the chart.</p>
<p>And please note, this is diagrammatic thinking, which means we use broad generalizations in our discussion as a means to meditate on the topic. You may disagree with where we placed these stories, or even the criteria by which we judged them. If so, we&#8217;d <a href="mailto:artandstory@gmail.com">love to hear your thoughts on it</a>!</p>
<p>We also read a few emails from Ros Archer and Viro Indovina, who were kind enough to share some book recommendations:</p>
<table border="0" cellspacing="4" cellpadding="0">
<tr>
<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=1604732598&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
</td>
<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=0375421912&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></td>
</tr>
<tr>
<td>
					<iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=156097432X&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
				</td>
<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=1897299907&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></td>
</tr>
</table>
<p><strong>Other newsy-type links:</strong></p>
<ul>
<li>We&#8217;ve released <a href="http://www.cvcomics.com/artandstory/?p=390">The Lone Cartoonist anthem</a> for download and distribution</li>
<li>Mark&#8217;s new book <em>WAR</em> is <a href="http://cvcomics.com/?page_id=385">available for pre-order, featuring a special Artist&#8217;s Edition</a></li>
</ul>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a> and <a href="http://twitter.com/jerzy">Jerzy</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=399</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/artandstory_extreme/www.podtrac.com/pts/redirect.mp3/www.comicsaregreat.com/audio/a_s_107.mp3" length="88936318" type="audio/mpeg" />
			<itunes:subtitle>This week Mark and I delve into a nerdy conversation about the differences between stories whose content is comprised of implicit and explicit story data. We evaluate the differences under the following criteria: -                                      ...</itunes:subtitle>
		<itunes:summary>This week Mark and I delve into a nerdy conversation about the differences between stories whose content is comprised of implicit and explicit story data. We evaluate the differences under the following criteria:

		
			
				
					
						
							
							
								
									
									Implicit
							
							
								
									
									Explicit
							
						
						
							Character
							
								
									Rich, Developed, Contradictions
							
							
								
									Vibrant, Distinct, Consistent
							
						
						
							Plot Development
							
								
									Slow
							
							
								
									Quick
							
						
						
							Theme Devlopment
							
								
									Complex, Many
							
							
								
									Straightforward, Fewer
							
						
						
							Focus
									(Thematic &amp; Character)
							
								
									Varied
							
							
								
									Direct
							
						
						
							Composition &amp; Delivery
							
								
									Serialized
							
							
								
									Episodic
							
						
					
				
			
		

We take these criteria and attempt to chart some well-known stories along a line between implicit and explicit stories. We&#039;ve even got a handy graphic to assist in the discussion!

Click the image for a larger version of the chart.

And please note, this is diagrammatic thinking, which means we use broad generalizations in our discussion as a means to meditate on the topic. You may disagree with where we placed these stories, or even the criteria by which we judged them. If so, we&#039;d love to hear your thoughts on it!

We also read a few emails from Ros Archer and Viro Indovina, who were kind enough to share some book recommendations:
		
			
				

				
			
			
				
					
				
				
			
		

Other newsy-type links:

	We&#039;ve released The Lone Cartoonist anthem for download and distribution
	Mark&#039;s new book WAR is available for pre-order, featuring a special Artist&#039;s Edition



Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:42:30</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 106 &#8211; The Big Catharsis</title>
		<link>http://www.cvcomics.com/artandstory/?p=393</link>
		<comments>http://www.cvcomics.com/artandstory/?p=393#comments</comments>
		<pubDate>Wed, 09 Sep 2009 06:19:47 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=393</guid>
		<description><![CDATA[This week we explore some of the more negative aspects of being a cartoonist/freelance illustrator. Mark and I have an open conversation about being frazzled, losing our focus, and riding the wild mood swings that seem to be part and parcel of our chosen careers. This is less of an advice-giving episode; our goal is [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/09/primalscream.jpg" alt="primalscream" title="primalscream" width="200" height="300" class="alignleft size-full wp-image-394" />This week we explore some of the more negative aspects of being a cartoonist/freelance illustrator. Mark and I have an open conversation about being frazzled, losing our focus, and riding the wild mood swings that seem to be part and parcel of our chosen careers. This is less of an advice-giving episode; our goal is to let you listen in on one of our various studio conversations as we try to talk ourselves back to the desk.</p>
<p>We answer a voicemail from <a href="http://twitter.com/ZachBosteel">Zach Bosteel</a>, who asks us about writing women characters and provides us with some great book/link recommendations.</p>
<p>After that we play a voicemail from <a href="http://optichouse.com">Gerimi Burleigh</a>, who offers some great advice on starting up a freelance career while still in college.</p>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li><a href="http://www.cvcomics.com/artandstory/?p=388">Art &#038; Story Alive! Episode 81</a>
</li>
<li><a href="http://illustrationparty.blogspot.com">Big Illustration Party Time</a>
</li>
<li><a href="http://www.seangordonmurphy.com/">Sean Gordon Murphy</a>
</li>
<li><a href="http://www.thecolodinproject.com/">The Colodin Project</a>
</li>
<li>Sara Turner&#8217;s <em><a href="http://mlatcomics.com/file49_index.html">File 49</a></em></li>
<li><em><a href="http://mlatcomics.com/replacements_index.html">The Replacements</a></em></li>
<li><em><a href="http://switchrunners.sugaryserials.com/2008/06/21/2008-06-21_switchrunners-o1/">Switch Runners</a></em></li>
<li><a href="http://www.cvcomics.com/artandstory/?p=114">Art &#038; Story 46 &#8211; The Big Commentary: Switch Runners</a></li>
</ul>
<p><strong>Book recommendation this week:</strong></p>
<table border="0" cellspacing="4" cellpadding="0">
<tr>
<td><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=1893905144&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
</td>
</tr>
</table>
<p><strong>Other newsy-type links:</strong></p>
<ul>
<li>We&#8217;ve released <a href="http://www.cvcomics.com/artandstory/?p=390">The Lone Cartoonist anthem</a> for download and distribution</li>
<li>Jerzy&#8217;s 1995 mini-comic series <em>The Black Hole Equation</em>, has been <a href="http://www.webcomicsnation.com/jerzy/tbhe/series.php?view=archive&#038;chapter=40801">put online</a>&#8211;<a href="http://jdrozd.blogspot.com/2009/09/trick-just-do-it-you-get-better.html">here&#8217;s why</a></li>
<li>Mark <a href="http://cvcomics.com/?p=376">posted some pages</a> from his upcoming book, <em>WAR</em></li>
</ul>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a> and <a href="http://twitter.com/jerzy">Jerzy</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=393</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/artandstory_extreme/www.podtrac.com/pts/redirect.mp3/www.comicsaregreat.com/audio/a_s_106.mp3" length="54351517" type="audio/mpeg" />
			<itunes:subtitle>This week we explore some of the more negative aspects of being a cartoonist/freelance illustrator. Mark and I have an open conversation about being frazzled, losing our focus, and riding the wild mood swings that seem to be part and parcel of our chos...</itunes:subtitle>
		<itunes:summary>This week we explore some of the more negative aspects of being a cartoonist/freelance illustrator. Mark and I have an open conversation about being frazzled, losing our focus, and riding the wild mood swings that seem to be part and parcel of our chosen careers. This is less of an advice-giving episode; our goal is to let you listen in on one of our various studio conversations as we try to talk ourselves back to the desk.

We answer a voicemail from Zach Bosteel, who asks us about writing women characters and provides us with some great book/link recommendations.

After that we play a voicemail from Gerimi Burleigh, who offers some great advice on starting up a freelance career while still in college.

Links mentioned in this episode:

	Art &amp; Story Alive! Episode 81

	Big Illustration Party Time

	Sean Gordon Murphy

	The Colodin Project

	Sara Turner&#039;s File 49
	The Replacements
	Switch Runners
	Art &amp; Story 46 - The Big Commentary: Switch Runners



Book recommendation this week:

			
				

			
		

Other newsy-type links:

	We&#039;ve released The Lone Cartoonist anthem for download and distribution
	Jerzy&#039;s 1995 mini-comic series The Black Hole Equation, has been put online--here&#039;s why
	Mark posted some pages from his upcoming book, WAR


Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed
</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:31:24</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 105 &#8211; The Big Tone</title>
		<link>http://www.cvcomics.com/artandstory/?p=386</link>
		<comments>http://www.cvcomics.com/artandstory/?p=386#comments</comments>
		<pubDate>Wed, 02 Sep 2009 02:55:31 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=386</guid>
		<description><![CDATA[This week Mark and I explore how a cartoonist&#8217;s style contributes to the tone of their work. We&#8217;re specifically talking about the visual style as a vehicle of storytelling in terms of use of line, use of color, and use of composition and character design/pose.
We break down some broad categories of frequently-used tones, but these [...]]]></description>
			<content:encoded><![CDATA[<p>This week Mark and I explore how a cartoonist&#8217;s style contributes to the tone of their work. We&#8217;re specifically talking about the <em>visual</em> style as a vehicle of storytelling in terms of <em>use of line</em>, <em>use of color</em>, and <em>use of composition and character design/pose</em>.</p>
<p>We break down some broad categories of frequently-used tones, but these are by no means a definitive or complete list:</p>
<p><strong>Dynamism</strong><br />
<img src="http://cvcomics.com/artandstory/images/dynamism.jpg" alt="dynamism" /><br />
Artists mentioned: <a href="http://en.wikipedia.org/wiki/Jack_kirby">Jack Kirby</a>, <a href="http://en.wikipedia.org/wiki/Walt_Simonson">Walt Simonson</a>, <a href="http://en.wikipedia.org/wiki/Jerry_Ordway">Jerry Ordway</a>, <a href="http://en.wikipedia.org/wiki/Bruce_Timm">Bruce Timm</a><br />
<strong>Characterized by</strong></p>
<ul>
<li>Clarity</li>
<li>Boldness</li>
<li>Variety of line weight</li>
<li>Dramatic Black Spotting</li>
</ul>
<p><strong>Sophistication</strong><br />
<img src="http://cvcomics.com/artandstory/images/sophistication.jpg" alt="sophistication" /><br />
Artists mentioned: <a href="http://en.wikipedia.org/wiki/Charles_Burns_(cartoonist)">Charles Burns</a>, <a href="http://en.wikipedia.org/wiki/R_Crumb">R. Crumb</a>, <a href="http://en.wikipedia.org/wiki/Seth_(cartoonist)">Seth</a>, <a href="http://en.wikipedia.org/wiki/Craig_Thompson">Craig Thompson</a>, <a href="http://en.wikipedia.org/wiki/Chris_Ware">Chris Ware</a><br />
<strong>Characterized by</strong></p>
<ul>
<li>Use of feathering</li>
<li>Graphical style</li>
<li>Smooth lines</li>
<li>Rigidity of poses</li>
<li>Texture</li>
<li>Fixed-width linework</li>
</ul>
<p><strong>Cheerfulness</strong><br />
<img src="http://cvcomics.com/artandstory/images/cheerfulness.jpg" alt="cheerfulness" /><br />
Artists mentioned: <a href="http://en.wikipedia.org/wiki/Carl_Barks">Carl Barks</a>, <a href="http://en.wikipedia.org/wiki/Curt_Swan">Curt Swan</a>, <a href="http://en.wikipedia.org/wiki/Jerry_Ordway">Jerry Ordway</a>, <a href="http://en.wikipedia.org/wiki/Bruce_Timm">Bruce Timm</a>, <a href="http://en.wikipedia.org/wiki/Craig_McCraken">Craig McCraken</a><br />
<strong>Characterized by</strong></p>
<ul>
<li>Contour line</li>
<li>Simplification of form</li>
<li>Smoother lines</li>
<li>Varying line weight</li>
</ul>
<p><strong>Depravity</strong><br />
<img src="http://cvcomics.com/artandstory/images/depravity.jpg" alt="depravity" /><br />
Artists mentioned: <a href="http://en.wikipedia.org/wiki/Bill_Sienkewicz">Bill Sienkiewicz</a>, <a href="http://en.wikipedia.org/wiki/R_Crumb">R. Crumb</a>, <a href="http://en.wikipedia.org/wiki/Berni_Wrightson">Berni Wrightson</a>, <a href="http://en.wikipedia.org/wiki/Eddie_Campbell">Eddie Campbell</a><br />
<strong>Characterized by</strong></p>
<ul>
<li>Impressionistic detail</li>
<li>Savage lines</li>
</ul>
<p>We examined each grouping through the following questions:</p>
<ul>
<li>What are they doing with lines?</li>
<li>What are they doing with color?</li>
<li>What are they doing with composition/pose?</li>
</ul>
<p>Check out these books by the cartoonists we&#8217;ve mentioned throughout this week&#8217;s show:</p>
<table border="0" cellspacing="4" cellpadding="0">
<tr>
<td valign="top"><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=1563891530&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></p>
</td>
<td valign="top">
					<iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=1582407649&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></p>
</td>
</tr>
<tr>
<td valign="top"><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=189659770X&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
</td>
<td valign="top"><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=0375714766&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
</td>
</tr>
<tr>
<td valign="top">
					<iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=1888472367&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
				</td>
<td valign="top"><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=1401210414&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
</td>
</tr>
<tr>
<td valign="top">
					<iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=1596431334&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
				</td>
<td valign="top"><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=1560970405&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
</td>
</tr>
</table>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li><a href="http://erictalbot.blogspot.com/">Eric Talbot&#8217;s</a> influence on Jerzy&#8217;s work
</li>
<li>Thomas James&#8217; <a href="http://escapefromillustrationisland.com/category/podcast/">Escape From Illustration Island Podcast</a> is now updating!</li>
<li>New episode of the <a href="http://sugaryserials.com/blog/2009/08/31/saturday-supercast-22-he-man-and-the-masters-of-the-universe-pt-2/">Saturday Supercast</a> is up, featuring part two of our discussion of He-Man and the Masters of the Universe, Season One!</li>
</ul>
<p>And thanks to <a href="http://jimlujan.com">Jim Lujan</a> for the voicemail this week!</p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a> and <a href="http://twitter.com/jerzy">Jerzy</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=386</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/artandstory_extreme/www.podtrac.com/pts/redirect.mp3/www.comicsaregreat.com/audio/a_s_105.mp3" length="65204873" type="audio/mpeg" />
			<itunes:subtitle>This week Mark and I explore how a cartoonist&#039;s style contributes to the tone of their work. We&#039;re specifically talking about the visual style as a vehicle of storytelling in terms of use of line, use of color,</itunes:subtitle>
		<itunes:summary>This week Mark and I explore how a cartoonist&#039;s style contributes to the tone of their work. We&#039;re specifically talking about the visual style as a vehicle of storytelling in terms of use of line, use of color, and use of composition and character design/pose.

We break down some broad categories of frequently-used tones, but these are by no means a definitive or complete list:

Dynamism

Artists mentioned: Jack Kirby, Walt Simonson, Jerry Ordway, Bruce Timm
Characterized by

	Clarity
	Boldness
	Variety of line weight
	Dramatic Black Spotting

Sophistication

Artists mentioned: Charles Burns, R. Crumb, Seth, Craig Thompson, Chris Ware
Characterized by

	Use of feathering
	Graphical style
	Smooth lines
	Rigidity of poses
	Texture
	Fixed-width linework

Cheerfulness

Artists mentioned: Carl Barks, Curt Swan, Jerry Ordway, Bruce Timm, Craig McCraken
Characterized by

	Contour line
	Simplification of form
	Smoother lines
	Varying line weight

Depravity

Artists mentioned: Bill Sienkiewicz, R. Crumb, Berni Wrightson, Eddie Campbell
Characterized by

	Impressionistic detail
	Savage lines

We examined each grouping through the following questions:

	What are they doing with lines?
	What are they doing with color?
	What are they doing with composition/pose?

Check out these books by the cartoonists we&#039;ve mentioned throughout this week&#039;s show:
		
			
				


				
					

				
			
			
				

				

			
			
				
					
				
				

			
			
				
					
				
				

			
		
Links mentioned in this episode:

	Eric Talbot&#039;s influence on Jerzy&#039;s work	

Thomas James&#039; Escape From Illustration Island Podcast is now updating!
	New episode of the Saturday Supercast is up, featuring part two of our discussion of He-Man and the Masters of the Universe, Season One!

And thanks to Jim Lujan for the voicemail this week!

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed
</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:48:17</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 104 &#8211; The Big Renaissance</title>
		<link>http://www.cvcomics.com/artandstory/?p=385</link>
		<comments>http://www.cvcomics.com/artandstory/?p=385#comments</comments>
		<pubDate>Wed, 26 Aug 2009 03:17:57 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=385</guid>
		<description><![CDATA[We&#8217;re celebrating our two-year anniversary with an interview with two excellent examples of the kinds of renaissance creators we independent cartoonists should be!
Tara Platt and Yuri Lowenthal are actors, writers, producers, and voice actors who never stop working.

In addition to recently completing pre-production work on an independent film, they&#8217;ve also just finished work on a [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;re celebrating our two-year anniversary with an interview with two excellent examples of the kinds of renaissance creators we independent cartoonists should be!</p>
<p><a href="http://www.taraplatt.com/">Tara Platt</a> and <a href="http://yurilowenthal.com/">Yuri Lowenthal</a> are actors, writers, producers, and voice actors who never stop working.</p>
<p><img src="http://cvcomics.com/artandstory/images/tara_yuri.jpg" alt="Tara Platt and Yuri Lowenthal" /></p>
<p>In addition to recently completing pre-production work on an <a href="http://monkeykingdomproductions.com">independent film</a>, they&#8217;ve also just finished work on a book about voice acting called <em><a href="http://bugbotpress.com">Voice-Over Voice Actor, What it&#8217;s Like Behind the Mic</a></em> (featuring comic strips and illustrations by me!).</p>
<p>Tara and Yuri spend some time with us to discuss the challenges of managing a collaborative project, why it&#8217;s important to always be working on <em>something</em>, their process of writing, and how they find and develop characters with their voices. Tons of great food for thought for any independent creator out there.</p>
<p>If you enjoyed listening to the discussion this week, be sure to check out their book!</p>
<p><a href="http://bugbotpress.com"><img src="http://cvcomics.com/artandstory/images/vova_book.jpg" alt="Click here to pre-order Voice-Over Voice Actor, What it's Like Behind the Mic!" /></a></p>
<p><a href="http://bugbotpress.com"></a><br />
<strong>Links mentioned in this episode:</strong></p>
<p><strong> </strong></p>
<ul>
<li><em><a href="http://bugbotpress.com">Voice-Over Voice Actor, What it&#8217;s Like Behind the Mic</a></em> &#8211; Now available for pre-order!</li>
<li><em><a href="http://www.monkeykingdomproductions.com/">Tumbling After</a></em>, Tara and Yuri&#8217;s independent film</li>
<li><a href="http://taraplatt.com">Tara Platt&#8217;s website</a></li>
<li><a href="http://yurilowenthal.com">Yuri Lowenthal&#8217;s website</a></li>
</ul>
<p><strong>Other newsy-type links this week:</strong></p>
<ul>
<li>More items in the <a href="http://zazzle.com/artandstorypodcast">Art &amp; Story Zazzle store</a>! Storriors mugs now on sale!</li>
<li>A reminder to check out items in <a href="http://cvcomics.com/?page_id=67">Mark&#8217;s store</a>. We practice what we preach, so if you enjoy our show, you&#8217;ll probably enjoy his comics!</li>
<li>Thomas James&#8217; <a href="http://escapefromillustrationisland.com/">Escape From Illustration Island podcast</a> launches this week!</li>
<li>Mark appeared on the last two episodes of <a href="http://illustrationparty.blogspot.com">Big Illustration Party Time</a> (eps <a href="http://illustrationparty.blogspot.com/2009/08/episode-29-buzz-party-crying-time.html">29</a> &amp; <a href="http://illustrationparty.blogspot.com/2009/08/episode-30-adam-white-party.html">30</a>)</li>
</ul>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a> and <a href="http://twitter.com/jerzy">Jerzy</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=385</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/artandstory_extreme/www.podtrac.com/pts/redirect.mp3/www.comicsaregreat.com/audio/a_s_104.mp3" length="46329572" type="audio/mpeg" />
			<itunes:subtitle>We&#039;re celebrating our two-year anniversary with an interview with two excellent examples of the kinds of renaissance creators we independent cartoonists should be! - Tara Platt and Yuri Lowenthal are actors, writers, producers,</itunes:subtitle>
		<itunes:summary>We&#039;re celebrating our two-year anniversary with an interview with two excellent examples of the kinds of renaissance creators we independent cartoonists should be!

Tara Platt and Yuri Lowenthal are actors, writers, producers, and voice actors who never stop working.



In addition to recently completing pre-production work on an independent film, they&#039;ve also just finished work on a book about voice acting called Voice-Over Voice Actor, What it&#039;s Like Behind the Mic (featuring comic strips and illustrations by me!).

Tara and Yuri spend some time with us to discuss the challenges of managing a collaborative project, why it&#039;s important to always be working on something, their process of writing, and how they find and develop characters with their voices. Tons of great food for thought for any independent creator out there.

If you enjoyed listening to the discussion this week, be sure to check out their book!




Links mentioned in this episode:

 

	Voice-Over Voice Actor, What it&#039;s Like Behind the Mic - Now available for pre-order!
	Tumbling After, Tara and Yuri&#039;s independent film
	Tara Platt&#039;s website
	Yuri Lowenthal&#039;s website

Other newsy-type links this week:

	More items in the Art &amp; Story Zazzle store! Storriors mugs now on sale!
	A reminder to check out items in Mark&#039;s store. We practice what we preach, so if you enjoy our show, you&#039;ll probably enjoy his comics!
	Thomas James&#039; Escape From Illustration Island podcast launches this week!
	Mark appeared on the last two episodes of Big Illustration Party Time (eps 29 &amp; 30)

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed
</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:26:54</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 103 &#8211; The Big Escape</title>
		<link>http://www.cvcomics.com/artandstory/?p=384</link>
		<comments>http://www.cvcomics.com/artandstory/?p=384#comments</comments>
		<pubDate>Wed, 19 Aug 2009 04:01:20 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=384</guid>
		<description><![CDATA[This week we have a special co-host for a continuation of our recent discussions on building communities and connecting with other artists. Thomas James of the upcoming Escape From Illustration Island podcast talks with us about how he plans to use his website and podcast to invite fellow cartoonists, illustrators, and animators to join him [...]]]></description>
			<content:encoded><![CDATA[<p>This week we have a special co-host for a continuation of our <a href="http://www.cvcomics.com/artandstory/?p=383">recent</a> <a href="http://recordings.talkshoe.com/TC-14504/TS-250802.mp3">discussions</a> on building communities and connecting with other artists. <a href="http://thomasjamesillustration.com/">Thomas James</a> of the upcoming <a href="http://escapefromillustrationisland.com/">Escape From Illustration Island</a> podcast talks with us about how he plans to use his website and podcast to invite fellow cartoonists, illustrators, and animators to join him in amassing as many great resources for artists as possible. In this way he hopes to create a hub for cartoonists to gather around and get to know one another, and maybe even remove the negative connotations surrounding the word &#8220;networking&#8221;.<br />
<a href="http://escapefromillustrationisland.com"><img src="http://cvcomics.com/artandstory/images/illustration_island_logo.jpg" alt="" align="center" /><br />
</a>At the top of the episode we respond to a voicemail sent by <a href="http://optichouse.com">Gerimi Burleigh</a>, who shares some thoughts explored in <a href="http://www.talkshoe.com/talkshoe/web/talkCast.jsp?masterId=14504&amp;cmd=tc">Art &amp; Story Alive! #78</a>&#8211;namely, the future of digital distribution of comics in regards to the <a href="http://www.slashgear.com/apple-media-pad-concept-certainly-looks-hot-3042351/">rumored Apple Mediapad</a>.</p>
<p><strong>Other newsy-type links mentioned in this episode:</strong></p>
<ul>
<li>Mark appeared on the last two episodes of <a href="http://illustrationparty.blogspot.com">Big Illustration Party Time</a> (eps <a href="http://illustrationparty.blogspot.com/2009/08/episode-29-buzz-party-crying-time.html">29</a> &amp; <a href="http://illustrationparty.blogspot.com/2009/08/episode-30-adam-white-party.html">30</a>)</li>
<li>New items in our <a href="http://zazzle.com/artandstorypodcast">Zazzle store</a>! Bumper stickers and more mugs!</li>
<li>A wrap-up of Mark&#8217;s trip to Portland can be found in <a href="http://cvcomics.com/extreme/?p=272">some</a> <a href="http://cvcomics.com/extreme/?p=275">recent</a> <a href="http://cvcomics.com/extreme/?p=279">episodes</a> <a href="http://cvcomics.com/extreme/?p=283">of</a> <a href="http://cvcomics.com/extreme">Art &amp; Story Extreme!!</a></li>
</ul>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a> and <a href="http://twitter.com/jerzy">Jerzy</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=384</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/artandstory_extreme/www.podtrac.com/pts/redirect.mp3/www.comicsaregreat.com/audio/a_s_103.mp3" length="52538661" type="audio/mpeg" />
			<itunes:subtitle>This week we have a special co-host for a continuation of our recent discussions on building communities and connecting with other artists. Thomas James of the upcoming Escape From Illustration Island podcast talks with us about how he plans to use his...</itunes:subtitle>
		<itunes:summary>This week we have a special co-host for a continuation of our recent discussions on building communities and connecting with other artists. Thomas James of the upcoming Escape From Illustration Island podcast talks with us about how he plans to use his website and podcast to invite fellow cartoonists, illustrators, and animators to join him in amassing as many great resources for artists as possible. In this way he hopes to create a hub for cartoonists to gather around and get to know one another, and maybe even remove the negative connotations surrounding the word &quot;networking&quot;.

At the top of the episode we respond to a voicemail sent by Gerimi Burleigh, who shares some thoughts explored in Art &amp; Story Alive! #78--namely, the future of digital distribution of comics in regards to the rumored Apple Mediapad.

Other newsy-type links mentioned in this episode:

	Mark appeared on the last two episodes of Big Illustration Party Time (eps 29 &amp; 30)
	New items in our Zazzle store! Bumper stickers and more mugs!
	A wrap-up of Mark&#039;s trip to Portland can be found in some recent episodes of Art &amp; Story Extreme!!

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:33:58</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 102 &#8211; The Big Call-In II</title>
		<link>http://www.cvcomics.com/artandstory/?p=383</link>
		<comments>http://www.cvcomics.com/artandstory/?p=383#comments</comments>
		<pubDate>Thu, 13 Aug 2009 16:39:23 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=383</guid>
		<description><![CDATA[Due to a snafu with our original recording of A&#38;S 102 (check out our AudioBoo on that for more info), we had to be creative in making this week&#8217;s episode happen. We took the opportunity to do our first late-night live show since A&#38;S episode 5, and we&#8217;re joined by a stellar group of cartoonists [...]]]></description>
			<content:encoded><![CDATA[<p>Due to a snafu with our original recording of A&amp;S 102 (check out our <a href="http://audioboo.fm/boos/54146">AudioBoo</a> on that for more info), we had to be creative in making this week&#8217;s episode happen. We took the opportunity to do our first late-night live show since A&amp;S episode 5, and we&#8217;re joined by a stellar group of cartoonists to discuss the topic of <em>Finding Inroads to Art Communities</em>, or <em>Finding Your Art Buddy</em>.</p>
<p>Guests this episode include:</p>
<table border="0" cellspacing="4" cellpadding="0">
<tbody>
<tr>
<td><img src="http://cvcomics.com/artandstory/images/chrisoatley_mug.jpg" border="0" alt="" width="100" height="100" /></td>
<td><strong><a href="http://twitter.com/chrisoatley">Chris Oatley</a></strong> is an artist, writer, and aspiring director who lives in Los Angeles, California, works in the entertainment industry, and his goal is to inspire you with his excellent <a href="http://chrisoatley.com/CHRISOATLEY.COM/podcast/podcast.html">ArtCast</a>.</td>
</tr>
<tr>
<td><img src="http://cvcomics.com/artandstory/images/mattmunn_mug.jpg" border="0" alt="" width="100" height="100" /></td>
<td><strong><a href="http://twitter.com/Matt_Munn">Matt Munn</a></strong> is the creator of <a href="http://zombiegrotto.com">Zed Reckoning</a>, one of the most awesome horror/action comics on the internet.</td>
</tr>
<tr>
<td><img src="http://cvcomics.com/artandstory/images/ryandow_mug.jpg" border="0" alt="" width="100" height="100" /></td>
<td><strong><a href="http://twitter.com/ryandow">Ryan Dow</a></strong> is a regular on our weekly live show, <a href="http://www.cvcomics.com/artandstory/?page_id=66">Art &amp; Story Alive!</a> He&#8217;s also the cartoonist behind <a href="http://introspectivecomics.com">Introspective Comics</a>.</td>
</tr>
<tr>
<td><img src="http://cvcomics.com/artandstory/images/kevincross_mug_2.jpg" border="0" alt="" width="100" height="100" /></td>
<td><strong><a href="http://twitter.com/kevincross">Kevin Cross</a></strong> is one half of the <a href="http://illustrationparty.blogspot.com">Big Illustration Party Time podcast</a>, but he also works as a <a href="http://kevincross.net">freelance illustrator</a> when he&#8217;s not preparing to launch his new webcomic <a href="http://monkeymodcomic.com/">Monkey Mod</a>! He joins Shawn Robare and myself as a co-host on the <a href="http://sugaryserials.com/blog/category/podcasts/">Saturday Supercast</a>!</td>
</tr>
<tr>
<td><img src="http://cvcomics.com/artandstory/images/javier_mug.jpg" border="0" alt="" width="100" height="100" /></td>
<td><strong><a href="http://twitter.com/javierhernandez">Javier Hernandez</a></strong> is the host of the <a href="http://javilandblog.blogspot.com/">Javiland podcast</a>, but he&#8217;s also known for his work as a cartoonist on <a href="http://www.webcomicsnation.com/javier_hernandez/mangamuerto/series.php">El Muerto</a>, <a href="http://www.webcomicsnation.com/javier_hernandez/demolitiondove/series.php?view=archive&amp;chapter=39684">Demolition Dove</a>, and his upcoming <a href="http://javiersblog.blogspot.com/2009/07/giant-size-man-swamp.html">Man Swamp</a> from <a href="http://xomixcentral.blogspot.com/">Xomix Comix</a>!</td>
</tr>
<tr>
<td><img src="http://cvcomics.com/artandstory/images/jimlujan_mug_2.jpg" border="0" alt="" width="100" height="100" /></td>
<td><strong><a href="http://twitter.com/jimlujan">Jim Lujan</a></strong> is the creator of <a href="http://www.jimlujan.com/">many wonderfully strange animated cartoons</a>. He also produces the <a href="http://www.talkshoe.com/talkshoe/web/talkCast.jsp?masterId=35878&amp;cmd=tc">Fakesplosion podcast</a>!</td>
</tr>
</tbody>
</table>
<p>We recorded this episode live through <a href="http://www.talkshoe.com/talkshoe/web/talkCast.jsp?masterId=49181&amp;cmd=tc">Talkshoe</a>, which means that a bunch of terrific cartoonists were in the chat client sharing their thoughts. You can read a transcript of the chat by going to the <a href="http://www.marketing-ideas.org/TalkShoe-Instant-Chat-Grabber.php">Talkshoe Transcript Generator</a> and entering <strong>show ID 49181</strong>.</p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a> and <a href="http://twitter.com/jerzy">Jerzy</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=383</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/artandstory_extreme/www.podtrac.com/pts/redirect.mp3/www.comicsaregreat.com/audio/a_s_102.mp3" length="49206906" type="audio/mpeg" />
			<itunes:subtitle>Due to a snafu with our original recording of A&amp;S 102 (check out our AudioBoo on that for more info), we had to be creative in making this week&#039;s episode happen. We took the opportunity to do our first late-night live show since A&amp;S episode 5,</itunes:subtitle>
		<itunes:summary>Due to a snafu with our original recording of A&amp;S 102 (check out our AudioBoo on that for more info), we had to be creative in making this week&#039;s episode happen. We took the opportunity to do our first late-night live show since A&amp;S episode 5, and we&#039;re joined by a stellar group of cartoonists to discuss the topic of Finding Inroads to Art Communities, or Finding Your Art Buddy.

Guests this episode include:




Chris Oatley is an artist, writer, and aspiring director who lives in Los Angeles, California, works in the entertainment industry, and his goal is to inspire you with his excellent ArtCast.



Matt Munn is the creator of Zed Reckoning, one of the most awesome horror/action comics on the internet.



Ryan Dow is a regular on our weekly live show, Art &amp; Story Alive! He&#039;s also the cartoonist behind Introspective Comics.



Kevin Cross is one half of the Big Illustration Party Time podcast, but he also works as a freelance illustrator when he&#039;s not preparing to launch his new webcomic Monkey Mod! He joins Shawn Robare and myself as a co-host on the Saturday Supercast!



Javier Hernandez is the host of the Javiland podcast, but he&#039;s also known for his work as a cartoonist on El Muerto, Demolition Dove, and his upcoming Man Swamp from Xomix Comix!



Jim Lujan is the creator of many wonderfully strange animated cartoons. He also produces the Fakesplosion podcast!


We recorded this episode live through Talkshoe, which means that a bunch of terrific cartoonists were in the chat client sharing their thoughts. You can read a transcript of the chat by going to the Talkshoe Transcript Generator and entering show ID 49181.

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed
</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:30:41</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 101 &#8211; The Big Workout</title>
		<link>http://www.cvcomics.com/artandstory/?p=381</link>
		<comments>http://www.cvcomics.com/artandstory/?p=381#comments</comments>
		<pubDate>Wed, 05 Aug 2009 00:27:52 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=381</guid>
		<description><![CDATA[This week&#8217;s topic was inspired by an email we received recently from Carl Mefferd, who asked for our thoughts on how we stay focused and motivated to keep making comics. While it&#8217;s a topic broached before in past shows (and on Art &#38; Story Alive!), it&#8217;s always worthwhile to revisit these subjects to see if [...]]]></description>
			<content:encoded><![CDATA[<p>This week&#8217;s topic was inspired by an email we received recently from <a href="http://piratesvsquid.blogspot.com/">Carl Mefferd</a>, who asked for our thoughts on how we stay focused and motivated to keep making comics. While it&#8217;s a topic broached before in past shows (and on Art &amp; Story Alive!), it&#8217;s always worthwhile to revisit these subjects to see if we&#8217;ve developed any new strategies, or if old ones have ceased being useful to us.</p>
<p>We organize our thoughts under an analogy of a workout regimen. Those who are much healthier than either Mark or I suggest a combination of <em>endurance</em> and <em>strength training </em>to stay in shape. We discuss the following strategies to stay in shape artistically, while trying to find the analogs for them in the world of physical fitness:</p>
<ul>
<li>Getting over the fear of sucking</li>
<li>Just get through it</li>
<li>Sloppy drawing</li>
<li>Doodling without previsualization</li>
<li>Procedure &amp; not over-working an illustration</li>
<li>Art Buddies</li>
</ul>
<p>In addition to an exercise routine, most people agree that good nutrition is important. Of course we have our creative-types analogs in the following strategies:</p>
<ul>
<li>Intellectual comfort food</li>
<li>Keeping the Analytic Eye opened</li>
</ul>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li><a href="http://www.maximumfun.org/sound-young-america/maxfuncon-merlin-mann-doing-creative-work-sound-young-america">Merlin Mann&#8217;s speech at MaxFunCon</a></li>
<li><a href="http://www.zazzle.com/artandstorypodcast">New Additions to the Art &amp; Story Zazzle store</a></li>
</ul>
<p>We&#8217;re also pleased to play a voicemail by <a href="http://thisisjuan.com">Juan Navarro</a>, who shares a few book recommendations with us:</p>
<table border="0" cellspacing="4" cellpadding="0">
<tr>
<td valign="top"><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=0060531045&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></p>
</td>
<td valign="top"><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=1416553657&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
</td>
</tr>
</table>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a> and <a href="http://twitter.com/jerzy">Jerzy</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=381</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/www.comicsaregreat.com/audio/a_s_101.mp3" length="5242880" type="audio/mpeg" />
			<itunes:subtitle>This week&#039;s topic was inspired by an email we received recently from Carl Mefferd, who asked for our thoughts on how we stay focused and motivated to keep making comics. While it&#039;s a topic broached before in past shows (and on Art &amp; Story Alive!),</itunes:subtitle>
		<itunes:summary>This week&#039;s topic was inspired by an email we received recently from Carl Mefferd, who asked for our thoughts on how we stay focused and motivated to keep making comics. While it&#039;s a topic broached before in past shows (and on Art &amp; Story Alive!), it&#039;s always worthwhile to revisit these subjects to see if we&#039;ve developed any new strategies, or if old ones have ceased being useful to us.

We organize our thoughts under an analogy of a workout regimen. Those who are much healthier than either Mark or I suggest a combination of endurance and strength training to stay in shape. We discuss the following strategies to stay in shape artistically, while trying to find the analogs for them in the world of physical fitness:

	Getting over the fear of sucking
	Just get through it
	Sloppy drawing
	Doodling without previsualization
	Procedure &amp; not over-working an illustration
	Art Buddies

In addition to an exercise routine, most people agree that good nutrition is important. Of course we have our creative-types analogs in the following strategies:

	Intellectual comfort food
	Keeping the Analytic Eye opened

Links mentioned in this episode:

	Merlin Mann&#039;s speech at MaxFunCon
	New Additions to the Art &amp; Story Zazzle store

We&#039;re also pleased to play a voicemail by Juan Navarro, who shares a few book recommendations with us:

			
				


				

			
		

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
	</item>
		<item>
		<title>Art &amp; Story 100 &#8211; The Big &#8216;Un</title>
		<link>http://www.cvcomics.com/artandstory/?p=379</link>
		<comments>http://www.cvcomics.com/artandstory/?p=379#comments</comments>
		<pubDate>Wed, 29 Jul 2009 04:37:20 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Artistic Development]]></category>
		<category><![CDATA[Artistic Process]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[webcomics]]></category>
		<category><![CDATA[world building]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=379</guid>
		<description><![CDATA[We&#8217;re joined by our biggest roundtable yet to help celebrate reaching our 100th episode! No special topic this time&#8211;more of a general discussion about why we love the comics medium so much, from our various points of view.
Here&#8217;s our lineup of special guests:




Shawn Robare is the man behind Branded in the 80s, a blog that [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;re joined by our biggest roundtable yet to help celebrate reaching our 100th episode! No special topic this time&#8211;more of a general discussion about why we love the comics medium so much, from our various points of view.</p>
<p>Here&#8217;s our lineup of special guests:</p>
<table border="0" cellspacing="4" cellpadding="0">
<tbody>
<tr>
<td><img src="http://cvcomics.com/artandstory/images/shawnrobare_mug.jpg" border="0" alt="" width="100" height="100" /></td>
<td><strong>Shawn Robare</strong> is the man behind <a href="http://brandedinthe80s.com/">Branded in the 80s</a>, a blog that remembers what it&#8217;s like to be a kid! He is also one of the co-hosts of the recently relaunched <a href="http://sugaryserials.com/blog/category/podcasts/">Saturday Supercast</a>, a podcast about the cartoons of the 60s, 70s, and 80s!</td>
</tr>
<tr>
<td><img src="http://cvcomics.com/artandstory/images/krishna_mug.jpg" border="0" alt="" width="100" height="100" /></td>
<td><strong>Krishna Sadasivam</strong> is the cartoonist behind <a href="http://pcweenies.com">PC Weenies</a>, a comic for tech nerds and the people who love/tolerate them, and <a href="http://www.uncubedthecomic.com/">Uncubed</a>, his autobiographical comic. He is also the co-host of our weekly live show, <a href="http://www.cvcomics.com/artandstory/?page_id=66">Art &amp; Story Alive!</a></td>
</tr>
<tr>
<td><img src="http://cvcomics.com/artandstory/images/kevincross_mug.jpg" border="0" alt="" width="100" height="100" /></td>
<td><strong>Kevin Cross</strong> is one half of the <a href="http://illustrationparty.blogspot.com">Big Illustration Party Time podcast</a>, but he also works as a <a href="http://kevincross.net">freelance illustrator</a> when he&#8217;s not preparing to launch his new webcomic <a href="http://monkeymodcomic.com/">Monkey Mod</a>! He joins Shawn Robare and myself as a co-host on the <a href="http://sugaryserials.com/blog/category/podcasts/">Saturday Supercast</a>!</td>
</tr>
<tr>
<td><img src="http://cvcomics.com/artandstory/images/joshuakemble_mug.jpg" border="0" alt="" width="100" height="100" /></td>
<td><strong>Joshua Kemble</strong> is the other half of the <a href="http://illustrationparty.blogspot.com">Big Illustration Party Time podcast</a>, and he also works as a <a href="http://joshuakemble.com">freelance illustrator</a> and is a Xeric Award-winning <a href="http://www.joshuakemble.com/comics.html">cartoonist</a>!</td>
</tr>
<tr>
<td><img src="http://cvcomics.com/artandstory/images/diana_mug.jpg" border="0" alt="" width="100" height="100" /></td>
<td><strong>Diana Nock</strong> is the cartoonist repsonsible for <a href="http://www.intrepidgirlbot.com/">The Intrepid Girlbot</a>, <a href="http://imaginaryfriends.sugaryserials.com/2008/04/11/2008-04-11_imaginaryfriends-01/">Imaginary Friends Forever</a>, and many more comics found on her <a href="http://jinxville.com/">Jinxville site</a>!</td>
</tr>
<tr>
<td><img src="http://cvcomics.com/artandstory/images/javier_mug.jpg" border="0" alt="" width="100" height="100" /></td>
<td><strong>Javier Hernandez</strong> is the host of the <a href="http://javilandblog.blogspot.com/">Javiland podcast</a>, but he&#8217;s also known for his work as a cartoonist on <a href="http://www.webcomicsnation.com/javier_hernandez/mangamuerto/series.php">El Muerto</a>, <a href="http://www.webcomicsnation.com/javier_hernandez/demolitiondove/series.php?view=archive&amp;chapter=39684">Demolition Dove</a>, and his upcoming <a href="http://javiersblog.blogspot.com/2009/07/giant-size-man-swamp.html">Man Swamp</a> from <a href="http://xomixcentral.blogspot.com/">Xomix Comix</a>!</td>
</tr>
<tr>
<td><img src="http://cvcomics.com/artandstory/images/jimlujan_mug.jpg" border="0" alt="" width="100" height="100" /></td>
<td><strong>Jim Lujan</strong> is the creator of <a href="http://www.jimlujan.com/">many wonderfully strange animated cartoons</a>. He also produces the <a href="http://www.talkshoe.com/talkshoe/web/talkCast.jsp?masterId=35878&amp;cmd=tc">Fakesplosion podcast</a>!</td>
</tr>
<tr>
<td><img src="http://cvcomics.com/artandstory/images/gerimi_mug.jpg" border="0" alt="" width="100" height="100" /></td>
<td>Last but not least, we have <strong>Gerimi Burleigh</strong>, who recently completed his graphic novel,  <a href="http://optichouse.com/comics/comics.html">Eye of the Gods</a>. He currently is working on some new comics which will no doubt be available on his <a href="http://optichouse.com/index.html">Optic House website</a> soon.</td>
</tr>
</tbody>
</table>
<p>Our deepest thanks to all of these folks who took time out of  their busy schedules to rap with us for a while. We certainly had fun during the recording.</p>
<p>And we certainly thank <strong>you</strong> for downloading and listening!</p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a> and <a href="http://twitter.com/jerzy">Jerzy</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=379</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/www.comicsaregreat.com/audio/a_s_100.mp3" length="58431839" type="audio/mpeg" />
			<itunes:keywords>Art,Artistic Development,Artistic Process,comics,storytelling,webcomics,world building</itunes:keywords>
		<itunes:subtitle>We&#039;re joined by our biggest roundtable yet to help celebrate reaching our 100th episode! No special topic this time--more of a general discussion about why we love the comics medium so much, from our various points of view.</itunes:subtitle>
		<itunes:summary>We&#039;re joined by our biggest roundtable yet to help celebrate reaching our 100th episode! No special topic this time--more of a general discussion about why we love the comics medium so much, from our various points of view.

Here&#039;s our lineup of special guests:




Shawn Robare is the man behind Branded in the 80s, a blog that remembers what it&#039;s like to be a kid! He is also one of the co-hosts of the recently relaunched Saturday Supercast, a podcast about the cartoons of the 60s, 70s, and 80s!



Krishna Sadasivam is the cartoonist behind PC Weenies, a comic for tech nerds and the people who love/tolerate them, and Uncubed, his autobiographical comic. He is also the co-host of our weekly live show, Art &amp; Story Alive!



Kevin Cross is one half of the Big Illustration Party Time podcast, but he also works as a freelance illustrator when he&#039;s not preparing to launch his new webcomic Monkey Mod! He joins Shawn Robare and myself as a co-host on the Saturday Supercast!



Joshua Kemble is the other half of the Big Illustration Party Time podcast, and he also works as a freelance illustrator and is a Xeric Award-winning cartoonist!



Diana Nock is the cartoonist repsonsible for The Intrepid Girlbot, Imaginary Friends Forever, and many more comics found on her Jinxville site!



Javier Hernandez is the host of the Javiland podcast, but he&#039;s also known for his work as a cartoonist on El Muerto, Demolition Dove, and his upcoming Man Swamp from Xomix Comix!



Jim Lujan is the creator of many wonderfully strange animated cartoons. He also produces the Fakesplosion podcast!



Last but not least, we have Gerimi Burleigh, who recently completed his graphic novel,  Eye of the Gods. He currently is working on some new comics which will no doubt be available on his Optic House website soon.


Our deepest thanks to all of these folks who took time out of  their busy schedules to rap with us for a while. We certainly had fun during the recording.

And we certainly thank you for downloading and listening!

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:48:58</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 99 &#8211; The Big Wood</title>
		<link>http://www.cvcomics.com/artandstory/?p=375</link>
		<comments>http://www.cvcomics.com/artandstory/?p=375#comments</comments>
		<pubDate>Wed, 22 Jul 2009 03:03:52 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[blocking]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[craft]]></category>
		<category><![CDATA[Layout]]></category>
		<category><![CDATA[storytelling]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=375</guid>
		<description><![CDATA[This week we spotlight Wally Wood&#8217;s famous &#8220;22 Panels That Always Work&#8221;
We discuss several of the panels in this image and discuss how they have affected our storytelling, why and how we think they work, and how we&#8217;ve used them in our own comics.
Some of the panels highlighted:

Big Head
Extreme Closeup
Back of Head/Part of Head
Profile
Open Panel
Small [...]]]></description>
			<content:encoded><![CDATA[<p>This week we spotlight Wally Wood&#8217;s famous &#8220;22 Panels That Always Work&#8221;</p>
<p style="text-align: left;"><a href="http://cvcomics.com/artandstory/images/wallywood22panel.jpg"><img class="size-full wp-image-378 aligncenter" title="wallywood22panel1" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/07/wallywood22panel1.jpg" alt="wallywood22panel1" width="450" height="342" /></a>We discuss several of the panels in this image and discuss how they have affected our storytelling, why and how we think they work, and how we&#8217;ve used them in our own comics.</p>
<h2>Some of the panels highlighted:</h2>
<ul>
<li>Big Head</li>
<li>Extreme Closeup</li>
<li>Back of Head/Part of Head</li>
<li>Profile</li>
<li>Open Panel</li>
<li>Small Fig</li>
<li>Down Shot</li>
<li>L-Shape</li>
<li>White Ben Day BG and Silhouette</li>
<li>Three Stage</li>
<li>Contrast</li>
</ul>
<h2>Some of our comics mentioned using these techniques:</h2>
<ul>
<li><em><a href="http://cvcomics.com/artandstory/images/hitomi5_pg1.jpg">Hitomi &amp; The Girl Commandos</a></em><a href="http://cvcomics.com/artandstory/images/hitomi5_pg1.jpg"> Part 5, Page 1</a> (Contrast)</li>
<li><em><a href="http://www.webcomicsnation.com/jerzy/front_wcn/series.php?view=archive&amp;chapter=667&amp;mpe=1&amp;fromwhich=39&amp;direction=f">The Front</a></em><a href="http://www.webcomicsnation.com/jerzy/front_wcn/series.php?view=archive&amp;chapter=667&amp;mpe=1&amp;fromwhich=39&amp;direction=f"> Part 3, Page 39</a> (Contrast)</li>
<li><em><a href="http://www.webcomicsnation.com/jerzy/replacements_wcn/series.php?view=archive&amp;chapter=4333#strip10">The Replacements</a></em><a href="http://www.webcomicsnation.com/jerzy/replacements_wcn/series.php?view=archive&amp;chapter=4333#strip10">, Book Three, Page 23</a> (Small Fig)</li>
<li><em><a href="http://curseofthepharaohs.sugaryserials.com/2007/10/25/2007-10-25_curseofthepharaohs-22/">Curse of the Pharaohs</a></em><a href="http://curseofthepharaohs.sugaryserials.com/2007/10/25/2007-10-25_curseofthepharaohs-22/">, Page 04</a> (Silhouette)</li>
<li><em><a href="http://curseofthepharaohs.sugaryserials.com/2007/12/08/2007-12-08_curseofthepharaohs-00/">Curse of the Pharaohs</a></em><a href="http://curseofthepharaohs.sugaryserials.com/2007/12/08/2007-12-08_curseofthepharaohs-00/">, Page 23</a> (Silhouette w/rim lighting)</li>
<li><em><a href="http://www.etsy.com/shop.php?user_id=6103340">John Oxbow, Man Out of Time</a></em> (Profile)</li>
</ul>
<p style="text-align: left;">For more about Wally Wood&#8217;s witticisms and his work, check out the following books:</p>
<table border="0" cellspacing="4" cellpadding="0">
<tr>
<td valign="top"><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=1893905233&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></p>
</td>
<td valign="top"><iframe src="http://rcm.amazon.com/e/cm?t=arst09-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=188759180X&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
</td>
</tr>
</table>
<p style="text-align: left;">
<p style="text-align: left;"><strong>More newsy-type links:</strong></p>
<ul>
<li><a href="http://www.zazzle.com/artandstorypodcast">The Art &amp; Story coffee mug</a> is now on sale! Only $15!</li>
<li>Krishna&#8217;s <a href="http://pcweenies.com/pc-weenies-books/"><em>Rebootus Maximus</em></a> is still up for pre-order!</li>
<li><a href="http://www.cvcomics.com/artandstory/?page_id=66">Art &amp; Story Alive! </a>And <a href="http://cvcomics.com/extreme">Art &amp; Story Extreme!!</a> both celebrate anniversaries this week!</li>
<li>I recently led a <a href="http://www.ustream.tv/channel/Årt-%26-story-screencast">test of the Ustream service</a>, which I hope to use again in the near future</li>
</ul>
<p>Special appearance by Brian Turner of <a href="http://cricket-press.com">Cricket Press</a>! Thanks for the testimonial, Brian!</p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a> and <a href="http://twitter.com/jerzy">Jerzy</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=375</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/artandstory_extreme/www.podtrac.com/pts/redirect.mp3/www.comicsaregreat.com/audio/a_s_099.mp3" length="53625630" type="audio/mpeg" />
			<itunes:keywords>Art,blocking,comics,craft,Layout,storytelling</itunes:keywords>
		<itunes:subtitle>This week we spotlight Wally Wood&#039;s famous &quot;22 Panels That Always Work&quot; We discuss several of the panels in this image and discuss how they have affected our storytelling, why and how we think they work, and how we&#039;ve used them in our own comics.</itunes:subtitle>
		<itunes:summary>This week we spotlight Wally Wood&#039;s famous &quot;22 Panels That Always Work&quot;
We discuss several of the panels in this image and discuss how they have affected our storytelling, why and how we think they work, and how we&#039;ve used them in our own comics.

Some of the panels highlighted:

	Big Head
	Extreme Closeup
	Back of Head/Part of Head
	Profile
	Open Panel
	Small Fig
	Down Shot
	L-Shape
	White Ben Day BG and Silhouette
	Three Stage
	Contrast

Some of our comics mentioned using these techniques:

	Hitomi &amp; The Girl Commandos Part 5, Page 1 (Contrast)
	The Front Part 3, Page 39 (Contrast)
	The Replacements, Book Three, Page 23 (Small Fig)
	Curse of the Pharaohs, Page 04 (Silhouette)
	Curse of the Pharaohs, Page 23 (Silhouette w/rim lighting)
	John Oxbow, Man Out of Time (Profile)

For more about Wally Wood&#039;s witticisms and his work, check out the following books:


			
				


				

			
		


More newsy-type links:


	The Art &amp; Story coffee mug is now on sale! Only $15!
	Krishna&#039;s Rebootus Maximus is still up for pre-order!
	Art &amp; Story Alive! And Art &amp; Story Extreme!! both celebrate anniversaries this week!
	I recently led a test of the Ustream service, which I hope to use again in the near future

Special appearance by Brian Turner of Cricket Press! Thanks for the testimonial, Brian!

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:30:57</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 98 &#8211; The Big Book Recommendation</title>
		<link>http://www.cvcomics.com/artandstory/?p=371</link>
		<comments>http://www.cvcomics.com/artandstory/?p=371#comments</comments>
		<pubDate>Wed, 15 Jul 2009 04:37:11 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Artistic Development]]></category>
		<category><![CDATA[blocking]]></category>
		<category><![CDATA[craft]]></category>
		<category><![CDATA[problem solving]]></category>
		<category><![CDATA[story]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[theme]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=371</guid>
		<description><![CDATA[I&#8217;m sure most of you out there have a cherished book in your library that you discovered by way of a friend&#8217;s recommendation. This week we share some of the cherished reads/listens/watches from our media libraries in that same spirit. These aren&#8217;t resources like &#8220;how to&#8221; books&#8211;instead we spotlight some of the books that electrified [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-373" title="recommendations1" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/07/recommendations1.jpg" alt="recommendations1" />I&#8217;m sure most of you out there have a cherished book in your library that you discovered by way of a friend&#8217;s recommendation. This week we share some of the cherished reads/listens/watches from our media libraries in that same spirit. These aren&#8217;t resources like &#8220;how to&#8221; books&#8211;instead we spotlight some of the books that electrified and inspired us as storytellers. The kind of book that changes the way you think about your craft.</p>
<h2>Jerzy&#8217;s Picks:</h2>
<ul>
<li><a href="http://www.amazon.com/gp/product/0548107203?ie=UTF8&amp;tag=arst09-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0548107203">Thomas Carlyle On Heroes, Hero-Worship And The Heroic In History</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=arst09-20&amp;l=as2&amp;o=1&amp;a=0548107203" border="0" alt="" width="1" height="1" /></li>
<li><a href="http://www.amazon.com/gp/product/0385418868?ie=UTF8&amp;tag=arst09-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0385418868">The Power of Myth, with Joseph Campbell &amp; Bill Moyers</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=arst09-20&amp;l=as2&amp;o=1&amp;a=0385418868" border="0" alt="" width="1" height="1" /></li>
<li><a href="http://www.amazon.com/gp/product/0156329301?ie=UTF8&amp;tag=arst09-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0156329301">The Four Loves, by C.S. Lewis</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=arst09-20&amp;l=as2&amp;o=1&amp;a=0156329301" border="0" alt="" width="1" height="1" /><br />
(also available in audio on <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewAudiobook?id=2129161&amp;s=143441">iTunes</a>, which I <em>highly</em> recommend)</li>
<li><a href="http://www.amazon.com/gp/product/0451149165?ie=UTF8&amp;tag=arst09-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0451149165">The Romantic Manifesto, by Ayn Rand</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=arst09-20&amp;l=as2&amp;o=1&amp;a=0451149165" border="0" alt="" width="1" height="1" /></li>
</ul>
<h2>Mark&#8217;s Picks:</h2>
<ul>
<li> <a href="http://www.amazon.com/gp/product/B00068NVMK?ie=UTF8&amp;tag=arst09-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B00068NVMK">The Twilight Zone &#8211; Season 1 (The Definitive Edition)</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=arst09-20&amp;l=as2&amp;o=1&amp;a=B00068NVMK" border="0" alt="" width="1" height="1" /></li>
<li><a href="http://www.amazon.com/gp/product/1879505096?ie=UTF8&amp;tag=arst09-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1879505096">The Twilight Zone Companion</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=arst09-20&amp;l=as2&amp;o=1&amp;a=1879505096" border="0" alt="" width="1" height="1" /></li>
<li><a href="http://www.amazon.com/gp/product/B0016MOWNM?ie=UTF8&amp;tag=arst09-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B0016MOWNM">The Outer Limits Original Series Complete Box Set</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=arst09-20&amp;l=as2&amp;o=1&amp;a=B0016MOWNM" border="0" alt="" width="1" height="1" /><br />
Also available on <a href="http://www.hulu.com/the-outer-limits-original">Hulu.com</a>, totally free!</li>
<li><a href="http://www.amazon.com/gp/product/B0002I831S?ie=UTF8&amp;tag=arst09-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B0002I831S">Star Trek The Original Series &#8211; The Complete First Season</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=arst09-20&amp;l=as2&amp;o=1&amp;a=B0002I831S" border="0" alt="" width="1" height="1" /><br />
Also available on <a href="http://www.youtube.com/show?p=Zk2dX5DnW_c">YouTube</a>, totally free!</li>
<li><a href="http://www.amazon.com/gp/product/B000IJ79UW?ie=UTF8&amp;tag=arst09-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B000IJ79UW">Superman &#8211; The Movie (Four-Disc Special Edition)</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=arst09-20&amp;l=as2&amp;o=1&amp;a=B000IJ79UW" border="0" alt="" width="1" height="1" /></li>
<li><a href="http://www.amazon.com/gp/product/0393061051?ie=UTF8&amp;tag=arst09-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0393061051">The Contract with God Trilogy: Life on Dropsie Avenue (A Contract With God, A Life Force, Dropsie Avenue)</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=arst09-20&amp;l=as2&amp;o=1&amp;a=0393061051" border="0" alt="" width="1" height="1" /></li>
<li><a href="http://www.amazon.com/gp/product/1569717559?ie=UTF8&amp;tag=arst09-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1569717559">Eisner/Miller</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=arst09-20&amp;l=as2&amp;o=1&amp;a=1569717559" border="0" alt="" width="1" height="1" /></li>
<li><a href="http://www.amazon.com/gp/product/0765318741?ie=UTF8&amp;tag=arst09-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0765318741">I Am Legend, by Richard Matheson</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=arst09-20&amp;l=as2&amp;o=1&amp;a=0765318741" border="0" alt="" width="1" height="1" /></li>
</ul>
<p><strong>And the surprise book recommendation that I couldn&#8217;t remember the name of during the recording:</strong></p>
<ul>
<li><a href="http://www.amazon.com/gp/product/1568584237?ie=UTF8&amp;tag=arst09-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1568584237">Mirrors: Stories of Almost Everyone</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=arst09-20&amp;l=as2&amp;o=1&amp;a=1568584237" border="0" alt="" width="1" height="1" /></li>
</ul>
<p><strong>Other newsy links of note:</strong></p>
<ul>
<li>Krishna Sadasivam&#8217;s PC Weenies <em>Rebootus Maximus</em> is <a href="http://pcweenies.com/pc-weenies-books/">up for pre-order</a>! Get a copy for a tech-savvy, non-comics reader today!</li>
<li>The <a href="http://sugaryserials.com/blog/2009/07/10/saturday-supercast-19-gi-joe-a-real-american-hero-pt-1/">Saturday Supercast has returned</a>, hosted by Kevin Cross, Shawn Robare, and yours truly! Our first new ep is an exploration of the 1980s cartoon series <em>G.I. Joe: A Real American Hero</em>!</li>
<li>We&#8217;ve added a page to the site <a href="http://www.cvcomics.com/artandstory/?page_id=370">detailing what we plan to spend donation dollars on</a> in order to improve the podcast.</li>
<li><a href="http://vimeo.com/5586447">New video</a> on our Vimeo site, showing what a recording of an <a href="http://cvcomics.com/extreme/">A&amp;S Extreme!!</a> episode looks like.</li>
</ul>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a> and <a href="http://twitter.com/jerzy">Jerzy</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=371</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/artandstory_extreme/www.podtrac.com/pts/redirect.mp3/www.comicsaregreat.com/audio/a_s_098.mp3" length="57817514" type="audio/mpeg" />
			<itunes:keywords>Artistic Development,blocking,craft,problem solving,story,storytelling,theme,Writing</itunes:keywords>
		<itunes:subtitle>I&#039;m sure most of you out there have a cherished book in your library that you discovered by way of a friend&#039;s recommendation. This week we share some of the cherished reads/listens/watches from our media libraries in that same spirit.</itunes:subtitle>
		<itunes:summary>I&#039;m sure most of you out there have a cherished book in your library that you discovered by way of a friend&#039;s recommendation. This week we share some of the cherished reads/listens/watches from our media libraries in that same spirit. These aren&#039;t resources like &quot;how to&quot; books--instead we spotlight some of the books that electrified and inspired us as storytellers. The kind of book that changes the way you think about your craft.
Jerzy&#039;s Picks:

	Thomas Carlyle On Heroes, Hero-Worship And The Heroic In History
	The Power of Myth, with Joseph Campbell &amp; Bill Moyers
	The Four Loves, by C.S. Lewis
(also available in audio on iTunes, which I highly recommend)
	The Romantic Manifesto, by Ayn Rand

Mark&#039;s Picks:

	 The Twilight Zone - Season 1 (The Definitive Edition)
	The Twilight Zone Companion
	The Outer Limits Original Series Complete Box Set
Also available on Hulu.com, totally free!
	Star Trek The Original Series - The Complete First Season
Also available on YouTube, totally free!
	Superman - The Movie (Four-Disc Special Edition)
	The Contract with God Trilogy: Life on Dropsie Avenue (A Contract With God, A Life Force, Dropsie Avenue)
	Eisner/Miller
	I Am Legend, by Richard Matheson

And the surprise book recommendation that I couldn&#039;t remember the name of during the recording:

	Mirrors: Stories of Almost Everyone

Other newsy links of note:

	Krishna Sadasivam&#039;s PC Weenies Rebootus Maximus is up for pre-order! Get a copy for a tech-savvy, non-comics reader today!
	The Saturday Supercast has returned, hosted by Kevin Cross, Shawn Robare, and yours truly! Our first new ep is an exploration of the 1980s cartoon series G.I. Joe: A Real American Hero!
	We&#039;ve added a page to the site detailing what we plan to spend donation dollars on in order to improve the podcast.
	New video on our Vimeo site, showing what a recording of an A&amp;S Extreme!! episode looks like.

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:36:51</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 97 &#8211; The Big Storrie</title>
		<link>http://www.cvcomics.com/artandstory/?p=367</link>
		<comments>http://www.cvcomics.com/artandstory/?p=367#comments</comments>
		<pubDate>Wed, 08 Jul 2009 05:07:56 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[craft]]></category>
		<category><![CDATA[format]]></category>
		<category><![CDATA[Process]]></category>
		<category><![CDATA[story]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[theme]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=367</guid>
		<description><![CDATA[We have our second-ever in-studio guest this week, as we&#8217;re joined by Paul Storrie, a comics writer whose work has been published by DC Comics, Marvel, IDW, and more. Paul stopped by to share some of his thoughts on making comics from a writer&#8217;s perspective, some of the more theoretical/philosophical aspects of writing, and some [...]]]></description>
			<content:encoded><![CDATA[<div class="wp-caption alignleft" style="width: 213px"><img title="Paul &amp; Jerzy" src="http://farm4.static.flickr.com/3362/3634610818_897dac82b2.jpg" alt="" width="203" height="270" /><p class="wp-caption-text">Paul Storrie and Jerzy face off!</p></div>
<p>We have our second-ever in-studio guest this week, as we&#8217;re joined by <a href="http://www.storrieville.com/index.html">Paul Storrie</a>, a comics writer whose work has been published by DC Comics, Marvel, IDW, and more. Paul stopped by to share some of his thoughts on making comics from a writer&#8217;s perspective, some of the more theoretical/philosophical aspects of writing, and some advice/strategies for exploring a writing career in comics.</p>
<p><strong>Links mentioned in this episode:</strong></p>
<ul>
<li><a href="http://www.dixonverse.net/">Chuck Dixon&#8217;s website</a>, where you can find samples of full comics scripts</li>
<li><a href="http://illustrationparty.blogspot.com">Big Illustration Party Time</a>, the definitive freelance illustration podcast, now with more audio quality</li>
<li>Krishna Sadasivam&#8217;s <em>PC Weenies</em> Book is still up for <a href="http://pcweenies.com/pc-weenies-books/">pre-order</a></li>
<li>The new <a href="http://cvcomics.com/video/">Art &amp; Story video podcast</a>, featuring an <a href="http://cvcomics.com/video/?p=42">inking tutorial</a></li>
<li><a href="http://cvcomics.com/extreme">Art &amp; Story Extreme!!</a></li>
</ul>
<p><strong>Also</strong>, we must thank <a href="http://jimlujan.com/">Jim Lujan</a>, <a href="http://optichouse.com/">Gerimi Burleigh</a>, <a href="http://thomasjamesillustration.com/">Thomas James</a>, and <a href="http://kevincross.net">Kevin Cross</a> for the wonderful testimonials submitted for <a href="http://cvcomics.com/extreme">A&amp;S Extreme!!</a> Thanks a million, guys!</p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a> and <a href="http://twitter.com/jerzy">Jerzy</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=367</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/artandstory_extreme/www.podtrac.com/pts/redirect.mp3/www.comicsaregreat.com/audio/a_s_097.mp3" length="64438759" type="audio/mpeg" />
			<itunes:keywords>craft,format,Process,story,storytelling,theme,Writing</itunes:keywords>
		<itunes:subtitle> - We have our second-ever in-studio guest this week, as we&#039;re joined by Paul Storrie, a comics writer whose work has been published by DC Comics, Marvel, IDW, and more. Paul stopped by to share some of his thoughts on making comics from a writer&#039;s per...</itunes:subtitle>
		<itunes:summary>

We have our second-ever in-studio guest this week, as we&#039;re joined by Paul Storrie, a comics writer whose work has been published by DC Comics, Marvel, IDW, and more. Paul stopped by to share some of his thoughts on making comics from a writer&#039;s perspective, some of the more theoretical/philosophical aspects of writing, and some advice/strategies for exploring a writing career in comics.

Links mentioned in this episode:

	Chuck Dixon&#039;s website, where you can find samples of full comics scripts
	Big Illustration Party Time, the definitive freelance illustration podcast, now with more audio quality
	Krishna Sadasivam&#039;s PC Weenies Book is still up for pre-order
	The new Art &amp; Story video podcast, featuring an inking tutorial
	Art &amp; Story Extreme!!

Also, we must thank Jim Lujan, Gerimi Burleigh, Thomas James, and Kevin Cross for the wonderful testimonials submitted for A&amp;S Extreme!! Thanks a million, guys!

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:53:35</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 96 &#8211; The Big Money</title>
		<link>http://www.cvcomics.com/artandstory/?p=364</link>
		<comments>http://www.cvcomics.com/artandstory/?p=364#comments</comments>
		<pubDate>Wed, 01 Jul 2009 04:14:46 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Artistic Development]]></category>
		<category><![CDATA[business model]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[freelancing]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[Teaching Arts]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=364</guid>
		<description><![CDATA[It&#8217;s all about the bills this week as we answer a question from Stef of Sarah Zero&#8211;namely, how do we make money doing what we&#8217;re doing? And what does all this nerding out over comics process junk have to do with making the monies?
It may surprise none of you to hear that we believe that [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s all about the bills this week as we answer a question from Stef of <em><a href="http://sarahzero.com/">Sarah Zero</a></em>&#8211;namely, how do we make money doing what we&#8217;re doing? And what does all this nerding out over comics process junk have to do with making the monies?</p>
<p>It may surprise none of you to hear that we believe that delving deeply into the process of comics making figures in largely to making a living as a cartoonist. We break down our strategies for survival into the following categories and sub-categories, explaining at every point how our love of comics has made us more marketable to clients:</p>
<h2>Freelancing</h2>
<ul>
<li>Comics</li>
<li>Illustration</li>
<li>Storyboards</li>
<li>Character Design</li>
<li>Logo Design</li>
</ul>
<h2>Teaching</h2>
<ul>
<li>Illustration</li>
<li>Storytelling</li>
</ul>
<p><strong>Links related to this episode&#8217;s topic:</strong></p>
<ul>
<li>Art &amp; Storrior <a href="http://optichouse.com/">Gerimi</a> links to <a href="http://optichouse.deviantart.com/journal/25505679/">this interesting talk about comics economics</a> with Jeph Loeb</li>
<li>Optimum Wound&#8217;s <a href="http://www.optimumwound.com/23-ways-for-a-comic-artist-to-survive-and-thrive-in-any-economy.htm">23 Ways for a Comic Artist to Survive and Thrive in any Economy</a></li>
<li><a href="http://illustrationparty.blogspot.com">Big Illustration Party Time</a> &#8211; the definitive podcast for those seeking a freelance career</li>
<li><a href="http://www.webcomics.com/">Webcomics Weekly</a> &#8211; A great podcast for those who want to know more about the business end of comics</li>
</ul>
<p><strong>Other Newsy-links:</strong></p>
<ul>
<li>The <a href="http://tinyurl.com/BIPTartauction">BIPT Art Auction</a> is still going! Bid early, bid often!</li>
<li><a href="http://pcweenies.com">Krishna Sadasivam&#8217;s</a> first book is available for <a href="http://pcweenies.com/pc-weenies-books/">preorder</a>! Get 2 of them!</li>
<li>Art &amp; Story now has a <a href="http://cvcomics.com/video/">video podcast site</a>!</li>
<li>Still looking for voicemails with testimonials for <a href="http://cvcomics.com/extreme">A&amp;S Extreme!!</a></li>
</ul>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a> and <a href="http://twitter.com/jerzy">Jerzy</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=364</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/www.comicsaregreat.com/audio/a_s_096.mp3" length="55107772" type="audio/mpeg" />
			<itunes:keywords>Artistic Development,business model,Character Design,freelancing,Illustration,storytelling,Teaching Arts</itunes:keywords>
		<itunes:subtitle>It&#039;s all about the bills this week as we answer a question from Stef of Sarah Zero--namely, how do we make money doing what we&#039;re doing? And what does all this nerding out over comics process junk have to do with making the monies?</itunes:subtitle>
		<itunes:summary>It&#039;s all about the bills this week as we answer a question from Stef of Sarah Zero--namely, how do we make money doing what we&#039;re doing? And what does all this nerding out over comics process junk have to do with making the monies?

It may surprise none of you to hear that we believe that delving deeply into the process of comics making figures in largely to making a living as a cartoonist. We break down our strategies for survival into the following categories and sub-categories, explaining at every point how our love of comics has made us more marketable to clients:
Freelancing

	Comics
	Illustration
	Storyboards
	Character Design
	Logo Design

Teaching

	Illustration
	Storytelling

Links related to this episode&#039;s topic:

	Art &amp; Storrior Gerimi links to this interesting talk about comics economics with Jeph Loeb
	Optimum Wound&#039;s 23 Ways for a Comic Artist to Survive and Thrive in any Economy
	Big Illustration Party Time - the definitive podcast for those seeking a freelance career
	Webcomics Weekly - A great podcast for those who want to know more about the business end of comics

Other Newsy-links:

	The BIPT Art Auction is still going! Bid early, bid often!
	Krishna Sadasivam&#039;s first book is available for preorder! Get 2 of them!
	Art &amp; Story now has a video podcast site!
	Still looking for voicemails with testimonials for A&amp;S Extreme!!

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:38:58</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 95 &#8211; The Big Balloon II</title>
		<link>http://www.cvcomics.com/artandstory/?p=359</link>
		<comments>http://www.cvcomics.com/artandstory/?p=359#comments</comments>
		<pubDate>Wed, 24 Jun 2009 04:38:35 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Adobe Illustrator]]></category>
		<category><![CDATA[Color]]></category>
		<category><![CDATA[Composition]]></category>
		<category><![CDATA[dialogue]]></category>
		<category><![CDATA[fonts]]></category>
		<category><![CDATA[Lettering]]></category>
		<category><![CDATA[Word Balloons]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=359</guid>
		<description><![CDATA[This week we try to answer an email from Storrior Jose Gonzalez, specifically about some tricky word balloon uses he plans on trying in one of his comics.
We take the opportunity to revisit a topic we haven&#8217;t formally explored since episode 08&#8211;namely the role and function of word balloons in a comics narrative. We broke [...]]]></description>
			<content:encoded><![CDATA[<p>This week we try to answer an email from Storrior <a href="http://twitter.com/gonzalexx">Jose Gonzalez</a>, specifically about some tricky word balloon uses he plans on trying in one of his comics.</p>
<p>We take the opportunity to revisit a topic we haven&#8217;t formally explored since episode 08&#8211;namely the role and function of word balloons in a comics narrative. We broke our discussion into the following areas of concern:</p>
<h2><strong>Definitions</strong></h2>
<ul>
<li>Word Balloons</li>
<li>Thought Balloons</li>
<li>Caption Boxes</li>
</ul>
<div id="attachment_361" class="wp-caption aligncenter" style="width: 439px"><img class="size-full wp-image-361" title="The Front, by Jerzy Drozd" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/06/front_exerpt.jpg" alt="The Front, by Jerzy Drozd" width="429" height="192" /><p class="wp-caption-text">Marmalade Bear and Yuki Bear, as played by Dick and Torpedo Black</p></div>
<h2><strong>Theoretical</strong></h2>
<ul>
<li>Balloon shape</li>
<li>Distance between the text and the outside of the balloon</li>
<li>Tails &amp; Trunks</li>
<li>Fonts/hand lettering</li>
<li>Color</li>
</ul>
<h2><strong>Practical</strong></h2>
<ul>
<li>Allowing space in the illustrations for balloons</li>
<li>Using Adobe Illustrator to letter our comics</li>
</ul>
<p>We&#8217;ve also created a <strong><a href="http://cvcomics.com/video/?p=28">video podcast</a></strong> to show some of our Illustrator techniques, as supplementary material for this episode!</p>
<p><strong>Other examples mentioned in this episode:<a href="http://cvcomics.com/artandstory/images/a_s_95_notes/BIONIC0101_1-2tone.jpg"><img class="alignright" title="The Bionic Man!" src="http://cvcomics.com/artandstory/images/a_s_95_notes/BIONIC0101_1-2tone.jpg" alt="" width="202" height="257" /></a></strong></p>
<ul>
<li><a href="http://www.webcomicsnation.com/jerzy/front_wcn/series.php?view=archive&amp;chapter=690"><em>The Front</em>, Part 5, pg 14</a>, where Dick and Torpedo Black use puppets to taunt Thirsty</li>
<li><a href="http://curseofthepharaohs.sugaryserials.com/2007/10/22/2007-10-22_curseofthepharaohs-5p/"><em>Curse of the Pharaohs</em>, pg 1</a></li>
<li><a href="http://switchrunners.sugaryserials.com/2008/06/25/2008-06-25_switchrunners-js/"><em>Switch Runners</em>, pg 4</a></li>
<li><a href="http://imaginaryfriends.sugaryserials.com/2008/04/14/2008-04-14_imaginaryfriends-3g/">Diana Nock&#8217;s <em>Imaginary Friends Forever</em>, pg 3</a></li>
<li><a href="http://cvcomics.com/artandstory/images/a_s_95_notes/MR0208.jpg"><em>Mulligan&#8217;s Run</em>, pg 8</a></li>
<li><a href="http://cvcomics.com/artandstory/images/a_s_95_notes/OXBOW4.jpg"><em>John Oxbow, Man Out of Time</em>, pg 4</a></li>
<li><a href="http://cvcomics.com/artandstory/images/a_s_95_notes/TFS0105.jpg"><em>Echoes From Asteroid X</em>, pg 5</a></li>
<li><a href="http://cvcomics.com/artandstory/images/a_s_95_notes/BIONIC0101_1-2tone.jpg">Mark&#8217;s <em>Bionic Man</em> tribute comic</a></li>
</ul>
<p><strong>Other links mentioned:</strong></p>
<ul>
<li>Krishna Sadasivam&#8217;s <a href="http://pcweenies.com/pc-weenies-books/"><em>Rebootus Maximus</em></a> is now available for pre-order!</li>
<li><a href="http://cvcomics.com/extreme">Art &amp; Story Extreme!!</a> is updating Mondays through Thursdays!</li>
<li>Mark and I were guests on <a href="http://illustrationparty.blogspot.com">Big Illustration Party Time</a>, episode 23!</li>
</ul>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a> and <a href="http://twitter.com/jerzy">Jerzy</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=359</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/www.comicsaregreat.com/audio/a_s_095.mp3" length="54008512" type="audio/mpeg" />
			<itunes:keywords>Adobe Illustrator,Color,Composition,dialogue,fonts,Lettering,Word Balloons</itunes:keywords>
		<itunes:subtitle>This week we try to answer an email from Storrior Jose Gonzalez, specifically about some tricky word balloon uses he plans on trying in one of his comics. - We take the opportunity to revisit a topic we haven&#039;t formally explored since episode 08--namel...</itunes:subtitle>
		<itunes:summary>This week we try to answer an email from Storrior Jose Gonzalez, specifically about some tricky word balloon uses he plans on trying in one of his comics.

We take the opportunity to revisit a topic we haven&#039;t formally explored since episode 08--namely the role and function of word balloons in a comics narrative. We broke our discussion into the following areas of concern:
Definitions

	Word Balloons
	Thought Balloons
	Caption Boxes


Theoretical

	Balloon shape
	Distance between the text and the outside of the balloon
	Tails &amp; Trunks
	Fonts/hand lettering
	Color

Practical

	Allowing space in the illustrations for balloons
	Using Adobe Illustrator to letter our comics

We&#039;ve also created a video podcast to show some of our Illustrator techniques, as supplementary material for this episode!

Other examples mentioned in this episode:

	The Front, Part 5, pg 14, where Dick and Torpedo Black use puppets to taunt Thirsty
	Curse of the Pharaohs, pg 1
	Switch Runners, pg 4
	Diana Nock&#039;s Imaginary Friends Forever, pg 3
	Mulligan&#039;s Run, pg 8
	John Oxbow, Man Out of Time, pg 4
	Echoes From Asteroid X, pg 5
	Mark&#039;s Bionic Man tribute comic

Other links mentioned:

	Krishna Sadasivam&#039;s Rebootus Maximus is now available for pre-order!
	Art &amp; Story Extreme!! is updating Mondays through Thursdays!
	Mark and I were guests on Big Illustration Party Time, episode 23!

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
		<itunes:duration>1:34:48</itunes:duration>
	</item>
		<item>
		<title>Art &amp; Story 94 &#8211; The Big Chelsea</title>
		<link>http://www.cvcomics.com/artandstory/?p=355</link>
		<comments>http://www.cvcomics.com/artandstory/?p=355#comments</comments>
		<pubDate>Wed, 17 Jun 2009 03:09:41 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=355</guid>
		<description><![CDATA[The first Kids Read Comics convention is over, and we&#8217;re back with our full report of the event. We&#8217;re joined by Sara Turner for a blow-by-blow retelling of the event along with our commentary and analysis.
Overall, we agree that the event was a great success. While there were a few minor setbacks and conundrums that [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-358" title="krc_logo01" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/06/krc_logo01.jpg" alt="Kids Read Comics!" width="200" height="192" />The first <a href="http://kidsreadcomics.org">Kids Read Comics</a> convention is over, and we&#8217;re back with our full report of the event. We&#8217;re joined by <a href="http://cricket-press.com">Sara</a> <a href="http://mlatcomics.com">Turner</a> for a blow-by-blow retelling of the event along with our commentary and analysis.</p>
<p>Overall, we agree that the event was a great success. While there were a few minor setbacks and conundrums that faced both the artists as well as the organizers, the positive outcomes easily outweighed any frustrations.</p>
<p><strong>More links to check out for Kids Read Comics coverage:</strong></p>
<ul>
<li><a href="http://cvcomics.com/extreme">Art &amp; Story Extreme!!</a> episodes <a href="http://cvcomics.com/extreme/?p=100">Equestrian!!</a>, <a href="http://cvcomics.com/extreme/?p=103">Elbow!!</a>, <a href="http://cvcomics.com/extreme/?p=108">Kids!!</a>, and <a href="http://cvcomics.com/extreme/?p=111">Yayus!!</a>, where Mark, Sara, and I wrapped up our experience on a day-by-day basis</li>
<li><a href="http://www.talkshoe.com/talkshoe/web/talkCast.jsp?masterId=14504&amp;cmd=tc">Art &amp; Story Alive! episode 70</a>, where Mark, <a href="http://uncubedthecomic.com">Krishna</a>, <a href="http://introspectivecomics.com">Ryan Dow</a>, and I did an informal discussion about the event</li>
<li><a href="http://mlatcomics.com/krc/?p=303">Kids Read Comics podcast episode 03</a>, featuring a recording of one of the panel discussions from the event</li>
<li><a href="http://www.flickr.com/photos/jerzydrozd/tags/kidsreadcomics/">Photos of the event</a> on our Flickr page</li>
</ul>
<p><strong>Also, we&#8217;ve added a new Thankcast to our site, featuring a discussion with Sara Turner about our top 3 film influences on our work. Contribute any amount via the buttons on the upper left of the website to get access to it. And thanks for your support!</strong></p>
<p><strong>Follow <a href="http://twitter.com/Mark_Rudolph">Mark</a> and <a href="http://twitter.com/jerzy">Jerzy</a> on <a href="http://twitter.com/">Twitter</a>!</strong></p>
<p><a href="itpc://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">Subscribe through iTunes</a><br />
<a href="http://www.cvcomics.com/artandstory/?feed=rss2&#038;cat=362">RSS Feed</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.cvcomics.com/artandstory/?feed=rss2&amp;p=355</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/artandstory_extreme/www.comicsaregreat.com/audio/a_s_094.mp3" length="58632367" type="audio/mpeg" />
			<itunes:subtitle>The first Kids Read Comics convention is over, and we&#039;re back with our full report of the event. We&#039;re joined by Sara Turner for a blow-by-blow retelling of the event along with our commentary and analysis. - Overall,</itunes:subtitle>
		<itunes:summary>The first Kids Read Comics convention is over, and we&#039;re back with our full report of the event. We&#039;re joined by Sara Turner for a blow-by-blow retelling of the event along with our commentary and analysis.

Overall, we agree that the event was a great success. While there were a few minor setbacks and conundrums that faced both the artists as well as the organizers, the positive outcomes easily outweighed any frustrations.

More links to check out for Kids Read Comics coverage:

	Art &amp; Story Extreme!! episodes Equestrian!!, Elbow!!, Kids!!, and Yayus!!, where Mark, Sara, and I wrapped up our experience on a day-by-day basis
	Art &amp; Story Alive! episode 70, where Mark, Krishna, Ryan Dow, and I did an informal discussion about the event
	Kids Read Comics podcast episode 03, featuring a recording of one of the panel discussions from the event
	Photos of the event on our Flickr page

Also, we&#039;ve added a new Thankcast to our site, featuring a discussion with Sara Turner about our top 3 film influences on our work. Contribute any amount via the buttons on the upper left of the website to get access to it. And thanks for your support!

Follow Mark and Jerzy on Twitter!

Subscribe through iTunes
RSS Feed</itunes:summary>
		<itunes:author>Mark Rudolph &amp; Jerzy Drozd</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
	</item>
		<item>
		<title>Art &amp; Story 93 &#8211; The Big Open Source Protagonist</title>
		<link>http://www.cvcomics.com/artandstory/?p=352</link>
		<comments>http://www.cvcomics.com/artandstory/?p=352#comments</comments>
		<pubDate>Wed, 10 Jun 2009 15:52:41 +0000</pubDate>
		<dc:creator>Jerzy</dc:creator>
				<category><![CDATA[Art & Story]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[brainstorming]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[character development]]></category>
		<category><![CDATA[structure]]></category>
		<category><![CDATA[theme]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://www.cvcomics.com/artandstory/?p=352</guid>
		<description><![CDATA[Mark and I return to the creative end of the spectrum in our comics discussions this week with a modeling exercise first explored in Episode 53, only this time we focus on creating a protagonist.
We turned on the mic and let you listen in on our process of generating an idea for a protagonist/hero starting [...]]]></description>
			<content:encoded><![CDATA[<p>Mark and I return to the creative end of the spectrum in our comics discussions this week with a modeling exercise first explored in <a href="http://www.cvcomics.com/artandstory/?p=166">Episode 53</a>, only this time we focus on creating a protagonist.</p>
<p>We turned on the mic and let you listen in on our process of generating an idea for a protagonist/hero starting from scratch. Some of the techniques used in our discussion include:</p>
<ul>
<li>Starting with a theme</li>
<li>Starting with a premise</li>
<li>Starting with a plot</li>
<li>Letting the visuals determine our choices</li>
<li>Inspiration from other sources</li>
</ul>
<p>But as we stated during the discussion, there&#8217;s no one &#8220;tried and true&#8221; path that we use every time, and had we chosen a different starting point for our character, he/she would have turned out differently. This discussion is more or less a means to let you in on the back and forth in our decision-making process, and to show how ideas can quickly be thrown out to make way for more interesting ones.</p>
<p>We&#8217;d love to hear your take on our starting point. You can <a href="mailto:artandstory@gmail.com">email us</a> or post your thoughts in the comment thread.</p>
<p><strong>Other links/news of note:</strong></p>
<ul>
<li><a href="http://shop.ebay.com/merchant/monkeymod71_W0QQQ5ftrkparmsZ65Q253A12Q257C66Q253A2Q257C39Q253A1Q257C72Q253A1205QQ_psizeZ3QQ_trksidZp3911Q2ec0Q2em14">The Big Illustration Party Time Benefit Auction is running now!</a> Ends next week, so get in there and bid to show your support of the BIPT guys!</li>
<li><a href="http://kidsreadcomics.org">Kids Read Comics</a> is this coming weekend! Come on out and say hello to Mark and me.</li>
<li><a href="http://cvcomics.com/extreme">Art &amp; Story Extreme!!</a> is still going, and will be updating extra days this week.</li>
<li><em>Tiny Hamilton</em> and the second edition of <em>Echoes From Asteroid X</em> are now on sale in our <a href="http://tinyastronaut.etsy.com">Etsy store</a>!</li>
<li>The entire 6-part video series of my <a href="http://www.aadl.org/video/collection/9">Graphic Novel Academy</a> is now online for viewing!</li>
</ul>
<p><img class="alignleft size-full wp-image-351" title="Sugary Serials" src="http://www.cvcomics.com/artandstory/wp-content/uploads/2009/06/sugary_serials.jpg" alt="Sugary Serials" />We answer some listener email this week, and it just so happens that two of the questions are about our experiences running and participating in the <a href="http://sugaryserials.com">Sugary Serials</a> comics anthology.</p>
<p><a href="http://www.doodze.com/">Robin White</a> asks us about our experience with the business end of starting a comics anthology, specifically:</p>
<blockquote><p>I&#8217;m wondering about how you deal with contracts, expectations, etc, with contributors to Sugary Serials.  I&#8217;m sure the creators retain copyright of their creations, but what do you offer them in terms of payment, if anything?  I think you&#8217;ve said on the show that you haven&#8217;t made much money off the project, but what if you do?  Are the creators going to receive a cut or do you guys get to keep it?  Do the creators sign a contract with you before you use their material?</p></blockquote>
<p>From there we cover some topics that not only apply to an anthology, but any comics project&#8211;having a clear vision for the project, knowing how to express that vision, drawing in the <em>right</em> people to participate in the project, and managing contracts and compensation for all parties involved.</p>
<p><strong>Links and tips mentioned during this segment:</strong></p>
<ul>
<li>Private forums (<a href="http://www.phpbb.com/">PHPbb</a> is a decent one): good for managing a group project</li>
<li><a href="http://www.basecamphq.com/?source=37signals+home">Basecamp</a>, from <a href="http://www.37signals.com/">37 Signals</a>. You can sign up for a free, one project account, and it&#8217;s a terrific tool for managing a group project</li>
</ul>
<p>We then move on to answer an email from listener <a href="http://www.harmonillustration.com/">Mark Harmon</a>, who asks us to share our thoughts on marketing all-ages comics at conventions. Long-time listeners will no doubt recall <a href="http://www.cvcomics.com/artandstory/?p=112">our experiences at Wizard World Chicago</a> versus our <a href="http://www.cvcomics.com/artandstory/?p=222">time spent at events like the Detroit